polyvox/include/SurfaceVertex.h
2007-09-24 23:13:55 +00:00

76 lines
2.3 KiB
C++

/******************************************************************************
This file is part of a voxel plugin for OGRE
Copyright (C) 2006 David Williams
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
******************************************************************************/
#ifndef __SurfaceVertex_H__
#define __SurfaceVertex_H__
#include "OgrePrerequisites.h"
#include "OgreVector3.h"
#include "IntegralVector3.h"
namespace Ogre
{
class SurfaceVertex;
typedef std::set<SurfaceVertex>::iterator SurfaceVertexIterator;
class SurfaceTriangle;
typedef std::set<SurfaceTriangle>::iterator SurfaceTriangleIterator;
class SurfaceEdge;
typedef std::set<SurfaceEdge>::iterator SurfaceEdgeIterator;
class SurfaceVertex
{
public:
SurfaceVertex();
SurfaceVertex(UIntVector3 positionToSet);
SurfaceVertex(UIntVector3 positionToSet, Vector3 normalToSet);
friend bool operator==(const SurfaceVertex& lhs, const SurfaceVertex& rhs);
friend bool operator < (const SurfaceVertex& lhs, const SurfaceVertex& rhs);
float getAlpha(void) const;
const SurfaceEdgeIterator& getEdge(void) const;
const Vector3& getNormal(void) const;
const UIntVector3& getPosition(void) const;
void setAlpha(float alphaToSet);
void setEdge(const SurfaceEdgeIterator& edgeToSet);
void setNormal(const Vector3& normalToSet);
std::string toString(void);
private:
UIntVector3 position;
Vector3 normal;
float alpha;
SurfaceEdgeIterator edge;
unsigned long m_uHash;
};
//bool operator < (const SurfaceVertexIterator& lhs, const SurfaceVertexIterator& rhs);
}
#endif