Also initial work on a 'dynamic' mesh for simplification... but this probably won't be needed now.
109 lines
3.5 KiB
C++
109 lines
3.5 KiB
C++
#pragma region License
|
|
/*******************************************************************************
|
|
Copyright (c) 2005-2009 David Williams
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any damages
|
|
arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software
|
|
in a product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
misrepresented as being the original software.
|
|
|
|
3. This notice may not be removed or altered from any source
|
|
distribution.
|
|
*******************************************************************************/
|
|
#pragma endregion
|
|
|
|
#ifndef __PolyVox_IndexedSurfacePatch_H__
|
|
#define __PolyVox_IndexedSurfacePatch_H__
|
|
|
|
#include <vector>
|
|
#include <set>
|
|
|
|
#include "PolyVoxImpl/CPlusPlusZeroXSupport.h"
|
|
|
|
#include "PolyVoxForwardDeclarations.h"
|
|
#include "Region.h"
|
|
#include "SurfaceVertex.h"
|
|
#include "PolyVoxImpl/TypeDef.h"
|
|
|
|
namespace PolyVox
|
|
{
|
|
class LodRecord
|
|
{
|
|
public:
|
|
int beginIndex;
|
|
int endIndex; //Let's put it just past the end STL style
|
|
};
|
|
|
|
class POLYVOXCORE_API IndexedSurfacePatch
|
|
{
|
|
public:
|
|
IndexedSurfacePatch();
|
|
~IndexedSurfacePatch();
|
|
|
|
const std::vector<uint32_t>& getIndices(void) const;
|
|
uint32_t getNoOfIndices(void) const;
|
|
uint32_t getNoOfNonUniformTrianges(void) const;
|
|
uint32_t getNoOfUniformTrianges(void) const;
|
|
uint32_t getNoOfVertices(void) const;
|
|
std::vector<SurfaceVertex>& getRawVertexData(void); //FIXME - this should be removed
|
|
const std::vector<SurfaceVertex>& getVertices(void) const;
|
|
|
|
void addTriangle(uint32_t index0, uint32_t index1, uint32_t index2);
|
|
uint32_t addVertex(const SurfaceVertex& vertex);
|
|
void clear(void);
|
|
const bool isEmpty(void) const;
|
|
|
|
void smoothPositions(float fAmount, bool bIncludeGeometryEdgeVertices = false);
|
|
void sumNearbyNormals(bool bNormaliseResult = true);
|
|
|
|
POLYVOX_SHARED_PTR<IndexedSurfacePatch> extractSubset(std::set<uint8_t> setMaterials);
|
|
|
|
void generateAveragedFaceNormals(bool bNormalise, bool bIncludeEdgeVertices = false);
|
|
|
|
//Vector3DInt32 m_v3dRegionPosition; //FIXME - remove this?
|
|
|
|
/*void growMaterialBoundary(void);
|
|
int countMaterialBoundary(void);*/
|
|
|
|
bool isSubset(std::bitset<4> a, std::bitset<4> b);
|
|
|
|
void decimate(float fMinDotProductForCollapse = 0.999f);
|
|
|
|
uint32_t performDecimationPass(float fMinDotProductForCollapse);
|
|
int noOfDegenerateTris(void);
|
|
void removeDegenerateTris(void);
|
|
|
|
void makeProgressiveMesh(void);
|
|
|
|
Region m_Region;
|
|
|
|
int32_t m_iTimeStamp;
|
|
|
|
int32_t m_iNoOfLod0Tris;
|
|
|
|
public:
|
|
std::vector<uint32_t> m_vecTriangleIndices;
|
|
std::vector<SurfaceVertex> m_vecVertices;
|
|
|
|
std::vector<LodRecord> m_vecLodRecords;
|
|
|
|
//The set of materials which are in this mesh. Only those materials
|
|
//which cover a whole triangle are counted. Materials which only
|
|
//exist on a material boundary do not count.
|
|
std::set<uint8_t> m_mapUsedMaterials;
|
|
};
|
|
}
|
|
|
|
#endif /* __IndexedSurfacePatch_H__ */
|