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polyvox/examples/OpenGL
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David Williams e985dce075 Templatized OpenGLWidget so users can specify the version of OpenGL to support.
2015-02-24 22:17:46 +01:00
..
CMakeLists.txt
Templatized OpenGLWidget so users can specify the version of OpenGL to support.
2015-02-24 22:17:46 +01:00
main.cpp
More work splitting example framework into two pieces.
2015-02-20 16:56:03 +01:00
openglexample.frag
Use Qt's resource system to store the shader source
2014-05-28 10:29:05 +01:00
openglexample.qrc
Use Qt's resource system to store the shader source
2014-05-28 10:29:05 +01:00
openglexample.vert
Renamed matrices. I quite like names such as 'modelToWorldMatrix' and 'cameraToClipMatrix' because they were very explicit about what the transform was doing. However OpenGL uses common terms such as 'model matrix' and 'projection matrix', so other people wlil be able to follow the code more easily if we stick to these conventions.
2015-02-24 16:08:55 +01:00
Shapes.cpp
Moved all headers from 'PolyVoxCore' to 'PolyVox', as we no longer have the core/util distinction.
2015-02-07 17:26:36 +01:00
Shapes.h
Moved all headers from 'PolyVoxCore' to 'PolyVox', as we no longer have the core/util distinction.
2015-02-07 17:26:36 +01:00
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