polyvox/source/SurfacePatch.cpp
2007-08-31 21:13:41 +00:00

212 lines
7.1 KiB
C++

#include "SurfacePatch.h"
#include "Constants.h"
#include "OgreLogManager.h"
#include "OgreStringConverter.h"
#include <algorithm>
namespace Ogre
{
SurfacePatch::SurfacePatch()
{
m_setVertices.clear();
m_listTriangles.clear();
m_uTrianglesAdded = 0;
m_uVerticesAdded = 0;
vertexIndices = 0;
beginDefinition(); //FIXME - we shouldn't really be calling this from the constructor.
}
SurfacePatch::~SurfacePatch()
{
}
void SurfacePatch::beginDefinition(void)
{
vertexIndices = new long int [(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)];
memset(vertexIndices,0xFF,sizeof(long int)*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)); //0xFF is -1 as two's complement - this may not be portable...
}
void SurfacePatch::endDefinition(void)
{
//LogManager::getSingleton().logMessage("No of triangles added = " + StringConverter::toString(m_uTrianglesAdded));
//LogManager::getSingleton().logMessage("No of triangles present = " + StringConverter::toString(m_listTriangles.size()));
//LogManager::getSingleton().logMessage("No of vertices added = " + StringConverter::toString(m_uVerticesAdded));
//LogManager::getSingleton().logMessage("No of vertices present = " + StringConverter::toString(m_setVertices.size()));
delete vertexIndices;
vertexIndices = 0;
}
void SurfacePatch::addTriangle(const SurfaceVertex& v0,const SurfaceVertex& v1,const SurfaceVertex& v2)
{
/*m_vecVertexData.push_back(v0);
m_vecIndexData.push_back(m_vecVertexData.size()-1);
m_vecVertexData.push_back(v1);
m_vecIndexData.push_back(m_vecVertexData.size()-1);
m_vecVertexData.push_back(v2);
m_vecIndexData.push_back(m_vecVertexData.size()-1);*/
m_uTrianglesAdded++;
m_uVerticesAdded += 3;
SurfaceTriangle triangle;
long int index;
//If a vertex has not yet been added, it's index is -1
index = vertexIndices[(v0.position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v0.position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v0.position.z)];
if((index == -1))
{
//Add the vertex
m_vecVertexData.push_back(v0);
vertexIndices[(v0.position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v0.position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v0.position.z)] = m_vecVertexData.size()-1;
m_vecIndexData.push_back(m_vecVertexData.size()-1);
}
else
{
//Just reuse the existing vertex
m_vecIndexData.push_back(index);
}
//If a vertex has not yet been added, it's index is -1
index = vertexIndices[(v1.position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v1.position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v1.position.z)];
if((index == -1))
{
//Add the vertex
m_vecVertexData.push_back(v1);
vertexIndices[(v1.position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v1.position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v1.position.z)] = m_vecVertexData.size()-1;
m_vecIndexData.push_back(m_vecVertexData.size()-1);
}
else
{
//Just reuse the existing vertex
m_vecIndexData.push_back(index);
}
//If a vertex has not yet been added, it's index is -1
index = vertexIndices[(v2.position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v2.position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v2.position.z)];
if((index == -1))
{
//Add the vertex
m_vecVertexData.push_back(v2);
vertexIndices[(v2.position.x*(OGRE_REGION_SIDE_LENGTH*2+1)*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v2.position.y*(OGRE_REGION_SIDE_LENGTH*2+1)) + (v2.position.z)] = m_vecVertexData.size()-1;
m_vecIndexData.push_back(m_vecVertexData.size()-1);
}
else
{
//Just reuse the existing vertex
m_vecIndexData.push_back(index);
}
/*m_setVertices.insert(v0);
m_setVertices.insert(v1);
m_setVertices.insert(v2);
triangle.v0 = std::find(m_setVertices.begin(), m_setVertices.end(), v0);
triangle.v1 = std::find(m_setVertices.begin(), m_setVertices.end(), v1);
triangle.v2 = std::find(m_setVertices.begin(), m_setVertices.end(), v2);*/
//m_listTriangles.push_back(triangle);
/*triangle.v0->listTrianglesUsingThisVertex.push_back(m_listTriangles.end());
triangle.v1->listTrianglesUsingThisVertex.push_back(m_listTriangles.end());
triangle.v2->listTrianglesUsingThisVertex.push_back(m_listTriangles.end());*/
}
void SurfacePatch::getVertexAndIndexData(std::vector<SurfaceVertex>& vertexData, std::vector<uint>& indexData)
{
/*vertexData.clear();
indexData.clear();*/
vertexData = m_vecVertexData;
indexData = m_vecIndexData;
return;
#ifdef BLAH
vertexData.resize(m_setVertices.size());
std::copy(m_setVertices.begin(), m_setVertices.end(), vertexData.begin());
sort(vertexData.begin(),vertexData.end());
//reverse(vertexData.begin(),vertexData.end());
for(std::list<SurfaceTriangle>::iterator iterTriangles = m_listTriangles.begin(); iterTriangles != m_listTriangles.end(); ++iterTriangles)
{
/*vertexData.push_back(*(iterTriangles->v0));
indexData.push_back(vertexData.size()-1);
vertexData.push_back(*(iterTriangles->v1));
indexData.push_back(vertexData.size()-1);
vertexData.push_back(*(iterTriangles->v2));
indexData.push_back(vertexData.size()-1);*/
/*std::set<SurfaceVertex>::iterator iterVertex = m_setVertices.find((*(iterTriangles->v0)));
indexData.push_back(iterVertex - m_setVertices.begin());
iterVertex = m_setVertices.find((*(iterTriangles->v1)));
indexData.push_back(iterVertex - m_setVertices.begin());
iterVertex = m_setVertices.find((*(iterTriangles->v2)));
indexData.push_back(iterVertex - m_setVertices.begin());*/
/*for(uint ct = 0; ct < vertexData.size(); ++ct)
{
if(vertexData[ct] == (*(iterTriangles->v0)))
{
indexData.push_back(ct);
break;
}
}*/
std::vector<SurfaceVertex>::iterator iterVertex = find(vertexData.begin(), vertexData.end(),(*(iterTriangles->v0)));
if(iterVertex == vertexData.end())
{
LogManager::getSingleton().logMessage("Vertex 0 Not Found");
}
indexData.push_back(iterVertex - vertexData.begin());
iterVertex = find(vertexData.begin(), vertexData.end(),(*(iterTriangles->v1)));
if(iterVertex == vertexData.end())
{
LogManager::getSingleton().logMessage("Vertex 1 Not Found");
}
indexData.push_back(iterVertex - vertexData.begin());
iterVertex = find(vertexData.begin(), vertexData.end(),(*(iterTriangles->v2)));
if(iterVertex == vertexData.end())
{
LogManager::getSingleton().logMessage("Vertex 2 Not Found");
}
indexData.push_back(iterVertex - vertexData.begin());
/*for(uint ct = 0; ct < vertexData.size(); ++ct)
{
if(vertexData[ct] == (*(iterTriangles->v1)))
{
indexData.push_back(ct);
break;
}
}
for(uint ct = 0; ct < vertexData.size(); ++ct)
{
if(vertexData[ct] == (*(iterTriangles->v2)))
{
indexData.push_back(ct);
break;
}
}*/
}
/*vertexData = m_vecVertexData;
indexData = m_vecIndexData;*/
#endif
}
}