polyvox/tests/TestAmbientOcclusionGenerator.cpp
Matt Williams bb87e9e628 Fix Ambient Occlusion Calculator to accept functors, functions and lambdas
By changing the 'pass by value' to be a 'pass by const reference' (and
adding some const qualifiers) the calculator can take any of the three
types.

Performance could be improved further using C++11 perfect forwarding to
pass the function on without changing a thing. I added a comment to remind
us of this.

Also added a test for passing a function and a (commented out) test for
passing a lambda.
2012-10-28 15:41:53 +00:00

95 lines
3.4 KiB
C++

/*******************************************************************************
Copyright (c) 2010 Matt Williams
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*******************************************************************************/
#include "TestAmbientOcclusionGenerator.h"
#include "PolyVoxCore/AmbientOcclusionCalculator.h"
#include "PolyVoxCore/SimpleVolume.h"
#include <QtTest>
using namespace PolyVox;
class IsVoxelTransparent
{
public:
bool operator()(uint8_t voxel) const
{
return voxel == 0;
}
};
bool isVoxelTransparentFunction(uint8_t voxel)
{
return voxel == 0;
}
void TestAmbientOcclusionGenerator::testExecute()
{
const int32_t g_uVolumeSideLength = 64;
//Create empty volume
SimpleVolume<uint8_t> volData(Region(Vector3DInt32(0,0,0), Vector3DInt32(g_uVolumeSideLength-1, g_uVolumeSideLength-1, g_uVolumeSideLength-1)));
//Create two solid walls at opposite sides of the volume
for (int32_t z = 0; z < g_uVolumeSideLength; z++)
{
if((z < 20) || (z > g_uVolumeSideLength - 20))
{
for (int32_t y = 0; y < g_uVolumeSideLength; y++)
{
for (int32_t x = 0; x < g_uVolumeSideLength; x++)
{
volData.setVoxelAt(x, y, z, 1);
}
}
}
}
//Create an array to store the result. Array can be smaller than the volume by an integer amount.
const int32_t g_uArraySideLength = g_uVolumeSideLength / 2;
Array<3, uint8_t> ambientOcclusionResult(ArraySizes(g_uArraySideLength)(g_uArraySideLength)(g_uArraySideLength));
// Calculate the ambient occlusion values
IsVoxelTransparent isVoxelTransparent;
QBENCHMARK {
calculateAmbientOcclusion(&volData, &ambientOcclusionResult, volData.getEnclosingRegion(), 32.0f, 255, isVoxelTransparent);
}
//Check the results by sampling along a line though the centre of the volume. Because
//of the two walls we added, samples in the middle are darker than those at the edge.
QCOMPARE(static_cast<int>(ambientOcclusionResult[16][ 0][16]), 178);
QCOMPARE(static_cast<int>(ambientOcclusionResult[16][ 8][16]), 109);
QCOMPARE(static_cast<int>(ambientOcclusionResult[16][16][16]), 103);
QCOMPARE(static_cast<int>(ambientOcclusionResult[16][24][16]), 123);
QCOMPARE(static_cast<int>(ambientOcclusionResult[16][31][16]), 173);
//Just run a quick test to make sure that it compiles when taking a function pointer
calculateAmbientOcclusion(&volData, &ambientOcclusionResult, volData.getEnclosingRegion(), 32.0f, 8, &isVoxelTransparentFunction);
//Also test it using a lambda
//calculateAmbientOcclusion(&volData, &ambientOcclusionResult, volData.getEnclosingRegion(), 32.0f, 8, [](uint8_t voxel){return voxel == 0;});
}
QTEST_MAIN(TestAmbientOcclusionGenerator)