615 lines
21 KiB
C++
615 lines
21 KiB
C++
#include "SurfacePatch.h"
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#include "Constants.h"
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#include "SurfaceVertex.h"
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#include "SurfaceTriangle.h"
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#include "SurfaceEdge.h"
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#include "OgreLogManager.h"
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#include "OgreStringConverter.h"
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#include <algorithm>
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namespace Ogre
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{
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SurfacePatch::SurfacePatch()
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{
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m_listVertices.clear();
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m_listTriangles.clear();
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m_listEdges.clear();
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m_uTrianglesAdded = 0;
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m_uVerticesAdded = 0;
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vertexIndices = 0;
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//beginDefinition(); //FIXME - we shouldn't really be calling this from the constructor.
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}
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SurfacePatch::~SurfacePatch()
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{
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}
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void SurfacePatch::beginDefinition(void)
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{
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}
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void SurfacePatch::endDefinition(void)
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{
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//LogManager::getSingleton().logMessage("No of triangles added = " + StringConverter::toString(m_uTrianglesAdded));
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//LogManager::getSingleton().logMessage("No of triangles present = " + StringConverter::toString(m_listTriangles.size()));
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//LogManager::getSingleton().logMessage("No of vertices added = " + StringConverter::toString(m_uVerticesAdded));
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//LogManager::getSingleton().logMessage("No of vertices present = " + StringConverter::toString(m_setVertices.size()));
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//computeOtherHalfEdges();
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}
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void SurfacePatch::addTriangle(const SurfaceVertex& v0,const SurfaceVertex& v1,const SurfaceVertex& v2)
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{
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/*if(v0.position.x > 16)
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return;
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if(v0.position.y > 16)
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return;
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if(v1.position.x > 16)
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return;
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if(v1.position.y > 16)
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return;
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if(v2.position.x > 16)
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return;
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if(v2.position.y > 16)
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return;*/
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m_uTrianglesAdded++;
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m_uVerticesAdded += 3;
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SurfaceVertexIterator v0Iter = findOrAddVertex(v0);
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SurfaceVertexIterator v1Iter = findOrAddVertex(v1);
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SurfaceVertexIterator v2Iter = findOrAddVertex(v2);
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SurfaceEdgeIterator v0v1Iter = findOrAddEdge(v0Iter,v1Iter);
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SurfaceEdgeIterator v1v2Iter = findOrAddEdge(v1Iter,v2Iter);
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SurfaceEdgeIterator v2v0Iter = findOrAddEdge(v2Iter,v0Iter);
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v0Iter->edge = v0v1Iter;
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v1Iter->edge = v1v2Iter;
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v2Iter->edge = v2v0Iter;
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v0v1Iter->nextHalfEdge = v1v2Iter;
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v1v2Iter->nextHalfEdge = v2v0Iter;
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v2v0Iter->nextHalfEdge = v0v1Iter;
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v0v1Iter->previousHalfEdge = v2v0Iter;
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v1v2Iter->previousHalfEdge = v0v1Iter;
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v2v0Iter->previousHalfEdge = v1v2Iter;
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SurfaceTriangle triangle;
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triangle.edge = v0v1Iter;
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m_listTriangles.push_back(triangle);
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SurfaceTriangleIterator iterTriangle = m_listTriangles.end();
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iterTriangle--;
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v0v1Iter->triangle = iterTriangle;
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v1v2Iter->triangle = iterTriangle;
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v2v0Iter->triangle = iterTriangle;
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}
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SurfaceVertexIterator SurfacePatch::findOrAddVertex(const SurfaceVertex& vertex)
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{
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SurfaceVertexIterator vertexIter = find(m_listVertices.begin(), m_listVertices.end(), vertex);
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if(vertexIter == m_listVertices.end())
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{
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//LogManager::getSingleton().logMessage("Adding Vertex " + StringConverter::toString(v0.position.x) + "," + StringConverter::toString(v0.position.y) + "," + StringConverter::toString(v0.position.z));
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m_listVertices.push_back(vertex);
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vertexIter = m_listVertices.end();
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vertexIter--;
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}
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return vertexIter;
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}
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SurfaceEdgeIterator SurfacePatch::findEdge(const SurfaceVertexIterator& source, const SurfaceVertexIterator& target)
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{
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for(SurfaceEdgeIterator edgeIter = m_listEdges.begin(); edgeIter != m_listEdges.end(); ++edgeIter)
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{
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if((edgeIter->target == target) && (edgeIter->otherHalfEdge->target == source))
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{
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return edgeIter;
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}
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}
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//Not found - return end.
