/****************************************************************************** This file is part of a voxel plugin for OGRE Copyright (C) 2006 David Williams This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ******************************************************************************/ #ifndef __VolumeIterator_H__ #define __VolumeIterator_H__ #include "boost/cstdint.hpp" #include "TypeDef.h" #include "Vector.h" namespace PolyVox { class Volume; class POLYVOX_API VolumeIterator { public: VolumeIterator(Volume& volume); ~VolumeIterator(); void setVoxel(boost::uint8_t value); boost::uint8_t getVoxel(void); boost::uint8_t getVoxelAt(const boost::uint16_t xPosition, const boost::uint16_t yPosition, const boost::uint16_t zPosition) const; void setVoxelAt(const boost::uint16_t xPosition, const boost::uint16_t yPosition, const boost::uint16_t zPosition, const boost::uint8_t value); float getAveragedVoxelAt(const boost::uint16_t xPosition, const boost::uint16_t yPosition, const boost::uint16_t zPosition, boost::uint16_t size) const; //FIXME - this shouldn't return float vector Vector3DFloat getCentralDifferenceGradient(void) const; Vector3DFloat getAveragedCentralDifferenceGradient(void) const; Vector3DFloat getSobelGradient(void) const; boost::uint16_t getPosX(void); boost::uint16_t getPosY(void); boost::uint16_t getPosZ(void); void setPosition(boost::uint16_t xPos, boost::uint16_t yPos, boost::uint16_t zPos); void setValidRegion(boost::uint16_t xFirst, boost::uint16_t yFirst, boost::uint16_t zFirst, boost::uint16_t xLast, boost::uint16_t yLast, boost::uint16_t zLast); void moveForwardInRegion(void); bool isValidForRegion(void); boost::uint8_t peekVoxel1nx1ny1nz(void) const; boost::uint8_t peekVoxel1nx1ny0pz(void) const; boost::uint8_t peekVoxel1nx1ny1pz(void) const; boost::uint8_t peekVoxel1nx0py1nz(void) const; boost::uint8_t peekVoxel1nx0py0pz(void) const; boost::uint8_t peekVoxel1nx0py1pz(void) const; boost::uint8_t peekVoxel1nx1py1nz(void) const; boost::uint8_t peekVoxel1nx1py0pz(void) const; boost::uint8_t peekVoxel1nx1py1pz(void) const; boost::uint8_t peekVoxel0px1ny1nz(void) const; boost::uint8_t peekVoxel0px1ny0pz(void) const; boost::uint8_t peekVoxel0px1ny1pz(void) const; boost::uint8_t peekVoxel0px0py1nz(void) const; boost::uint8_t peekVoxel0px0py0pz(void) const; boost::uint8_t peekVoxel0px0py1pz(void) const; boost::uint8_t peekVoxel0px1py1nz(void) const; boost::uint8_t peekVoxel0px1py0pz(void) const; boost::uint8_t peekVoxel0px1py1pz(void) const; boost::uint8_t peekVoxel1px1ny1nz(void) const; boost::uint8_t peekVoxel1px1ny0pz(void) const; boost::uint8_t peekVoxel1px1ny1pz(void) const; boost::uint8_t peekVoxel1px0py1nz(void) const; boost::uint8_t peekVoxel1px0py0pz(void) const; boost::uint8_t peekVoxel1px0py1pz(void) const; boost::uint8_t peekVoxel1px1py1nz(void) const; boost::uint8_t peekVoxel1px1py0pz(void) const; boost::uint8_t peekVoxel1px1py1pz(void) const; private: //The current volume Volume& mVolume; //The current position in the volume boost::uint16_t mXPosInVolume; boost::uint16_t mYPosInVolume; boost::uint16_t mZPosInVolume; //The position of the current block boost::uint16_t mXBlock; boost::uint16_t mYBlock; boost::uint16_t mZBlock; //The offset into the current block boost::uint16_t mXPosInBlock; boost::uint16_t mYPosInBlock; boost::uint16_t mZPosInBlock; //Other current position information boost::uint8_t* mCurrentVoxel; boost::uint32_t mBlockIndexInVolume; boost::uint32_t mVoxelIndexInBlock; boost::uint16_t mXRegionFirst; boost::uint16_t mYRegionFirst; boost::uint16_t mZRegionFirst; boost::uint16_t mXRegionLast; boost::uint16_t mYRegionLast; boost::uint16_t mZRegionLast; boost::uint16_t mXRegionFirstBlock; boost::uint16_t mYRegionFirstBlock; boost::uint16_t mZRegionFirstBlock; boost::uint16_t mXRegionLastBlock; boost::uint16_t mYRegionLastBlock; boost::uint16_t mZRegionLastBlock; bool mIsValidForRegion; }; } #endif