polyvox/include/PolyVox/CubicSurfaceExtractor.inl
2015-12-26 21:45:41 +00:00

188 lines
8.9 KiB
C++

/*******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2015 David Williams and Matthew Williams
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*******************************************************************************/
#include "Impl/Timer.h"
namespace PolyVox
{
template<typename VolumeType, typename MeshType, typename IsQuadNeeded>
CubicSurfaceExtractor<VolumeType, MeshType, IsQuadNeeded>::CubicSurfaceExtractor(VolumeType* volData, Region region, MeshType* result, IsQuadNeeded isQuadNeeded, bool bMergeQuads)
{
// This extractor has a limit as to how large the extracted region can be, because the vertex positions are encoded with a single byte per component.
int32_t maxReionDimensionInVoxels = 255;
POLYVOX_THROW_IF(region.getWidthInVoxels() > maxReionDimensionInVoxels, std::invalid_argument, "Requested extraction region exceeds maximum dimensions");
POLYVOX_THROW_IF(region.getHeightInVoxels() > maxReionDimensionInVoxels, std::invalid_argument, "Requested extraction region exceeds maximum dimensions");
POLYVOX_THROW_IF(region.getDepthInVoxels() > maxReionDimensionInVoxels, std::invalid_argument, "Requested extraction region exceeds maximum dimensions");
Timer timer;
result->clear();
//Used to avoid creating duplicate vertices.
Array<3, IndexAndMaterial<VolumeType> > m_previousSliceVertices(region.getUpperX() - region.getLowerX() + 2, region.getUpperY() - region.getLowerY() + 2, MaxVerticesPerPosition);
Array<3, IndexAndMaterial<VolumeType> > m_currentSliceVertices(region.getUpperX() - region.getLowerX() + 2, region.getUpperY() - region.getLowerY() + 2, MaxVerticesPerPosition);
//During extraction we create a number of different lists of quads. All the
//quads in a given list are in the same plane and facing in the same direction.
std::vector< std::list<Quad> > m_vecQuads[NoOfFaces];
memset(m_previousSliceVertices.getRawData(), 0xff, m_previousSliceVertices.getNoOfElements() * sizeof(IndexAndMaterial<VolumeType>));
memset(m_currentSliceVertices.getRawData(), 0xff, m_currentSliceVertices.getNoOfElements() * sizeof(IndexAndMaterial<VolumeType>));
m_vecQuads[NegativeX].resize(region.getUpperX() - region.getLowerX() + 2);
m_vecQuads[PositiveX].resize(region.getUpperX() - region.getLowerX() + 2);
m_vecQuads[NegativeY].resize(region.getUpperY() - region.getLowerY() + 2);
m_vecQuads[PositiveY].resize(region.getUpperY() - region.getLowerY() + 2);
m_vecQuads[NegativeZ].resize(region.getUpperZ() - region.getLowerZ() + 2);
m_vecQuads[PositiveZ].resize(region.getUpperZ() - region.getLowerZ() + 2);
typename VolumeType::Sampler volumeSampler(volData);
for (int32_t z = region.getLowerZ(); z <= region.getUpperZ(); z++)
{
uint32_t regZ = z - region.getLowerZ();
for (int32_t y = region.getLowerY(); y <= region.getUpperY(); y++)
{
uint32_t regY = y - region.getLowerY();
volumeSampler.setPosition(region.getLowerX(), y, z);
for (int32_t x = region.getLowerX(); x <= region.getUpperX(); x++)
{
uint32_t regX = x - region.getLowerX();
typename VolumeType::VoxelType material; //Filled in by callback
typename VolumeType::VoxelType currentVoxel = volumeSampler.getVoxel();
typename VolumeType::VoxelType negXVoxel = volumeSampler.peekVoxel1nx0py0pz();
typename VolumeType::VoxelType negYVoxel = volumeSampler.peekVoxel0px1ny0pz();
typename VolumeType::VoxelType negZVoxel = volumeSampler.peekVoxel0px0py1nz();
// X
if (isQuadNeeded(currentVoxel, negXVoxel, material))
{
uint32_t v0 = addVertex(regX, regY, regZ, material, m_previousSliceVertices, result);
uint32_t v1 = addVertex(regX, regY, regZ + 1, material, m_currentSliceVertices, result);
uint32_t v2 = addVertex(regX, regY + 1, regZ + 1, material, m_currentSliceVertices, result);