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return m_listEdges.end();
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}
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SurfaceEdgeIterator SurfacePatch::findOrAddEdge(const SurfaceVertexIterator& source, const SurfaceVertexIterator& target)
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{
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for(SurfaceEdgeIterator edgeIter = m_listEdges.begin(); edgeIter != m_listEdges.end(); ++edgeIter)
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{
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if((edgeIter->target == target) && (edgeIter->otherHalfEdge->target == source))
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{
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return edgeIter;
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}
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}
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//Not found - add it.
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SurfaceEdge edge;
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edge.target = target;
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SurfaceEdge otherEdge;
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otherEdge.target = source;
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m_listEdges.push_back(edge);
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SurfaceEdgeIterator edgeIter = m_listEdges.end();
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edgeIter--;
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m_listEdges.push_back(otherEdge);
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SurfaceEdgeIterator otherEdgeIter = m_listEdges.end();
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otherEdgeIter--;
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edgeIter->otherHalfEdge = otherEdgeIter;
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edgeIter->nextHalfEdge = otherEdgeIter;
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edgeIter->previousHalfEdge = otherEdgeIter;
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otherEdgeIter->otherHalfEdge = edgeIter;
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otherEdgeIter->nextHalfEdge = edgeIter;
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otherEdgeIter->previousHalfEdge = edgeIter;
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/*edgeIter->hasTriangle = false;
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otherEdgeIter->hasTriangle = false;*/
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return edgeIter;
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}
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void SurfacePatch::computeNormalsFromVolume(VolumeIterator volIter)
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{
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//LogManager::getSingleton().logMessage("In SurfacePatch::computeNormalsFromVolume");
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for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter)
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{
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//LogManager::getSingleton().logMessage("In Loop");
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const float posX = (vertexIter->position.x + m_v3dOffset.x) / 2.0f;
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const float posY = (vertexIter->position.y + m_v3dOffset.y) / 2.0f;
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const float posZ = (vertexIter->position.z + m_v3dOffset.z) / 2.0f;
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const uint floorX = static_cast<uint>(posX);
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const uint floorY = static_cast<uint>(posY);
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const uint floorZ = static_cast<uint>(posZ);
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NormalGenerationMethod normalGenerationMethod = CENTRAL_DIFFERENCE;
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switch(normalGenerationMethod)
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{
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case SIMPLE:
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{
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volIter.setPosition(static_cast<uint>(posX),static_cast<uint>(posY),static_cast<uint>(posZ));
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const uchar uFloor = volIter.getVoxel() > 0 ? 1 : 0;
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if((posX - floorX) > 0.25) //The result should be 0.0 or 0.5
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{
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uchar uCeil = volIter.peekVoxel1px0py0pz() > 0 ? 1 : 0;
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vertexIter->normal = Vector3(uFloor - uCeil,0.0,0.0);
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}
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else if((posY - floorY) > 0.25) //The result should be 0.0 or 0.5
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{
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uchar uCeil = volIter.peekVoxel0px1py0pz() > 0 ? 1 : 0;
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vertexIter->normal = Vector3(0.0,uFloor - uCeil,0.0);
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}
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else if((posZ - floorZ) > 0.25) //The result should be 0.0 or 0.5
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{
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uchar uCeil = volIter.peekVoxel0px0py1pz() > 0 ? 1 : 0;
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vertexIter->normal = Vector3(0.0, 0.0,uFloor - uCeil);
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}
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vertexIter->normal.normalise();
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break;
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}
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case CENTRAL_DIFFERENCE:
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{
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volIter.setPosition(static_cast<uint>(posX),static_cast<uint>(posY),static_cast<uint>(posZ));
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const Vector3 gradFloor = volIter.getCentralDifferenceGradient();
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if((posX - floorX) > 0.25) //The result should be 0.0 or 0.5
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{
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volIter.setPosition(static_cast<uint>(posX+1.0),static_cast<uint>(posY),static_cast<uint>(posZ));
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}
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if((posY - floorY) > 0.25) //The result should be 0.0 or 0.5
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{
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volIter.setPosition(static_cast<uint>(posX),static_cast<uint>(posY+1.0),static_cast<uint>(posZ));
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}
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if((posZ - floorZ) > 0.25) //The result should be 0.0 or 0.5
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{
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volIter.setPosition(static_cast<uint>(posX),static_cast<uint>(posY),static_cast<uint>(posZ+1.0));
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}
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const Vector3 gradCeil = volIter.getCentralDifferenceGradient();
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vertexIter->normal = gradFloor + gradCeil;
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vertexIter->normal *= -1;
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vertexIter->normal.normalise();
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break;
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}
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case SOBEL:
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{
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volIter.setPosition(static_cast<uint>(posX),static_cast<uint>(posY),static_cast<uint>(posZ));
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const Vector3 gradFloor = volIter.getSobelGradient();
