polyvox/include/VolumeIterator.inl
2008-05-13 19:49:03 +00:00

560 lines
21 KiB
C++

/******************************************************************************
This file is part of a voxel plugin for OGRE
Copyright (C) 2006 David Williams
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
******************************************************************************/
#include "block.h"
#include "Volume.h"
using namespace boost;
namespace PolyVox
{
template <typename VoxelType>
VolumeIterator<VoxelType>::VolumeIterator(Volume<VoxelType>& volume)
:mVolume(volume)
,mXRegionFirst(0)
,mYRegionFirst(0)
,mZRegionFirst(0)
,mXRegionLast(volume.getSideLength()-1)
,mYRegionLast(volume.getSideLength()-1)
,mZRegionLast(volume.getSideLength()-1)
,mXRegionFirstBlock(0)
,mYRegionFirstBlock(0)
,mZRegionFirstBlock(0)
,mXRegionLastBlock(volume.getSideLengthInBlocks()-1)
,mYRegionLastBlock(volume.getSideLengthInBlocks()-1)
,mZRegionLastBlock(volume.getSideLengthInBlocks()-1)
,mXPosInVolume(0)
,mYPosInVolume(0)
,mZPosInVolume(0)
,mXBlock(0)
,mYBlock(0)
,mZBlock(0)
,mXPosInBlock(0)
,mYPosInBlock(0)
,mZPosInBlock(0)
,mIsValidForRegion(true)
,mCurrentVoxel(volume.mBlocks[0]->m_tData)
//,mCurrentBlock(volume->mBlocks[0])
,mVoxelIndexInBlock(0)
,mBlockIndexInVolume(0)
{
}
template <typename VoxelType>
VolumeIterator<VoxelType>::~VolumeIterator()
{
}
template <typename VoxelType>
void VolumeIterator<VoxelType>::setVoxel(VoxelType value)
{
Block<VoxelType>* currentBlock = mVolume.mBlocks[mBlockIndexInVolume];
/*if(!currentBlock.unique())
{
Block* copy(new Block(*currentBlock));
currentBlock = copy;
mCurrentVoxel = currentBlock->mData + mVoxelIndexInBlock;
}*/
*mCurrentVoxel = value;
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::getVoxel(void)
{
//return getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume);
return *mCurrentVoxel;
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::getVoxelAt(const uint16_t xPosition, const uint16_t yPosition, const uint16_t zPosition) const
{
const uint16_t blockX = xPosition >> mVolume.getBlockSideLengthPower();
const uint16_t blockY = yPosition >> mVolume.getBlockSideLengthPower();
const uint16_t blockZ = zPosition >> mVolume.getBlockSideLengthPower();
const uint16_t xOffset = xPosition - (blockX << mVolume.getBlockSideLengthPower());
const uint16_t yOffset = yPosition - (blockY << mVolume.getBlockSideLengthPower());
const uint16_t zOffset = zPosition - (blockZ << mVolume.getBlockSideLengthPower());
const Block<VoxelType>* block = mVolume.mBlocks
[
blockX +
blockY * mVolume.getSideLengthInBlocks() +
blockZ * mVolume.getSideLengthInBlocks() * mVolume.getSideLengthInBlocks()
];
return block->getVoxelAt(xOffset,yOffset,zOffset);
}
template <typename VoxelType>
float VolumeIterator<VoxelType>::getAveragedVoxelAt(const uint16_t xPosition, const uint16_t yPosition, const uint16_t zPosition, uint16_t size) const
{
float sum = 0.0;
for(uint16_t z = zPosition-size; z <= zPosition+size; ++z)
{
for(uint16_t y = yPosition-size; y <= yPosition+size; ++y)
{
for(uint16_t x = xPosition-size; x <= xPosition+size; ++x)
{
if(getVoxelAt(x,y,z) != 0)
{
sum += 1.0;
}
}
}
}
uint16_t kernelSideLength = size * 2 + 1;
uint16_t kernelVolume = kernelSideLength * kernelSideLength * kernelSideLength;
sum /= static_cast<float>(kernelVolume);
return sum;
}
template <typename VoxelType>
uint16_t VolumeIterator<VoxelType>::getPosX(void) const
{
return mXPosInVolume;
}
template <typename VoxelType>
uint16_t VolumeIterator<VoxelType>::getPosY(void) const
