polyvox/library/PolyVoxCore/source/SurfaceVertex.cpp
2009-04-29 22:07:50 +00:00

76 lines
2.0 KiB
C++

#pragma region License
/******************************************************************************
This file is part of the PolyVox library
Copyright (C) 2006 David Williams
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
******************************************************************************/
#pragma endregion
#include <sstream>
#include "SurfaceVertex.h"
namespace PolyVox
{
SurfaceVertex::SurfaceVertex()
{
}
SurfaceVertex::SurfaceVertex(Vector3DFloat positionToSet, float materialToSet)
:position(positionToSet)
,material(materialToSet)
{
}
SurfaceVertex::SurfaceVertex(Vector3DFloat positionToSet, Vector3DFloat normalToSet, float materialToSet)
:position(positionToSet)
,normal(normalToSet)
,material(materialToSet)
{
}
float SurfaceVertex::getMaterial(void) const
{
return material;
}
const Vector3DFloat& SurfaceVertex::getNormal(void) const
{
return normal;
}
const Vector3DFloat& SurfaceVertex::getPosition(void) const
{
return position;
}
void SurfaceVertex::setMaterial(float materialToSet)
{
material = materialToSet;
}
void SurfaceVertex::setNormal(const Vector3DFloat& normalToSet)
{
normal = normalToSet;
}
void SurfaceVertex::setPosition(const Vector3DFloat& positionToSet)
{
position = positionToSet;
}
}