69 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*******************************************************************************
 | |
| Copyright (c) 2005-2009 David Williams
 | |
| 
 | |
| This software is provided 'as-is', without any express or implied
 | |
| warranty. In no event will the authors be held liable for any damages
 | |
| arising from the use of this software.
 | |
| 
 | |
| Permission is granted to anyone to use this software for any purpose,
 | |
| including commercial applications, and to alter it and redistribute it
 | |
| freely, subject to the following restrictions:
 | |
| 
 | |
|     1. The origin of this software must not be misrepresented; you must not
 | |
|     claim that you wrote the original software. If you use this software
 | |
|     in a product, an acknowledgment in the product documentation would be
 | |
|     appreciated but is not required.
 | |
| 
 | |
|     2. Altered source versions must be plainly marked as such, and must not be
 | |
|     misrepresented as being the original software.
 | |
| 
 | |
|     3. This notice may not be removed or altered from any source
 | |
|     distribution. 	
 | |
| *******************************************************************************/
 | |
| 
 | |
| #include "PolyVoxCore/AStarPathfinder.h"
 | |
| 
 | |
| #include "PolyVoxCore/Material.h"
 | |
| 
 | |
| using namespace PolyVox;
 | |
| 
 | |
| namespace PolyVox
 | |
| {
 | |
| 	const Vector3DInt32 arrayPathfinderFaces[6] =
 | |
| 	{
 | |
| 		Vector3DInt32(0, 0, -1),
 | |
| 		Vector3DInt32(0, 0, +1),
 | |
| 		Vector3DInt32(0, -1, 0),
 | |
| 		Vector3DInt32(0, +1, 0),
 | |
| 		Vector3DInt32(-1, 0, 0),
 | |
| 		Vector3DInt32(+1, 0, 0)
 | |
| 	};
 | |
| 
 | |
| 	const Vector3DInt32 arrayPathfinderEdges[12] =
 | |
| 	{
 | |
| 		Vector3DInt32(0, -1, -1),
 | |
| 		Vector3DInt32(0, -1, +1),
 | |
| 		Vector3DInt32(0, +1, -1),
 | |
| 		Vector3DInt32(0, +1, +1),
 | |
| 		Vector3DInt32(-1, 0, -1),
 | |
| 		Vector3DInt32(-1, 0, +1),
 | |
| 		Vector3DInt32(+1, 0, -1),
 | |
| 		Vector3DInt32(+1, 0, +1),
 | |
| 		Vector3DInt32(-1, -1, 0),
 | |
| 		Vector3DInt32(-1, +1, 0),
 | |
| 		Vector3DInt32(+1, -1, 0),
 | |
| 		Vector3DInt32(+1, +1, 0)
 | |
| 	};
 | |
| 
 | |
| 	const Vector3DInt32 arrayPathfinderCorners[8] =
 | |
| 	{
 | |
| 		Vector3DInt32(-1, -1, -1),
 | |
| 		Vector3DInt32(-1, -1, +1),
 | |
| 		Vector3DInt32(-1, +1, -1),
 | |
| 		Vector3DInt32(-1, +1, +1),
 | |
| 		Vector3DInt32(+1, -1, -1),
 | |
| 		Vector3DInt32(+1, -1, +1),
 | |
| 		Vector3DInt32(+1, +1, -1),
 | |
| 		Vector3DInt32(+1, +1, +1)
 | |
| 	};
 | |
| } |