113 lines
3.5 KiB
C++

#include "Log.h"
#include "Volume.h"
#include "IndexedSurfacePatch.h"
#include "PolyVoxImpl/Utility.h"
#include "OpenGLImmediateModeSupport.h"
#include "OpenGLVertexBufferObjectSupport.h"
#include "Shapes.h"
#include "OpenGLWidget.h"
#ifdef WIN32
#include <windows.h> // Standard Header For Most Programs
#endif
#include <QApplication>
#include <QTime>
//Some namespaces we need
using namespace std;
using namespace PolyVox;
using namespace std;
void exampleLog(string message, int severity)
{
//Identify how severe the mesage is
switch(severity)
{
case LS_DEBUG:
cout << "DEBUG: ";
break;
case LS_INFO:
cout << "INFO: ";
break;
case LS_WARN:
cout << "WARN: ";
break;
case LS_ERROR:
cout << "ERROR: ";
break;
}
//Print the message
cout << message << endl;
}
int main(int argc, char *argv[])
{
logHandler = &exampleLog;
Volume<PolyVox::uint8_t> volData(g_uVolumeSideLength, g_uVolumeSideLength, g_uVolumeSideLength);
//Make our volume contain a sphere in the center.
PolyVox::uint16_t minPos = 0;
PolyVox::uint16_t midPos = g_uVolumeSideLength / 2;
PolyVox::uint16_t maxPos = g_uVolumeSideLength - 1;
//createCubeInVolume(volData, Vector3DUint16(minPos, minPos, minPos), Vector3DUint16(maxPos, maxPos, maxPos), 0);
cout << "Creating sphere 1" << std::endl;
createSphereInVolume(volData, 60.0f, 5);
cout << "Creating sphere 2" << std::endl;
createSphereInVolume(volData, 50.0f, 4);
cout << "Creating sphere 3" << std::endl;
createSphereInVolume(volData, 40.0f, 3);
cout << "Creating sphere 4" << std::endl;
createSphereInVolume(volData, 30.0f, 2);
cout << "Creating sphere 5" << std::endl;
createSphereInVolume(volData, 20.0f, 1);
/*cout << "Creating sphere 1" << std::endl;
createSphereInVolume(volData, 120.0f, 5);
cout << "Creating sphere 2" << std::endl;
createSphereInVolume(volData, 100.0f, 4);
cout << "Creating sphere 3" << std::endl;
createSphereInVolume(volData, 80.0f, 3);
cout << "Creating sphere 4" << std::endl;
createSphereInVolume(volData, 60.0f, 2);
cout << "Creating sphere 5" << std::endl;
createSphereInVolume(volData, 40.0f, 1);*/
cout << "Creating cubes" << std::endl;
createCubeInVolume(volData, Vector3DUint16(minPos, minPos, minPos), Vector3DUint16(midPos-1, midPos-1, midPos-1), 0);
createCubeInVolume(volData, Vector3DUint16(midPos+1, midPos+1, minPos), Vector3DUint16(maxPos, maxPos, midPos-1), 0);
createCubeInVolume(volData, Vector3DUint16(midPos+1, minPos, midPos+1), Vector3DUint16(maxPos, midPos-1, maxPos), 0);
createCubeInVolume(volData, Vector3DUint16(minPos, midPos+1, midPos+1), Vector3DUint16(midPos-1, maxPos, maxPos), 0);
createCubeInVolume(volData, Vector3DUint16(1, midPos-10, midPos-10), Vector3DUint16(maxPos-1, midPos+10, midPos+10), 255);
createCubeInVolume(volData, Vector3DUint16(midPos-10, 1, midPos-10), Vector3DUint16(midPos+10, maxPos-1, midPos+10), 255);
createCubeInVolume(volData, Vector3DUint16(midPos-10, midPos-10 ,1), Vector3DUint16(midPos+10, midPos+10, maxPos-1), 255);
//createCubeInVolume(volData, Vector3DUint16(1, 1, 1), Vector3DUint16(maxPos-1, maxPos-1, midPos/4), 255);
volData.calculateSizeInChars();
cout << "Tidying memory...";
volData.tidyUpMemory(0);
cout << "done." << endl;
QApplication app(argc, argv);
OpenGLWidget openGLWidget(0);
openGLWidget.show();
QTime time;
time.start();
openGLWidget.setVolume(&volData);
cout << endl << "Time taken = " << time.elapsed() / 1000.0f << "s" << endl << endl;
//return 0;
return app.exec();
}