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if((posX - floorX) > 0.25) //The result should be 0.0 or 0.5
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{
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volIter.setPosition(static_cast<uint>(posX+1.0),static_cast<uint>(posY),static_cast<uint>(posZ));
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}
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if((posY - floorY) > 0.25) //The result should be 0.0 or 0.5
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{
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volIter.setPosition(static_cast<uint>(posX),static_cast<uint>(posY+1.0),static_cast<uint>(posZ));
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}
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if((posZ - floorZ) > 0.25) //The result should be 0.0 or 0.5
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{
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volIter.setPosition(static_cast<uint>(posX),static_cast<uint>(posY),static_cast<uint>(posZ+1.0));
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}
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const Vector3 gradCeil = volIter.getSobelGradient();
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vertexIter->normal = gradFloor + gradCeil;
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vertexIter->normal *= -1;
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vertexIter->normal.normalise();
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break;
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}
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}
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}
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}
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void SurfacePatch::getVertexAndIndexData(std::vector<SurfaceVertex>& vertexData, std::vector<uint>& indexData)
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{
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vertexData.clear();
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indexData.clear();
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vertexData.resize(m_listVertices.size());
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std::copy(m_listVertices.begin(), m_listVertices.end(), vertexData.begin());
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LogManager::getSingleton().logMessage("----------Vertex Data----------");
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for(std::vector<SurfaceVertex>::iterator vertexIter = vertexData.begin(); vertexIter != vertexData.end(); ++vertexIter)
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{
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LogManager::getSingleton().logMessage(StringConverter::toString(vertexIter->position.x) + "," + StringConverter::toString(vertexIter->position.y) + "," + StringConverter::toString(vertexIter->position.z));
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}
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LogManager::getSingleton().logMessage("----------End Vertex Data----------");
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for(SurfaceTriangleIterator iterTriangles = m_listTriangles.begin(); iterTriangles != m_listTriangles.end(); ++iterTriangles)
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{
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//LogManager::getSingleton().logMessage("Begin Triangle:");
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std::vector<SurfaceVertex>::iterator iterVertex;
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SurfaceEdgeIterator edgeIter;
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edgeIter = iterTriangles->edge;
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//LogManager::getSingleton().logMessage("Edge Target " + StringConverter::toString(edgeIter->target->position.x) + "," + StringConverter::toString(edgeIter->target->position.y) + "," + StringConverter::toString(edgeIter->target->position.z));
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iterVertex = find(vertexData.begin(), vertexData.end(), *(edgeIter->target));
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Vector3 v0 = (*(edgeIter->target)).position.toOgreVector3();
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LogManager::getSingleton().logMessage("");
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LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->position.x) + "," + StringConverter::toString(iterVertex->position.y) + "," + StringConverter::toString(iterVertex->position.z));
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indexData.push_back(iterVertex - vertexData.begin());
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edgeIter = edgeIter->nextHalfEdge;
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iterVertex = find(vertexData.begin(), vertexData.end(), *(edgeIter->target));
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Vector3 v1 = (*(edgeIter->target)).position.toOgreVector3();
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LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->position.x) + "," + StringConverter::toString(iterVertex->position.y) + "," + StringConverter::toString(iterVertex->position.z));
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indexData.push_back(iterVertex - vertexData.begin());
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edgeIter = edgeIter->nextHalfEdge;
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iterVertex = find(vertexData.begin(), vertexData.end(), *(edgeIter->target));
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Vector3 v2 = (*(edgeIter->target)).position.toOgreVector3();
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LogManager::getSingleton().logMessage(" " + StringConverter::toString(iterVertex->position.x) + "," + StringConverter::toString(iterVertex->position.y) + "," + StringConverter::toString(iterVertex->position.z));
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indexData.push_back(iterVertex - vertexData.begin());
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Vector3 cross = (v0-v1).crossProduct(v2-v1);
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LogManager::getSingleton().logMessage("Cross = " + StringConverter::toString(cross));
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//LogManager::getSingleton().logMessage("End Triangle");
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}
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}
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bool SurfacePatch::canRemoveVertexFrom(SurfaceVertexIterator vertexIter, std::list<SurfaceVertexIterator> listConnectedIter, bool isEdge)
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{
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bool allXMatch = true;
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bool allYMatch = true;
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bool allZMatch = true;
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bool allNormalsMatch = true;
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bool twoEdgesMatch = true;
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for(std::list<SurfaceVertexIterator>::iterator connectedIter = listConnectedIter.begin(); connectedIter != listConnectedIter.end(); ++connectedIter)
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{
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if((*connectedIter)->position.x != vertexIter->position.x)
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{
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allXMatch = false;
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}
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if((*connectedIter)->position.y != vertexIter->position.y)
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{
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allYMatch = false;
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}
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if((*connectedIter)->position.z != vertexIter->position.z)
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{
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allZMatch = false;
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}
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//FIXME - already normalised?