{
return mYPosInVolume;
}
template <typename VoxelType>
uint16_t VolumeIterator<VoxelType>::getPosZ(void) const
{
return mZPosInVolume;
}
template <typename VoxelType>
void VolumeIterator<VoxelType>::setPosition(uint16_t xPos, uint16_t yPos, uint16_t zPos)
{
mXPosInVolume = xPos;
mYPosInVolume = yPos;
mZPosInVolume = zPos;
mXBlock = mXPosInVolume >> mVolume.getBlockSideLengthPower();
mYBlock = mYPosInVolume >> mVolume.getBlockSideLengthPower();
mZBlock = mZPosInVolume >> mVolume.getBlockSideLengthPower();
mXPosInBlock = mXPosInVolume - (mXBlock << mVolume.getBlockSideLengthPower());
mYPosInBlock = mYPosInVolume - (mYBlock << mVolume.getBlockSideLengthPower());
mZPosInBlock = mZPosInVolume - (mZBlock << mVolume.getBlockSideLengthPower());
mBlockIndexInVolume = mXBlock +
mYBlock * mVolume.getSideLengthInBlocks() +
mZBlock * mVolume.getSideLengthInBlocks() * mVolume.getSideLengthInBlocks();
Block<VoxelType>* currentBlock = mVolume.mBlocks[mBlockIndexInVolume];
mVoxelIndexInBlock = mXPosInBlock +
mYPosInBlock * mVolume.getBlockSideLength() +
mZPosInBlock * mVolume.getBlockSideLength() * mVolume.getBlockSideLength();
mCurrentVoxel = currentBlock->m_tData + mVoxelIndexInBlock;
}
template <typename VoxelType>
void VolumeIterator<VoxelType>::setValidRegion(uint16_t xFirst, uint16_t yFirst, uint16_t zFirst, uint16_t xLast, uint16_t yLast, uint16_t zLast)
{
mXRegionFirst = xFirst;
mYRegionFirst = yFirst;
mZRegionFirst = zFirst;
mXRegionLast = xLast;
mYRegionLast = yLast;
mZRegionLast = zLast;
mXRegionFirstBlock = mXRegionFirst >> mVolume.getBlockSideLengthPower();
mYRegionFirstBlock = mYRegionFirst >> mVolume.getBlockSideLengthPower();
mZRegionFirstBlock = mZRegionFirst >> mVolume.getBlockSideLengthPower();
mXRegionLastBlock = mXRegionLast >> mVolume.getBlockSideLengthPower();
mYRegionLastBlock = mYRegionLast >> mVolume.getBlockSideLengthPower();
mZRegionLastBlock = mZRegionLast >> mVolume.getBlockSideLengthPower();
}
template <typename VoxelType>
void VolumeIterator<VoxelType>::moveForwardInRegion(void)
{
mXPosInBlock++;
mCurrentVoxel++;
mXPosInVolume++;
if((mXPosInBlock == mVolume.getBlockSideLength()) || (mXPosInVolume > mXRegionLast))
{
mXPosInVolume = (std::max)(mXRegionFirst,uint16_t(mXBlock * mVolume.getBlockSideLength()));
mXPosInBlock = mXPosInVolume - (mXBlock << mVolume.getBlockSideLengthPower());
mVoxelIndexInBlock = mXPosInBlock +
mYPosInBlock * mVolume.getBlockSideLength() +
mZPosInBlock * mVolume.getBlockSideLength() * mVolume.getBlockSideLength();
Block<VoxelType>* currentBlock = mVolume.mBlocks[mBlockIndexInVolume];
mCurrentVoxel = currentBlock->m_tData + mVoxelIndexInBlock;
mYPosInBlock++;
mYPosInVolume++;
mCurrentVoxel += mVolume.getBlockSideLength();
if((mYPosInBlock == mVolume.getBlockSideLength()) || (mYPosInVolume > mYRegionLast))
{
mYPosInVolume = (std::max)(mYRegionFirst,uint16_t(mYBlock * mVolume.getBlockSideLength()));
mYPosInBlock = mYPosInVolume - (mYBlock << mVolume.getBlockSideLengthPower());
mVoxelIndexInBlock = mXPosInBlock +
mYPosInBlock * mVolume.getBlockSideLength() +
mZPosInBlock * mVolume.getBlockSideLength() * mVolume.getBlockSideLength();
Block<VoxelType>* currentBlock = mVolume.mBlocks[mBlockIndexInVolume];
mCurrentVoxel = currentBlock->m_tData + mVoxelIndexInBlock;
mZPosInBlock++;
mZPosInVolume++;
mCurrentVoxel += mVolume.getBlockSideLength() * mVolume.getBlockSideLength();
if((mZPosInBlock == mVolume.getBlockSideLength()) || (mZPosInVolume > mZRegionLast))
{
//At this point we've left the current block. Find a new one...