uint32_t v3 = addVertex(regX, regY + 1, regZ, material, m_previousSliceVertices, result);
m_vecQuads[NegativeX][regX].push_back(Quad(v0, v1, v2, v3));
}
if (isQuadNeeded(negXVoxel, currentVoxel, material))
{
uint32_t v0 = addVertex(regX, regY, regZ, material, m_previousSliceVertices, result);
uint32_t v1 = addVertex(regX, regY, regZ + 1, material, m_currentSliceVertices, result);
uint32_t v2 = addVertex(regX, regY + 1, regZ + 1, material, m_currentSliceVertices, result);
uint32_t v3 = addVertex(regX, regY + 1, regZ, material, m_previousSliceVertices, result);
m_vecQuads[PositiveX][regX].push_back(Quad(v0, v3, v2, v1));
}
// Y
if (isQuadNeeded(currentVoxel, negYVoxel, material))
{
uint32_t v0 = addVertex(regX, regY, regZ, material, m_previousSliceVertices, result);
uint32_t v1 = addVertex(regX + 1, regY, regZ, material, m_previousSliceVertices, result);
uint32_t v2 = addVertex(regX + 1, regY, regZ + 1, material, m_currentSliceVertices, result);
uint32_t v3 = addVertex(regX, regY, regZ + 1, material, m_currentSliceVertices, result);
m_vecQuads[NegativeY][regY].push_back(Quad(v0, v1, v2, v3));
}
if (isQuadNeeded(negYVoxel, currentVoxel, material))
{
uint32_t v0 = addVertex(regX, regY, regZ, material, m_previousSliceVertices, result);
uint32_t v1 = addVertex(regX + 1, regY, regZ, material, m_previousSliceVertices, result);
uint32_t v2 = addVertex(regX + 1, regY, regZ + 1, material, m_currentSliceVertices, result);
uint32_t v3 = addVertex(regX, regY, regZ + 1, material, m_currentSliceVertices, result);
m_vecQuads[PositiveY][regY].push_back(Quad(v0, v3, v2, v1));
}
// Z
if (isQuadNeeded(currentVoxel, negZVoxel, material))
{
uint32_t v0 = addVertex(regX, regY, regZ, material, m_previousSliceVertices, result);
uint32_t v1 = addVertex(regX, regY + 1, regZ, material, m_previousSliceVertices, result);
uint32_t v2 = addVertex(regX + 1, regY + 1, regZ, material, m_previousSliceVertices, result);
uint32_t v3 = addVertex(regX + 1, regY, regZ, material, m_previousSliceVertices, result);
m_vecQuads[NegativeZ][regZ].push_back(Quad(v0, v1, v2, v3));
}
if (isQuadNeeded(negZVoxel, currentVoxel, material))
{
uint32_t v0 = addVertex(regX, regY, regZ, material, m_previousSliceVertices, result);
uint32_t v1 = addVertex(regX, regY + 1, regZ, material, m_previousSliceVertices, result);
uint32_t v2 = addVertex(regX + 1, regY + 1, regZ, material, m_previousSliceVertices, result);
uint32_t v3 = addVertex(regX + 1, regY, regZ, material, m_previousSliceVertices, result);
m_vecQuads[PositiveZ][regZ].push_back(Quad(v0, v3, v2, v1));
}
volumeSampler.movePositiveX();
}
}
m_previousSliceVertices.swap(m_currentSliceVertices);
memset(m_currentSliceVertices.getRawData(), 0xff, m_currentSliceVertices.getNoOfElements() * sizeof(IndexAndMaterial<VolumeType>));
}
for (uint32_t uFace = 0; uFace < NoOfFaces; uFace++)
{
std::vector< std::list<Quad> >& vecListQuads = m_vecQuads[uFace];
for (uint32_t slice = 0; slice < vecListQuads.size(); slice++)
{
std::list<Quad>& listQuads = vecListQuads[slice];
if (bMergeQuads)
{
//Repeatedly call this function until it returns
//false to indicate nothing more can be done.
while (performQuadMerging(listQuads, result)){}
}
typename std::list<Quad>::iterator iterEnd = listQuads.end();
for (typename std::list<Quad>::iterator quadIter = listQuads.begin(); quadIter != iterEnd; quadIter++)
{
Quad& quad = *quadIter;
result->addTriangle(quad.vertices[0], quad.vertices[1], quad.vertices[2]);
result->addTriangle(quad.vertices[0], quad.vertices[2], quad.vertices[3]);
}
}
}
result->setOffset(region.getLowerCorner());
result->removeUnusedVertices();
POLYVOX_LOG_TRACE("Cubic surface extraction took ", timer.elapsedTimeInMilliSeconds(),
"ms (Region size = ", m_regSizeInVoxels.getWidthInVoxels(), "x", m_regSizeInVoxels.getHeightInVoxels(),
"x", m_regSizeInVoxels.getDepthInVoxels(), ")");
}
}