/******************************************************************************* Copyright (c) 2010 Matt Williams This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. *******************************************************************************/ #include "TestCubicSurfaceExtractor.h" #include "PolyVox/Density.h" #include "PolyVox/Material.h" #include "PolyVox/MaterialDensityPair.h" #include "PolyVox/RawVolume.h" #include "PolyVox/PagedVolume.h" #include "PolyVox/CubicSurfaceExtractor.h" #include #include using namespace PolyVox; template class CustomIsQuadNeeded { public: typedef _VoxelType VoxelType; bool operator()(VoxelType back, VoxelType front, VoxelType& materialToUse) { // Not a useful test - it just does something different // to the DefaultIsQuadNeeded so we can check it compiles. if ((back > 1) && (front <= 1)) { materialToUse = static_cast(back); return true; } else { return false; } } }; // Runs the surface extractor for a given type. template VolumeType* createAndFillVolumeWithNoise(int32_t iVolumeSideLength, typename VolumeType::VoxelType minValue, typename VolumeType::VoxelType maxValue) { //Create empty volume VolumeType* volData = new VolumeType(Region(Vector3DInt32(0, 0, 0), Vector3DInt32(iVolumeSideLength - 1, iVolumeSideLength - 1, iVolumeSideLength - 1))); // Set up a random number generator std::mt19937 rng; std::uniform_int_distribution dist(minValue, maxValue); //Fill the volume with data for (int32_t z = 0; z < iVolumeSideLength; z++) { for (int32_t y = 0; y < iVolumeSideLength; y++) { for (int32_t x = 0; x < iVolumeSideLength; x++) { if (minValue == maxValue) { // In this case we are filling the whole volume with a single value. volData->setVoxelAt(x, y, z, minValue); } else { // Otherwise we write random voxel values between zero and the requested maximum typename VolumeType::VoxelType voxelValue = static_cast(dist(rng)); volData->setVoxelAt(x, y, z, static_cast(voxelValue)); } } } } return volData; } // Runs the surface extractor for a given type. template VolumeType* createAndFillVolumeRealistic(int32_t iVolumeSideLength) { //Create empty volume VolumeType* volData = new VolumeType(Region(Vector3DInt32(0, 0, 0), Vector3DInt32(iVolumeSideLength - 1, iVolumeSideLength - 1, iVolumeSideLength - 1))); //Fill the volume with data for (int32_t z = 0; z < iVolumeSideLength; z++) { for (int32_t y = 0; y < iVolumeSideLength; y++) { for (int32_t x = 0; x < iVolumeSideLength; x++) { // Should create a checker board pattern stretched along z? This is 'realistic' in the sense // that it's not empty/random data, and should allow significant decimation to be performed. if ((x ^ y) & 0x01) { volData->setVoxelAt(x, y, z, 0); } else { volData->setVoxelAt(x, y, z, 1); } } } } return volData; } void TestCubicSurfaceExtractor::testBehaviour() { // Test with default mesh and contoller types. auto uint8Vol = createAndFillVolumeWithNoise< PagedVolume >(32, 0, 2); auto uint8Mesh = extractCubicMesh(uint8Vol, uint8Vol->getEnclosingRegion()); QCOMPARE(uint8Mesh.getNoOfVertices(), uint32_t(57544)); QCOMPARE(uint8Mesh.getNoOfIndices(), uint32_t(215304)); // Test with default mesh type but user-provided controller. auto int8Vol = createAndFillVolumeWithNoise< PagedVolume >(32, 0, 2); auto int8Mesh = extractCubicMesh(int8Vol, int8Vol->getEnclosingRegion(), CustomIsQuadNeeded()); QCOMPARE(int8Mesh.getNoOfVertices(), uint32_t(29106)); QCOMPARE(int8Mesh.getNoOfIndices(), uint32_t(178566)); // Test with default controller but user-provided mesh. auto uint32Vol = createAndFillVolumeWithNoise< PagedVolume >(32, 0, 2); Mesh< CubicVertex< uint32_t >, uint16_t > uint32Mesh; extractCubicMeshCustom(uint32Vol, uint32Vol->getEnclosingRegion(), &uint32Mesh); QCOMPARE(uint32Mesh.getNoOfVertices(), uint16_t(57544)); QCOMPARE(uint32Mesh.getNoOfIndices(), uint32_t(215304)); // Test with both mesh and controller being provided by the user. auto int32Vol = createAndFillVolumeWithNoise< PagedVolume >(32, 0, 2); Mesh< CubicVertex< int32_t >, uint16_t > int32Mesh; extractCubicMeshCustom(int32Vol, int32Vol->getEnclosingRegion(), &int32Mesh, CustomIsQuadNeeded()); QCOMPARE(int32Mesh.getNoOfVertices(), uint16_t(29106)); QCOMPARE(int32Mesh.getNoOfIndices(), uint32_t(178566)); } void TestCubicSurfaceExtractor::testEmptyVolumePerformance() { auto emptyVol = createAndFillVolumeWithNoise< PagedVolume >(128, 0, 0); Mesh< CubicVertex< uint32_t >, uint16_t > emptyMesh; QBENCHMARK{ extractCubicMeshCustom(emptyVol, Region(32, 32, 32, 63, 63, 63), &emptyMesh); } QCOMPARE(emptyMesh.getNoOfVertices(), uint16_t(0)); } void TestCubicSurfaceExtractor::testRealisticVolumePerformance() { auto realisticVol = createAndFillVolumeRealistic< PagedVolume >(128); Mesh< CubicVertex< uint32_t >, uint16_t > realisticMesh; QBENCHMARK{ extractCubicMeshCustom(realisticVol, Region(32, 32, 32, 63, 63, 63), &realisticMesh); } QCOMPARE(realisticMesh.getNoOfVertices(), uint16_t(2176)); } void TestCubicSurfaceExtractor::testNoiseVolumePerformance() { auto noiseVol = createAndFillVolumeWithNoise< PagedVolume >(128, 0, 2); Mesh< CubicVertex< uint32_t >, uint16_t > noiseMesh; QBENCHMARK{ extractCubicMeshCustom(noiseVol, Region(32, 32, 32, 63, 63, 63), &noiseMesh); } QCOMPARE(noiseMesh.getNoOfVertices(), uint16_t(57905)); } QTEST_MAIN(TestCubicSurfaceExtractor)