++mXBlock;
++mBlockIndexInVolume;
if(mXBlock > mXRegionLastBlock)
{
mXBlock = mXRegionFirstBlock;
mBlockIndexInVolume = mXBlock +
mYBlock * mVolume.getSideLengthInBlocks() +
mZBlock * mVolume.getSideLengthInBlocks() * mVolume.getSideLengthInBlocks();
++mYBlock;
mBlockIndexInVolume += mVolume.getSideLengthInBlocks();
if(mYBlock > mYRegionLastBlock)
{
mYBlock = mYRegionFirstBlock;
mBlockIndexInVolume = mXBlock +
mYBlock * mVolume.getSideLengthInBlocks() +
mZBlock * mVolume.getSideLengthInBlocks() * mVolume.getSideLengthInBlocks();
++mZBlock;
mBlockIndexInVolume += mVolume.getSideLengthInBlocks() * mVolume.getSideLengthInBlocks();
if(mZBlock > mZRegionLastBlock)
{
mIsValidForRegion = false;
return;
}
}
}
Block<VoxelType>* currentBlock = mVolume.mBlocks[mBlockIndexInVolume];
//mCurrentBlock = mVolume->mBlocks[mBlockIndexInVolume];
mXPosInVolume = (std::max)(mXRegionFirst,uint16_t(mXBlock * mVolume.getBlockSideLength()));
mYPosInVolume = (std::max)(mYRegionFirst,uint16_t(mYBlock * mVolume.getBlockSideLength()));
mZPosInVolume = (std::max)(mZRegionFirst,uint16_t(mZBlock * mVolume.getBlockSideLength()));
mXPosInBlock = mXPosInVolume - (mXBlock << mVolume.getBlockSideLengthPower());
mYPosInBlock = mYPosInVolume - (mYBlock << mVolume.getBlockSideLengthPower());
mZPosInBlock = mZPosInVolume - (mZBlock << mVolume.getBlockSideLengthPower());
mVoxelIndexInBlock = mXPosInBlock +
mYPosInBlock * mVolume.getBlockSideLength() +
mZPosInBlock * mVolume.getBlockSideLength() * mVolume.getBlockSideLength();
mCurrentVoxel = currentBlock->m_tData + mVoxelIndexInBlock;
}
}
}
}
template <typename VoxelType>
bool VolumeIterator<VoxelType>::isValidForRegion(void)
{
return mIsValidForRegion;
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1ny1nz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != 0) && (mYPosInVolume%mVolume.getBlockSideLength() != 0) && (mZPosInVolume%mVolume.getBlockSideLength() != 0))
{
return *(mCurrentVoxel - 1 - mVolume.getBlockSideLength() - mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1ny0pz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != 0) && (mYPosInVolume%mVolume.getBlockSideLength() != 0))
{
return *(mCurrentVoxel - 1 - mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1ny1pz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != 0) && (mYPosInVolume%mVolume.getBlockSideLength() != 0) && (mZPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1))
{
return *(mCurrentVoxel - 1 - mVolume.getBlockSideLength() + mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume-1,mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx0py1nz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != 0) && (mZPosInVolume%mVolume.getBlockSideLength() != 0))
{
return *(mCurrentVoxel - 1 - mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx0py0pz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != 0))
{
return *(mCurrentVoxel - 1);
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx0py1pz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != 0) && (mZPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1))
{
return *(mCurrentVoxel - 1 + mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume,mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1py1nz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != 0) && (mYPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1) && (mZPosInVolume%mVolume.getBlockSideLength() != 0))
{
return *(mCurrentVoxel - 1 + mVolume.getBlockSideLength() - mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1py0pz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != 0) && (mYPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1))
{
return *(mCurrentVoxel - 1 + mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1nx1py1pz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != 0) && (mYPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1) && (mZPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1))
{
return *(mCurrentVoxel - 1 + mVolume.getBlockSideLength() + mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume-1,mYPosInVolume+1,mZPosInVolume+1);
}
//////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1ny1nz(void) const
{
if((mYPosInVolume%mVolume.getBlockSideLength() != 0) && (mZPosInVolume%mVolume.getBlockSideLength() != 0))
{
