65 lines
2.2 KiB
C++
65 lines
2.2 KiB
C++
/*******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2015 David Williams and Matthew Williams
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*******************************************************************************/
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namespace PolyVox
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{
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template <typename IteratorType>
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void IteratorController<IteratorType>::reset(void)
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{
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m_Iter->setPosition(m_regValid.getLowerCorner());
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}
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template <typename IteratorType>
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bool IteratorController<IteratorType>::moveForward(void)
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{
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Vector3DInt32 v3dInitialPosition(m_Iter->getPosition().getX(), m_Iter->getPosition().getY(), m_Iter->getPosition().getZ());
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if (v3dInitialPosition.getX() < m_regValid.getUpperX())
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{
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m_Iter->movePositiveX();
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return true;
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}
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v3dInitialPosition.setX(m_regValid.getLowerX());
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if (v3dInitialPosition.getY() < m_regValid.getUpperY())
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{
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v3dInitialPosition.setY(v3dInitialPosition.getY() + 1);
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m_Iter->setPosition(v3dInitialPosition);
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return true;
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}
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v3dInitialPosition.setY(m_regValid.getLowerY());
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if (v3dInitialPosition.getZ() < m_regValid.getUpperZ())
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{
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v3dInitialPosition.setZ(v3dInitialPosition.getZ() + 1);
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m_Iter->setPosition(v3dInitialPosition);
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return true;
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}
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return false;
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}
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}
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