polyvox/include/PolyVoxSceneManager.h
2008-03-11 22:04:31 +00:00

101 lines
3.6 KiB
C++

/******************************************************************************
This file is part of a voxel plugin for OGRE
Copyright (C) 2006 David Williams
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
******************************************************************************/
#ifndef __PolyVox_PolyVoxSceneManager_H__
#define __PolyVox_PolyVoxSceneManager_H__
#include <list>
#include "boost/cstdint.hpp"
#include "Constants.h"
#include "ForwardDeclarations.h"
#include "TypeDef.h"
namespace PolyVox
{
enum NormalGenerationMethod
{
SIMPLE,
CENTRAL_DIFFERENCE,
SOBEL
};
/// Voxel scene manager
class POLYVOX_API PolyVoxSceneManager
{
public:
//Constructors, etc
PolyVoxSceneManager();
~PolyVoxSceneManager();
//Getters
boost::uint8_t getMaterialIndexAt(boost::uint16_t uX, boost::uint16_t uY, boost::uint16_t uZ);
const std::string& getTypeName(void) const;
boost::uint16_t getSideLength(void);
//Setters
void setNormalGenerationMethod(NormalGenerationMethod method);
//void _findVisibleObjects(Camera* cam, VisibleObjectsBoundsInfo * visibleBounds, bool onlyShadowCasters);
std::list<RegionGeometry> getChangedRegionGeometry(void);
void setAllUpToDateFlagsTo(bool newUpToDateValue);
void createSphereAt(Vector3DFloat centre, float radius, boost::uint8_t value, bool painting);
void generateLevelVolume(void);
void generateMeshDataForRegion(boost::uint16_t regionX,boost:: uint16_t regionY, boost::uint16_t regionZ, IndexedSurfacePatch* singleMaterialPatch, IndexedSurfacePatch* multiMaterialPatch) const;
bool containsPoint(Vector3DFloat pos, float boundary);
bool containsPoint(Vector3DInt32 pos, boost::uint16_t boundary);
bool surfaceUpToDate[POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS][POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS][POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS];
bool regionIsHomogenous[POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS][POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS][POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS];
//SurfacePatchRenderable* m_singleMaterialSurfaces[POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS][POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS][POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS];
//SurfacePatchRenderable* m_multiMaterialSurfaces[POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS][POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS][POLYVOX_VOLUME_SIDE_LENGTH_IN_REGIONS];
Vector3DFloat computeNormal(const Vector3DFloat& position, NormalGenerationMethod normalGenerationMethod) const;
public:
void markVoxelChanged(boost::uint16_t x, boost::uint16_t y, boost::uint16_t z);
void markRegionChanged(boost::uint16_t firstX, boost::uint16_t firstY, boost::uint16_t firstZ, boost::uint16_t lastX, boost::uint16_t lastY, boost::uint16_t lastZ);
static boost::uint16_t fileNo;
bool useNormalSmoothing;
boost::uint16_t normalSmoothingFilterSize;
NormalGenerationMethod m_normalGenerationMethod;
Volume* volumeData;
bool m_bHaveGeneratedMeshes;
//std::string m_aMaterialNames[256];
};
}
#endif