return *(mCurrentVoxel - mVolume.getBlockSideLength() - mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1ny0pz(void) const
{
if((mYPosInVolume%mVolume.getBlockSideLength() != 0))
{
return *(mCurrentVoxel - mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1ny1pz(void) const
{
if((mYPosInVolume%mVolume.getBlockSideLength() != 0) && (mZPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1))
{
return *(mCurrentVoxel - mVolume.getBlockSideLength() + mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume,mYPosInVolume-1,mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px0py1nz(void) const
{
if((mZPosInVolume%mVolume.getBlockSideLength() != 0))
{
return *(mCurrentVoxel - mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px0py0pz(void) const
{
return *mCurrentVoxel;
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px0py1pz(void) const
{
if((mZPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1))
{
return *(mCurrentVoxel + mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume,mYPosInVolume,mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1py1nz(void) const
{
if((mYPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1) && (mZPosInVolume%mVolume.getBlockSideLength() != 0))
{
return *(mCurrentVoxel + mVolume.getBlockSideLength() - mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1py0pz(void) const
{
if((mYPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1))
{
return *(mCurrentVoxel + mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel0px1py1pz(void) const
{
if((mYPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1) && (mZPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1))
{
return *(mCurrentVoxel + mVolume.getBlockSideLength() + mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume,mYPosInVolume+1,mZPosInVolume+1);
}
//////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1ny1nz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1) && (mYPosInVolume%mVolume.getBlockSideLength() != 0) && (mZPosInVolume%mVolume.getBlockSideLength() != 0))
{
return *(mCurrentVoxel + 1 - mVolume.getBlockSideLength() - mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1ny0pz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1) && (mYPosInVolume%mVolume.getBlockSideLength() != 0))
{
return *(mCurrentVoxel + 1 - mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1ny1pz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1) && (mYPosInVolume%mVolume.getBlockSideLength() != 0) && (mZPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1))
{
return *(mCurrentVoxel + 1 - mVolume.getBlockSideLength() + mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume-1,mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px0py1nz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1) && (mZPosInVolume%mVolume.getBlockSideLength() != 0))
{
return *(mCurrentVoxel + 1 - mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px0py0pz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1))
{
return *(mCurrentVoxel + 1);
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px0py1pz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1) && (mZPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1))
{
return *(mCurrentVoxel + 1 + mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume,mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1py1nz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1) && (mYPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1) && (mZPosInVolume%mVolume.getBlockSideLength() != 0))
{
return *(mCurrentVoxel + 1 + mVolume.getBlockSideLength() - mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1py0pz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1) && (mYPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1))
{
return *(mCurrentVoxel + 1 + mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume);
}
template <typename VoxelType>
VoxelType VolumeIterator<VoxelType>::peekVoxel1px1py1pz(void) const
{
if((mXPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1) && (mYPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1) && (mZPosInVolume%mVolume.getBlockSideLength() != mVolume.getBlockSideLength()-1))
{
return *(mCurrentVoxel + 1 + mVolume.getBlockSideLength() + mVolume.getBlockSideLength()*mVolume.getBlockSideLength());
}
return getVoxelAt(mXPosInVolume+1,mYPosInVolume+1,mZPosInVolume+1);
}
}