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if((*connectedIter)->normal.normalisedCopy().dotProduct(vertexIter->normal.normalisedCopy()) < 0.99)
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{
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return false;
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}
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}
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if(isEdge)
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{
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SurfaceVertexIterator firstExtreme = *(listConnectedIter.begin());
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SurfaceVertexIterator secondExtreme = *(--listConnectedIter.end());
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bool edgeXMatch = (firstExtreme->position.x == vertexIter->position.x) && (secondExtreme->position.x == vertexIter->position.x);
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bool edgeYMatch = (firstExtreme->position.y == vertexIter->position.y) && (secondExtreme->position.y == vertexIter->position.y);
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bool edgeZMatch = (firstExtreme->position.z == vertexIter->position.z) && (secondExtreme->position.z == vertexIter->position.z);
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twoEdgesMatch = ((edgeXMatch&&edgeYMatch) || (edgeXMatch&&edgeZMatch) || (edgeYMatch&&edgeZMatch));
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}
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return (allXMatch || allYMatch || allZMatch)
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&& (twoEdgesMatch);
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}
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std::list<SurfaceVertexIterator> SurfacePatch::findConnectedVertices(SurfaceVertexIterator vertexIter, bool& isEdge)
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{
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isEdge = false;
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std::list<SurfaceVertexIterator> result;
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//LogManager::getSingleton().logMessage("findConnectedVertices " + vertexIter->toString());
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SurfaceEdgeIterator firstEdge = vertexIter->edge;
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SurfaceEdgeIterator nextEdge = firstEdge;
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SurfaceEdgeIterator previousEdge = firstEdge;
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int ct = 0;
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do
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{
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ct++;
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//LogManager::getSingleton().logMessage("ct = " + StringConverter::toString(ct));
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if(ct > 100)
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{
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LogManager::getSingleton().logMessage("ct too big!!! Aborting decimation");
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exit(1);
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}
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result.push_back(nextEdge->target);
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previousEdge = nextEdge;
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nextEdge = nextEdge->previousHalfEdge->otherHalfEdge;
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}while((nextEdge != firstEdge) && (nextEdge != previousEdge));
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if(nextEdge == previousEdge)
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{
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//LogManager::getSingleton().logMessage("Is edge");
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//In this case vertexIter is on an edge/
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isEdge = true;
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nextEdge = firstEdge;
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previousEdge = firstEdge;
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previousEdge = nextEdge;
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nextEdge = nextEdge->otherHalfEdge->nextHalfEdge;
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int ct2 = 0;
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do
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{
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ct2++;
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//LogManager::getSingleton().logMessage("ct2 = " + StringConverter::toString(ct2));
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if(ct2 > 100)
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{
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LogManager::getSingleton().logMessage("ct2 too big!!! Aborting decimation");
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exit(1);
