polyvox/PolyVoxCore/source/IndexedSurfacePatch.cpp
2008-06-08 19:16:53 +00:00

234 lines
7.9 KiB
C++

#pragma region License
/******************************************************************************
This file is part of the PolyVox library
Copyright (C) 2006 David Williams
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
******************************************************************************/
#pragma endregion
#include "IndexedSurfacePatch.h"
using namespace boost;
namespace PolyVox
{
int32_t IndexedSurfacePatch::noOfVerticesSubmitted = 0;
int32_t IndexedSurfacePatch::noOfVerticesAccepted = 0;
int32_t IndexedSurfacePatch::noOfTrianglesSubmitted = 0;
int32_t IndexedSurfacePatch::vertexIndicesX[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1];
int32_t IndexedSurfacePatch::vertexIndicesY[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1];
int32_t IndexedSurfacePatch::vertexIndicesZ[POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1][POLYVOX_REGION_SIDE_LENGTH+1];
IndexedSurfacePatch::IndexedSurfacePatch(bool allowDuplicateVertices)
:m_AllowDuplicateVertices(allowDuplicateVertices)
{
memset(vertexIndicesX,0xFF,sizeof(vertexIndicesX)); //0xFF is -1 as two's complement - this may not be portable...
memset(vertexIndicesY,0xFF,sizeof(vertexIndicesY));
memset(vertexIndicesZ,0xFF,sizeof(vertexIndicesZ));
}
IndexedSurfacePatch::~IndexedSurfacePatch()
{
}
void IndexedSurfacePatch::addTriangle(const SurfaceVertex& v0,const SurfaceVertex& v1,const SurfaceVertex& v2)
{
noOfTrianglesSubmitted++;
noOfVerticesSubmitted += 3;
if(!m_AllowDuplicateVertices)
{
int32_t index = getIndexFor(v0.getPosition());
if(index == -1)
{
m_vecVertices.push_back(v0);
m_vecTriangleIndices.push_back(m_vecVertices.size()-1);
setIndexFor(v0.getPosition(), m_vecVertices.size()-1);
noOfVerticesAccepted++;
}
else
{
m_vecTriangleIndices.push_back(index);
}
index = getIndexFor(v1.getPosition());
if(index == -1)
{
m_vecVertices.push_back(v1);
m_vecTriangleIndices.push_back(m_vecVertices.size()-1);
setIndexFor(v1.getPosition(), m_vecVertices.size()-1);
noOfVerticesAccepted++;
}
else
{
m_vecTriangleIndices.push_back(index);
}
index = getIndexFor(v2.getPosition());
if(index == -1)
{
m_vecVertices.push_back(v2);
m_vecTriangleIndices.push_back(m_vecVertices.size()-1);
setIndexFor(v2.getPosition(), m_vecVertices.size()-1);
noOfVerticesAccepted++;
}
else
{
m_vecTriangleIndices.push_back(index);
}
}
else
{
m_vecVertices.push_back(v0);
m_vecTriangleIndices.push_back(m_vecVertices.size()-1);
m_vecVertices.push_back(v1);
m_vecTriangleIndices.push_back(m_vecVertices.size()-1);
m_vecVertices.push_back(v2);
m_vecTriangleIndices.push_back(m_vecVertices.size()-1);
noOfVerticesAccepted += 3;
}
}
void IndexedSurfacePatch::fillVertexAndIndexData(std::vector<SurfaceVertex>& vecVertices, std::vector<uint32_t>& vecIndices)
{
vecVertices.resize(m_vecVertices.size());
std::copy(m_vecVertices.begin(), m_vecVertices.end(), vecVertices.begin());
vecIndices.resize(m_vecTriangleIndices.size());
std::copy(m_vecTriangleIndices.begin(), m_vecTriangleIndices.end(), vecIndices.begin());
/*for(std::vector<SurfaceVertexIterator>::iterator iterVertices = m_vecTriangleIndices.begin(); iterVertices != m_vecTriangleIndices.end(); ++iterVertices)
{
std::vector<SurfaceVertex>::iterator iterVertex = lower_bound(vecVertices.begin(), vecVertices.end(), **iterVertices);
vecIndices.push_back(iterVertex - vecVertices.begin());
}*/
}
boost::int32_t IndexedSurfacePatch::getIndexFor(const Vector3DFloat& pos)
{
assert(pos.getX() >= 0.0f);
assert(pos.getY() >= 0.0f);
assert(pos.getZ() >= 0.0f);
assert(pos.getX() <= POLYVOX_REGION_SIDE_LENGTH);
assert(pos.getY() <= POLYVOX_REGION_SIDE_LENGTH);
assert(pos.getZ() <= POLYVOX_REGION_SIDE_LENGTH);
float xIntPart;
float xFracPart = std::modf(pos.getX(), &xIntPart);
float yIntPart;
float yFracPart = std::modf(pos.getY(), &yIntPart);
float zIntPart;
float zFracPart = std::modf(pos.getZ(), &zIntPart);
//Of all the fractional parts, two should be zero and one should have a value.
