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d3b71a92b9d06c7a73ed5bf2f7aac524b44a2dd1
polyvox/examples/common
History
David Williams d3b71a92b9 Tidying up code.
2015-02-24 16:53:34 +01:00
..
example.frag
Move shader code to external files rather than embedded
2014-05-27 15:08:20 +01:00
example.qrc
Use Qt's resource system to store the shader source
2014-05-28 10:29:05 +01:00
example.vert
Renamed matrices. I quite like names such as 'modelToWorldMatrix' and 'cameraToClipMatrix' because they were very explicit about what the transform was doing. However OpenGL uses common terms such as 'model matrix' and 'projection matrix', so other people wlil be able to follow the code more easily if we stick to these conventions.
2015-02-24 16:08:55 +01:00
OpenGLWidget.cpp
Tidying up code.
2015-02-24 16:53:34 +01:00
OpenGLWidget.h
Tidying up code.
2015-02-24 16:53:34 +01:00
PolyVoxExample.cpp
More work splitting example framework into two pieces.
2015-02-20 16:56:03 +01:00
PolyVoxExample.h
Tidying up code.
2015-02-24 16:53:34 +01:00
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