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}
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result.push_front(nextEdge->target);
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previousEdge = nextEdge;
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nextEdge = nextEdge->otherHalfEdge->nextHalfEdge;
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}while(nextEdge != previousEdge);
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}
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//LogManager::getSingleton().logMessage("Done find");
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return result;
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}
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bool SurfacePatch::decimateOneVertex(void)
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{
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bool didDecimation = false;
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LogManager::getSingleton().logMessage("\n\nPerforming decimation");
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LogManager::getSingleton().logMessage("No of triangles at start = " + StringConverter::toString(m_listTriangles.size()));
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//int fixed = 0;
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//int movable = 0;
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for(SurfaceVertexIterator vertexIter = m_listVertices.begin(); vertexIter != m_listVertices.end(); ++vertexIter)
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{
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LogManager::getSingleton().logMessage("Examining vertex " + vertexIter->toString());
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bool isEdge;
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std::list<SurfaceVertexIterator> listConnectedVertices = findConnectedVertices(vertexIter,isEdge);
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listConnectedVertices.remove(vertexIter);
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listConnectedVertices.unique();
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LogManager::getSingleton().logMessage("No of connected vertices = " + StringConverter::toString(listConnectedVertices.size()));
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for(std::list<SurfaceVertexIterator>::iterator iter = listConnectedVertices.begin(); iter != listConnectedVertices.end(); ++iter)
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{
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LogManager::getSingleton().logMessage(" Connected vertex = " + (*iter)->toString());
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}
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if(canRemoveVertexFrom(vertexIter, listConnectedVertices, isEdge) == false)
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{
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continue;
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}
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if(isPolygonConvex(listConnectedVertices) == false)
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{
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continue;
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}
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LogManager::getSingleton().logMessage("Vertex can be removed");
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for(std::list<SurfaceVertexIterator>::iterator iter = listConnectedVertices.begin(); iter != listConnectedVertices.end(); ++iter)
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{
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SurfaceEdgeIterator edgeToDelete = findEdge(vertexIter, *iter);
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SurfaceEdgeIterator otherEdgeToDelete = edgeToDelete->otherHalfEdge;
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if(edgeToDelete->nextHalfEdge != edgeToDelete->otherHalfEdge)
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{
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m_listTriangles.erase(edgeToDelete->triangle);
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}
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m_listEdges.erase(edgeToDelete);
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m_listEdges.erase(otherEdgeToDelete);
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}
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LogManager::getSingleton().logMessage("Removing vertex " + vertexIter->toString());
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m_listVertices.erase(vertexIter);
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//Now triangulate...
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LogManager::getSingleton().logMessage("Doing triangulation");
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triangulate(listConnectedVertices);
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didDecimation = true;