if(xFracPart > 0.000001f)
{
return vertexIndicesX[static_cast<uint16_t>(xIntPart)][static_cast<uint16_t>(yIntPart)][static_cast<uint16_t>(zIntPart)];
}
if(yFracPart > 0.000001f)
{
return vertexIndicesY[static_cast<uint16_t>(xIntPart)][static_cast<uint16_t>(yIntPart)][static_cast<uint16_t>(zIntPart)];
}
if(zFracPart > 0.000001f)
{
return vertexIndicesZ[static_cast<uint16_t>(xIntPart)][static_cast<uint16_t>(yIntPart)][static_cast<uint16_t>(zIntPart)];
}
while(true);
}
void IndexedSurfacePatch::setIndexFor(const Vector3DFloat& pos, boost::int32_t newIndex)
{
assert(pos.getX() >= 0.0f);
assert(pos.getY() >= 0.0f);
assert(pos.getZ() >= 0.0f);
assert(pos.getX() <= POLYVOX_REGION_SIDE_LENGTH);
assert(pos.getY() <= POLYVOX_REGION_SIDE_LENGTH);
assert(pos.getZ() <= POLYVOX_REGION_SIDE_LENGTH);
assert(newIndex < 10000);
float xIntPart;
float xFracPart = std::modf(pos.getX(), &xIntPart);
float yIntPart;
float yFracPart = std::modf(pos.getY(), &yIntPart);
float zIntPart;
float zFracPart = std::modf(pos.getZ(), &zIntPart);
//Of all the fractional parts, two should be zero and one should have a value.
if(xFracPart > 0.000001f)
{
vertexIndicesX[static_cast<uint16_t>(xIntPart)][static_cast<uint16_t>(yIntPart)][static_cast<uint16_t>(zIntPart)] = newIndex;
}
if(yFracPart > 0.000001f)
{
vertexIndicesY[static_cast<uint16_t>(xIntPart)][static_cast<uint16_t>(yIntPart)][static_cast<uint16_t>(zIntPart)] = newIndex;
}
if(zFracPart > 0.000001f)
{
vertexIndicesZ[static_cast<uint16_t>(xIntPart)][static_cast<uint16_t>(yIntPart)][static_cast<uint16_t>(zIntPart)] = newIndex;
}
}
const std::vector<SurfaceVertex>& IndexedSurfacePatch::getVertices(void) const
{
return m_vecVertices;
}
std::vector<SurfaceVertex>& IndexedSurfacePatch::getVertices(void)
{
return m_vecVertices;
}
const std::vector<boost::uint32_t>& IndexedSurfacePatch::getIndices(void) const
{
return m_vecTriangleIndices;
}
unsigned short IndexedSurfacePatch::getNoNonUniformTrianges(void)
{
unsigned short result = 0;
for(int i = 0; i < m_vecTriangleIndices.size() - 2; i += 3)
{
if((m_vecVertices[m_vecTriangleIndices[i]].getMaterial() == m_vecVertices[m_vecTriangleIndices[i+1]].getMaterial())
&& (m_vecVertices[m_vecTriangleIndices[i]].getMaterial() == m_vecVertices[m_vecTriangleIndices[i+2]].getMaterial()))
{
}
else
{
result++;
}
}
return result;
}
unsigned short IndexedSurfacePatch::getNoUniformTrianges(void)
{
unsigned short result = 0;
for(int i = 0; i < m_vecTriangleIndices.size() - 2; i += 3)
{
if((m_vecVertices[m_vecTriangleIndices[i]].getMaterial() == m_vecVertices[m_vecTriangleIndices[i+1]].getMaterial())
&& (m_vecVertices[m_vecTriangleIndices[i]].getMaterial() == m_vecVertices[m_vecTriangleIndices[i+2]].getMaterial()))
{
result++;
}
}
return result;
}
}