#pragma region License /****************************************************************************** This file is part of the PolyVox library Copyright (C) 2006 David Williams This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ******************************************************************************/ #pragma endregion #ifndef __PolyVox_IndexedSurfacePatch_H__ #define __PolyVox_IndexedSurfacePatch_H__ #include #include #include "PolyVoxImpl/CPlusPlusZeroXSupport.h" #include "PolyVoxForwardDeclarations.h" #include "Region.h" #include "SurfaceVertex.h" #include "PolyVoxImpl/TypeDef.h" namespace PolyVox { class POLYVOXCORE_API IndexedSurfacePatch { public: IndexedSurfacePatch(); ~IndexedSurfacePatch(); const std::vector& getIndices(void) const; uint32_t getNoOfIndices(void) const; uint32_t getNoOfNonUniformTrianges(void) const; uint32_t getNoOfUniformTrianges(void) const; uint32_t getNoOfVertices(void) const; std::vector& getRawVertexData(void); //FIXME - this shoudl be removed const std::vector& getVertices(void) const; void addTriangle(uint32_t index0, uint32_t index1, uint32_t index2); uint32_t addVertex(const SurfaceVertex& vertex); void clear(void); const bool isEmpty(void) const; void smooth(float fAmount, bool bIncludeEdgeVertices = false); void sumNearbyNormals(bool bNormalise = true); POLYVOX_SHARED_PTR extractSubset(std::set setMaterials); void generateAveragedFaceNormals(bool bNormalise, bool bIncludeEdgeVertices = false); //Vector3DInt32 m_v3dRegionPosition; //FIXME - remove this? Region m_Region; int32_t m_iTimeStamp; public: std::vector m_vecTriangleIndices; std::vector m_vecVertices; }; } #endif /* __IndexedSurfacePatch_H__ */