72 lines
2.5 KiB
C++
72 lines
2.5 KiB
C++
#pragma region License
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/*******************************************************************************
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Copyright (c) 2005-2009 David Williams
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*******************************************************************************/
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#pragma endregion
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#ifndef __PolyVox_Region_H__
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#define __PolyVox_Region_H__
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#pragma region Headers
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#include "PolyVoxImpl/TypeDef.h"
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#include "Vector.h"
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#pragma endregion
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namespace PolyVox
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{
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class POLYVOXCORE_API Region
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{
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public:
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Region();
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Region(const Vector3DInt16& v3dLowerCorner, const Vector3DInt16& v3dUpperCorner);
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const Vector3DInt16& getLowerCorner(void) const;
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const Vector3DInt16& getUpperCorner(void) const;
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void setLowerCorner(const Vector3DInt16& v3dLowerCorner);
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void setUpperCorner(const Vector3DInt16& v3dUpperCorner);
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bool containsPoint(const Vector3DFloat& pos, float boundary) const;
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bool containsPoint(const Vector3DInt16& pos, uint8_t boundary) const;
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void cropTo(const Region& other);
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int16_t depth(void) const;
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int16_t height(void) const;
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void shift(const Vector3DInt16& amount);
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void shiftLowerCorner(const Vector3DInt16& amount);
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void shiftUpperCorner(const Vector3DInt16& amount);
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Vector3DInt16 dimensions(void);
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int16_t width(void) const;
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private:
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Vector3DInt16 m_v3dLowerCorner;
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Vector3DInt16 m_v3dUpperCorner;
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//FIXME - This variable is unused, but without it the OpenGL example crashes in release mode
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//when the volume size is 128^3 and the level of detail is 2. Very strange, but consistant.
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//Presubablly some kind of alignment issue? It started after this class was changed to use
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//int16's rather than int32's. To be investigated.
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uint8_t dummy;
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};
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}
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#endif
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