#pragma region License /****************************************************************************** This file is part of the PolyVox library Copyright (C) 2006 David Williams This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ******************************************************************************/ #pragma endregion #ifndef __PolyVox_SurfaceExtractor_H__ #define __PolyVox_SurfaceExtractor_H__ #pragma region Headers #include "PolyVoxForwardDeclarations.h" #include "VolumeSampler.h" #include "PolyVoxImpl/TypeDef.h" #include "PolyVoxImpl/CPlusPlusZeroXSupport.h" #pragma endregion namespace PolyVox { class POLYVOXCORE_API SurfaceExtractor { public: SurfaceExtractor(Volume& volData); uint8_t getLodLevel(void); void setLodLevel(uint8_t uLodLevel); POLYVOX_SHARED_PTR extractSurfaceForRegion(Region region); private: //Extract the surface for a particular LOD level template void extractSurfaceImpl(void); //Compute the cell bitmask for a particular slice in z. template uint32_t computeBitmaskForSlice(void); //Compute the cell bitmask for a given cell. template void computeBitmaskForCell(void); //Use the cell bitmasks to generate all the vertices needed for that slice void generateVerticesForSlice(); //Use the cell bitmasks to generate all the indices needed for that slice void generateIndicesForSlice(); //Converts a position into an index for accessing scratch areas. inline uint32_t getIndex(uint32_t x, uint32_t y) { return x + (y * m_uScratchPadWidth); } //The lod level can step size. uint8_t m_uLodLevel; uint8_t m_uStepSize; //The volume data and a sampler to access it. Volume m_volData; VolumeSampler m_sampVolume; //Cell bitmasks for the current and previous slices. uint8_t* m_pPreviousBitmask; uint8_t* m_pCurrentBitmask; //Used to keep track of where generated vertices have been placed. int32_t* m_pPreviousVertexIndicesX; int32_t* m_pPreviousVertexIndicesY; int32_t* m_pPreviousVertexIndicesZ; int32_t* m_pCurrentVertexIndicesX; int32_t* m_pCurrentVertexIndicesY; int32_t* m_pCurrentVertexIndicesZ; //Holds a position in volume space. uint16_t uXVolSpace; uint16_t uYVolSpace; uint16_t uZVolSpace; //Holds a position in region space. uint16_t uXRegSpace; uint16_t uYRegSpace; uint16_t uZRegSpace; //Used to return the number of cells in a slice which contain triangles. uint32_t m_uNoOfOccupiedCells; //The surface patch we are currently filling. IndexedSurfacePatch* m_ispCurrent; //Information about the region we are currently processing Region m_regInputCropped; Region m_regInputUncropped; Region m_regVolumeCropped; Region m_regSlicePrevious; Region m_regSliceCurrent; //Store the width and height because they are frequently //used and have some overhead to compute. uint16_t m_uRegionWidth; uint16_t m_uRegionHeight; //These are used in several places so best stored. uint16_t m_uScratchPadWidth; uint16_t m_uScratchPadHeight; }; } #endif