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polyvox/examples/DecodeOnGPU
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David Williams c0b72b6a55 Tidying up comments.
2016-01-03 17:49:59 +00:00
..
CMakeLists.txt
Changed 'embedded' licenses from zlib to MIT.
2015-12-26 21:45:41 +00:00
decode.frag
Getting ready to decode normal.
2014-05-29 19:34:43 +02:00
decode.qrc
Initial version of decoding shaders.
2014-05-29 14:23:22 +02:00
decode.vert
Renamed matrices. I quite like names such as 'modelToWorldMatrix' and 'cameraToClipMatrix' because they were very explicit about what the transform was doing. However OpenGL uses common terms such as 'model matrix' and 'projection matrix', so other people wlil be able to follow the code more easily if we stick to these conventions.
2015-02-24 16:08:55 +01:00
main.cpp
Tidying up comments.
2016-01-03 17:49:59 +00:00
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