polyvox/include/PolyVox/Interpolation.h
2015-12-26 21:45:41 +00:00

74 lines
2.6 KiB
C++

/*******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2015 David Williams and Matthew Williams
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*******************************************************************************/
#ifndef __PolyVox_Interpolation_H__
#define __PolyVox_Interpolation_H__
namespace PolyVox
{
template <typename Type>
Type lerp(
const Type& v0,const Type& v1,
const float x)
{
//Interpolate along X
Type v0_1 = (v1 - v0) * x + v0;
return v0_1;
}
template <typename Type>
Type bilerp(
const Type& v00,const Type& v10,const Type& v01,const Type& v11,
const float x, const float y)
{
// Linearly interpolate along x
Type v00_10 = lerp(v00, v10, x);
Type v01_11 = lerp(v01, v11, x);
// And linearly interpolate the results along y
Type v00_10__v01_11 = lerp(v00_10, v01_11, y);
return v00_10__v01_11;
}
template <typename Type>
Type trilerp(
const Type& v000,const Type& v100,const Type& v010,const Type& v110,
const Type& v001,const Type& v101,const Type& v011,const Type& v111,
const float x, const float y, const float z)
{
// Bilinearly interpolate along Y
Type v000_v100__v010_v110 = bilerp(v000, v100, v010, v110, x, y);
Type v001_v101__v011_v111 = bilerp(v001, v101, v011, v111, x, y);
// And linearly interpolate the results along z
Type v000_v100__v010_v110____v001_v101__v011_v111 = lerp(v000_v100__v010_v110, v001_v101__v011_v111, z);
return v000_v100__v010_v110____v001_v101__v011_v111;
}
}
#endif //__PolyVox_Interpolation_H__