Logo
Explore Help
Sign In
AnotherFoxGuy/polyvox
1
0
Fork 0
You've already forked polyvox
Code Issues Pull Requests Activity
polyvox/examples/common
History
David Williams 2ec29e33b7 Tidying up OpenGLWidget.
2015-02-24 23:44:04 +01:00
..
example.frag
Move shader code to external files rather than embedded
2014-05-27 15:08:20 +01:00
example.qrc
Use Qt's resource system to store the shader source
2014-05-28 10:29:05 +01:00
example.vert
Renamed matrices. I quite like names such as 'modelToWorldMatrix' and 'cameraToClipMatrix' because they were very explicit about what the transform was doing. However OpenGL uses common terms such as 'model matrix' and 'projection matrix', so other people wlil be able to follow the code more easily if we stick to these conventions.
2015-02-24 16:08:55 +01:00
OpenGLWidget.h
Tidying up OpenGLWidget.
2015-02-24 23:44:04 +01:00
OpenGLWidget.inl
Tidying up OpenGLWidget.
2015-02-24 23:44:04 +01:00
PolyVoxExample.cpp
More work splitting example framework into two pieces.
2015-02-20 16:56:03 +01:00
PolyVoxExample.h
Tidying up OpenGLWidget.
2015-02-24 23:44:04 +01:00
Powered by Gitea Version: 1.23.7 Page: 47ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API