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polyvox/examples/Basic
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David Williams 19387fd62e I believe the correct way to use the QOpenGLFunction_3_1 class is actually to use protected inheritance, so that it's members are pulled into class scope and we can avoid the 'gl->' prefix. At least, this is the recommended approach for QOpenGLFunctions (http://qt-project.org/doc/qt-5/qopenglfunctions.html#details)
2014-03-25 21:53:14 +01:00
..
CMakeLists.txt
Revert "Remove usage of QOpenGLFunctions and use GLEW instead."
2014-03-25 21:44:01 +01:00
main.cpp
Update the BasicExample to use OpenGL 3
2014-03-19 21:26:04 +00:00
OpenGLWidget.cpp
I believe the correct way to use the QOpenGLFunction_3_1 class is actually to use protected inheritance, so that it's members are pulled into class scope and we can avoid the 'gl->' prefix. At least, this is the recommended approach for QOpenGLFunctions (http://qt-project.org/doc/qt-5/qopenglfunctions.html#details)
2014-03-25 21:53:14 +01:00
OpenGLWidget.h
I believe the correct way to use the QOpenGLFunction_3_1 class is actually to use protected inheritance, so that it's members are pulled into class scope and we can avoid the 'gl->' prefix. At least, this is the recommended approach for QOpenGLFunctions (http://qt-project.org/doc/qt-5/qopenglfunctions.html#details)
2014-03-25 21:53:14 +01:00
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