63 lines
2.1 KiB
C++
63 lines
2.1 KiB
C++
#pragma region License
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/*******************************************************************************
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Copyright (c) 2005-2009 David Williams
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*******************************************************************************/
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#pragma endregion
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#ifndef __PolyVox_ForwardDeclarations_H__
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#define __PolyVox_ForwardDeclarations_H__
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#include "PolyVoxImpl/CPlusPlusZeroXSupport.h"
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namespace PolyVox
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{
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template <typename VoxelType> class Block;
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//---------- Volume ----------
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template <typename VoxelType> class Volume;
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typedef Volume<float> FloatVolume;
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typedef Volume<uint8_t> UInt8Volume;
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typedef Volume<uint16_t> UInt16Volume;
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//---------------------------------
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class IndexedSurfacePatch;
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class Region;
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class SurfaceVertex;
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class SurfaceExtractor;
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//---------- Vector ----------
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template <uint32_t Size, typename Type> class Vector;
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typedef Vector<3,float> Vector3DFloat;
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typedef Vector<3,double> Vector3DDouble;
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typedef Vector<3,int8_t> Vector3DInt8;
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typedef Vector<3,uint8_t> Vector3DUint8;
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typedef Vector<3,int16_t> Vector3DInt16;
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typedef Vector<3,uint16_t> Vector3DUint16;
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typedef Vector<3,int32_t> Vector3DInt32;
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typedef Vector<3,uint32_t> Vector3DUint32;
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//----------------------------
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template <typename VoxelType> class VolumeSampler;
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}
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#endif
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