57 lines
2.3 KiB
C#
57 lines
2.3 KiB
C#
/*******************************************************************************
|
|
* The MIT License (MIT)
|
|
*
|
|
* Copyright (c) 2015 Matthew Williams and David Williams
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in all
|
|
* copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*******************************************************************************/
|
|
|
|
using System.Diagnostics;
|
|
|
|
public class test
|
|
{
|
|
public static void Main()
|
|
{
|
|
Region r = new Region(new Vector3Dint32_t(0,0,0), new Vector3Dint32_t(31,31,31));
|
|
SimpleVolumeuint8 vol = new SimpleVolumeuint8(r);
|
|
//Set one single voxel to have a reasonably high density
|
|
vol.setVoxelAt(new Vector3Dint32_t(5, 5, 5), 200);
|
|
SurfaceMeshPositionMaterialNormal mesh = new SurfaceMeshPositionMaterialNormal();
|
|
MarchingCubesSurfaceExtractorSimpleVolumeuint8 extractor = new MarchingCubesSurfaceExtractorSimpleVolumeuint8(vol, r, mesh);
|
|
extractor.execute();
|
|
|
|
Debug.Assert(mesh.getNoOfVertices() == 6);
|
|
|
|
Vector3Dint32_t v1 = new Vector3Dint32_t(1,2,3);
|
|
Vector3Dint32_t v2 = new Vector3Dint32_t(6,8,12);
|
|
Vector3Dint32_t v3 = v1 + v2;
|
|
|
|
Vector3Dint32_t v11 = new Vector3Dint32_t(1,2,3);
|
|
|
|
Debug.Assert(v3.getX() == 7);
|
|
Debug.Assert((v3*5).getX() == 35);
|
|
Debug.Assert(v1.Equals(v11));
|
|
Debug.Assert(v1 != v11);
|
|
Debug.Assert(!v1.Equals(v2));
|
|
Debug.Assert(!v1.Equals(null));
|
|
|
|
System.Console.WriteLine("Success");
|
|
}
|
|
}
|