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break;
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}
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//LogManager::getSingleton().logMessage("Fixed = " + StringConverter::toString(fixed) + " Movable = " + StringConverter::toString(movable));
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LogManager::getSingleton().logMessage("Done decimation");
|
|
LogManager::getSingleton().logMessage("No of triangles at end = " + StringConverter::toString(m_listTriangles.size()));
|
|
|
|
/*std::vector<SurfaceVertex> vertexDataTemp;
|
|
std::vector<uint> indexDataTemp;
|
|
getVertexAndIndexData(vertexDataTemp, indexDataTemp);*/
|
|
|
|
return didDecimation;
|
|
}
|
|
|
|
void SurfacePatch::triangulate(std::list<SurfaceVertexIterator> listVertices)
|
|
{
|
|
std::list<SurfaceVertexIterator>::iterator v0IterIter = listVertices.begin();
|
|
std::list<SurfaceVertexIterator>::iterator v1IterIter = listVertices.begin();
|
|
std::list<SurfaceVertexIterator>::iterator v2IterIter = listVertices.begin();
|
|
++v1IterIter;
|
|
++v2IterIter;
|
|
++v2IterIter;
|
|
while(v2IterIter != listVertices.end())
|
|
{
|
|
SurfaceVertexIterator v0Iter = *v0IterIter;
|
|
SurfaceVertexIterator v1Iter = *v1IterIter;
|
|
SurfaceVertexIterator v2Iter = *v2IterIter;
|
|
|
|
addTriangle(*v0Iter, *v1Iter, *v2Iter);
|
|
|
|
++v1IterIter;
|
|
++v2IterIter;
|
|
}
|
|
}
|
|
|
|
bool SurfacePatch::isPolygonConvex(std::list<SurfaceVertexIterator> listVertices)
|
|
{
|
|
std::list<SurfaceVertexIterator>::iterator v0IterIter = listVertices.begin();
|
|
std::list<SurfaceVertexIterator>::iterator v1IterIter = listVertices.begin();
|
|
std::list<SurfaceVertexIterator>::iterator v2IterIter = listVertices.begin();
|
|
++v1IterIter;
|
|
++v2IterIter;
|
|
++v2IterIter;
|
|
while(v2IterIter != listVertices.end())
|
|
{
|
|
SurfaceVertexIterator v0Iter = *v0IterIter;
|
|
SurfaceVertexIterator v1Iter = *v1IterIter;
|
|
SurfaceVertexIterator v2Iter = *v2IterIter;
|
|
|
|
Vector3 v1tov0(v0Iter->position.toOgreVector3() -v1Iter->position.toOgreVector3());
|
|
Vector3 v1tov2(v2Iter->position.toOgreVector3() -v1Iter->position.toOgreVector3());
|
|
Vector3 cross = (v1tov0).crossProduct(v1tov2);
|
|
LogManager::getSingleton().logMessage("Cross = " + StringConverter::toString(cross));
|
|
|
|
if(cross.z > 0.0)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
++v1IterIter;
|
|
++v2IterIter;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*bool SurfacePatch::isPolygonConvex(std::list<SurfaceVertexIterator> listVertices)
|
|
{
|
|
std::list<SurfaceVertexIterator>::iterator v0IterIter = listVertices.begin();
|
|
std::list<SurfaceVertexIterator>::iterator v1IterIter = listVertices.begin();
|
|
++v1IterIter;
|
|
|
|
while(v1IterIter != listVertices.end())
|
|
{
|
|
SurfaceVertexIterator v0Iter = *v0IterIter;
|
|
SurfaceVertexIterator v1Iter = *v1IterIter;
|
|
|
|
Vector3 currentEdge = v1Iter->position.toOgreVector3() - v0Iter->position.toOgreVector3();
|
|
for(std::list<SurfaceVertexIterator>::iterator currentVertex = listVertices.begin(); currentVertex != listVertices.end(); ++currentVertex)
|
|
{
|
|
if((currentVertex == v0IterIter) || (currentVertex == v1IterIter))
|
|
{
|
|
continue;
|
|
}
|
|
Vector3 v0ToCurrent = (*currentVertex)->position.toOgreVector3() - v0Iter->position.toOgreVector3();
|
|
if(currentEdge.)
|
|
}
|
|
|
|
++v0IterIter;
|
|
++v1IterIter;
|
|
}
|
|
|
|
return true;
|
|
}*/
|
|
|
|
/*bool SurfacePatch::isPolygonConvex(std::list<SurfaceVertexIterator> listVertices)
|
|
{
|
|
if(listVertices.size() < 3)
|
|
{
|
|
LogManager::getSingleton().logMessage("Not enough vertices!");
|
|
return false;
|
|
}
|
|
|
|
std::list<SurfaceVertexIterator>::iterator v0IterIter = listVertices.begin();
|
|
std::list<SurfaceVertexIterator>::iterator v1IterIter = listVertices.begin();
|
|
std::list<SurfaceVertexIterator>::iterator v2IterIter = listVertices.begin();
|
|
++v1IterIter;
|
|
++v2IterIter;
|
|
++v2IterIter;
|
|
|
|
SurfaceVertexIterator v0Iter = *v0IterIter;
|
|
SurfaceVertexIterator v1Iter = *v1IterIter;
|
|
SurfaceVertexIterator v2Iter = *v2IterIter;
|
|
|
|
Vector3 v0tov1 = v1Iter->position.toOgreVector3() - v0Iter->position.toOgreVector3();
|
|
Vector3 v1tov2 = v2Iter->position.toOgreVector3() - v1Iter->position.toOgreVector3();
|
|
|
|
Vector3 firstCrossProduct = v0tov1.crossProduct(v1tov2);
|
|
firstCrossProduct.normalise();
|
|
|
|
++v0IterIter;
|
|
++v1IterIter;
|
|
++v2IterIter;
|
|
|
|
|
|
while(v2IterIter != listVertices.end())
|
|
{
|
|
v0Iter = *v0IterIter;
|
|
v1Iter = *v1IterIter;
|
|
v2Iter = *v2IterIter;
|
|
|
|
v0tov1 = v1Iter->position.toOgreVector3() - v0Iter->position.toOgreVector3();
|
|
v1tov2 = v2Iter->position.toOgreVector3() - v1Iter->position.toOgreVector3();
|
|
|
|
Vector3 currentCrossProduct = v0tov1.crossProduct(v1tov2);
|
|
currentCrossProduct.normalise();
|
|
|
|
if(firstCrossProduct.dotProduct(currentCrossProduct) < 0.99)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
++v0IterIter;
|
|
++v1IterIter;
|
|
++v2IterIter;
|
|
}
|
|
|
|
return true;
|
|
}*/
|
|
}
|