79 lines
2.6 KiB
C++
79 lines
2.6 KiB
C++
#pragma region License
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/******************************************************************************
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This file is part of the PolyVox library
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Copyright (C) 2006 David Williams
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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******************************************************************************/
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#pragma endregion
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#ifndef __PolyVox_VolumeChangeTracker_H__
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#define __PolyVox_VolumeChangeTracker_H__
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#include <list>
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#include "PolyVoxCore/PolyVoxForwardDeclarations.h"
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#include "PolyVoxCore/Region.h"
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#include "PolyVoxCore/PolyVoxImpl/TypeDef.h"
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namespace PolyVox
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{
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/// Voxel scene manager
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class POLYVOX_API VolumeChangeTracker
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{
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public:
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//Constructors, etc
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VolumeChangeTracker(Volume<uint8_t>* volumeDataToSet, uint16_t regionSideLength);
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~VolumeChangeTracker();
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//Getters
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int32_t getCurrentTime(void) const;
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Region getEnclosingRegion(void) const;
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int32_t getLastModifiedTimeForRegion(uint16_t uX, uint16_t uY, uint16_t uZ);
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uint16_t getSideLength(void);
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Volume<uint8_t>* getVolumeData(void) const;
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uint8_t getVoxelAt(const Vector3DUint16& pos);
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uint8_t getVoxelAt(uint16_t uX, uint16_t uY, uint16_t uZ);
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//Setters
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void setAllRegionsModified(void);
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void setLockedVoxelAt(uint16_t x, uint16_t y, uint16_t z, uint8_t value);
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void setVoxelAt(uint16_t x, uint16_t y, uint16_t z, uint8_t value);
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//Others
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void lockRegion(const Region& regToLock);
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void unlockRegion(void);
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//void markRegionChanged(uint16_t firstX, uint16_t firstY, uint16_t firstZ, uint16_t lastX, uint16_t lastY, uint16_t lastZ);
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private:
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bool m_bIsLocked;
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Region m_regLastLocked;
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Volume<uint8_t>* volumeData;
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uint16_t m_uRegionSideLength;
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uint8_t m_uRegionSideLengthPower;
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uint16_t m_uVolumeSideLengthInRegions;
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//It's not what the block class was designed for, but it
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//provides a handy way of storing a 3D grid of values.
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BlockData<int32_t>* volRegionLastModified;
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static int32_t m_iCurrentTime;
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};
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}
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#endif
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