polyvox/include/PolyVox/PagedVolumeSampler.inl
David Williams d477bec540 Revert "Replaced Vector3D with integer as key to map."
This reverts commit e82d6beca1a5cf7e81c546e6dd0243f54ff5d3e6.
2015-03-21 14:41:15 +01:00

517 lines
19 KiB
C++

/*******************************************************************************
Copyright (c) 2005-2009 David Williams
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*******************************************************************************/
#define CAN_GO_NEG_X(val) ((val % this->mVolume->m_uChunkSideLength != 0))
#define CAN_GO_POS_X(val) (((val + 1) % this->mVolume->m_uChunkSideLength != 0))
#define CAN_GO_NEG_Y(val) ((val % this->mVolume->m_uChunkSideLength != 0))
#define CAN_GO_POS_Y(val) (((val + 1) % this->mVolume->m_uChunkSideLength != 0))
#define CAN_GO_NEG_Z(val) ((val % this->mVolume->m_uChunkSideLength != 0))
#define CAN_GO_POS_Z(val) (((val + 1) % this->mVolume->m_uChunkSideLength != 0))
namespace PolyVox
{
template <typename VoxelType>
PagedVolume<VoxelType>::Sampler::Sampler(PagedVolume<VoxelType>* volume)
:BaseVolume<VoxelType>::template Sampler< PagedVolume<VoxelType> >(volume)
{
}
template <typename VoxelType>
PagedVolume<VoxelType>::Sampler::~Sampler()
{
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::getSubSampledVoxel(uint8_t uLevel) const
{
if(uLevel == 0)
{
return getVoxel();
}
else if(uLevel == 1)
{
VoxelType tValue = getVoxel();
tValue = (std::min)(tValue, peekVoxel1px0py0pz());
tValue = (std::min)(tValue, peekVoxel0px1py0pz());
tValue = (std::min)(tValue, peekVoxel1px1py0pz());
tValue = (std::min)(tValue, peekVoxel0px0py1pz());
tValue = (std::min)(tValue, peekVoxel1px0py1pz());
tValue = (std::min)(tValue, peekVoxel0px1py1pz());
tValue = (std::min)(tValue, peekVoxel1px1py1pz());
return tValue;
}
else
{
const uint8_t uSize = 1 << uLevel;
VoxelType tValue = (std::numeric_limits<VoxelType>::max)();
for(uint8_t z = 0; z < uSize; ++z)
{
for(uint8_t y = 0; y < uSize; ++y)
{
for(uint8_t x = 0; x < uSize; ++x)
{
tValue = (std::min)(tValue, this->mVolume->getVoxel(this->mXPosInVolume + x, this->mYPosInVolume + y, this->mZPosInVolume + z));
}
}
}
return tValue;
}
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::getVoxel(void) const
{
return this->mVolume->getVoxel(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
}
template <typename VoxelType>
void PagedVolume<VoxelType>::Sampler::setPosition(const Vector3DInt32& v3dNewPos)
{
setPosition(v3dNewPos.getX(), v3dNewPos.getY(), v3dNewPos.getZ());
}
template <typename VoxelType>
void PagedVolume<VoxelType>::Sampler::setPosition(int32_t xPos, int32_t yPos, int32_t zPos)
{
// Base version updates position and validity flags.
BaseVolume<VoxelType>::template Sampler< PagedVolume<VoxelType> >::setPosition(xPos, yPos, zPos);
// Then we update the voxel pointer
const int32_t uXChunk = this->mXPosInVolume >> this->mVolume->m_uChunkSideLengthPower;
const int32_t uYChunk = this->mYPosInVolume >> this->mVolume->m_uChunkSideLengthPower;
const int32_t uZChunk = this->mZPosInVolume >> this->mVolume->m_uChunkSideLengthPower;
const uint16_t uXPosInChunk = static_cast<uint16_t>(this->mXPosInVolume - (uXChunk << this->mVolume->m_uChunkSideLengthPower));
const uint16_t uYPosInChunk = static_cast<uint16_t>(this->mYPosInVolume - (uYChunk << this->mVolume->m_uChunkSideLengthPower));
const uint16_t uZPosInChunk = static_cast<uint16_t>(this->mZPosInVolume - (uZChunk << this->mVolume->m_uChunkSideLengthPower));
const uint32_t uVoxelIndexInChunk = uXPosInChunk +
uYPosInChunk * this->mVolume->m_uChunkSideLength +
uZPosInChunk * this->mVolume->m_uChunkSideLength * this->mVolume->m_uChunkSideLength;
auto pCurrentChunk = this->mVolume->getChunk(uXChunk, uYChunk, uZChunk);
mCurrentVoxel = pCurrentChunk->m_tData + uVoxelIndexInChunk;
}
template <typename VoxelType>
bool PagedVolume<VoxelType>::Sampler::setVoxel(VoxelType tValue)
{
//Need to think what effect this has on any existing iterators.
POLYVOX_THROW(not_implemented, "This function cannot be used on PagedVolume samplers.");
return false;
}
template <typename VoxelType>
void PagedVolume<VoxelType>::Sampler::movePositiveX(void)
{
// Base version updates position and validity flags.
BaseVolume<VoxelType>::template Sampler< PagedVolume<VoxelType> >::movePositiveX();
// Then we update the voxel pointer
if(((this->mXPosInVolume) % this->mVolume->m_uChunkSideLength != 0))
{
//No need to compute new chunk.
++mCurrentVoxel;
}
else
{
//We've hit the chunk boundary. Just calling setPosition() is the easiest way to resolve this.
setPosition(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
}
}
template <typename VoxelType>
void PagedVolume<VoxelType>::Sampler::movePositiveY(void)
{
// Base version updates position and validity flags.
BaseVolume<VoxelType>::template Sampler< PagedVolume<VoxelType> >::movePositiveY();
// Then we update the voxel pointer
if(((this->mYPosInVolume) % this->mVolume->m_uChunkSideLength != 0))
{
//No need to compute new chunk.
mCurrentVoxel += this->mVolume->m_uChunkSideLength;
}
else
{
//We've hit the chunk boundary. Just calling setPosition() is the easiest way to resolve this.
setPosition(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
}
}
template <typename VoxelType>
void PagedVolume<VoxelType>::Sampler::movePositiveZ(void)
{
// Base version updates position and validity flags.
BaseVolume<VoxelType>::template Sampler< PagedVolume<VoxelType> >::movePositiveZ();
// Then we update the voxel pointer
if(((this->mZPosInVolume) % this->mVolume->m_uChunkSideLength != 0))
{
//No need to compute new chunk.
mCurrentVoxel += this->mVolume->m_uChunkSideLength * this->mVolume->m_uChunkSideLength;
}
else
{
//We've hit the chunk boundary. Just calling setPosition() is the easiest way to resolve this.
setPosition(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
}
}
template <typename VoxelType>
void PagedVolume<VoxelType>::Sampler::moveNegativeX(void)
{
// Base version updates position and validity flags.
BaseVolume<VoxelType>::template Sampler< PagedVolume<VoxelType> >::moveNegativeX();
// Then we update the voxel pointer
if(((this->mXPosInVolume + 1) % this->mVolume->m_uChunkSideLength != 0))
{
//No need to compute new chunk.
--mCurrentVoxel;
}
else
{
//We've hit the chunk boundary. Just calling setPosition() is the easiest way to resolve this.
setPosition(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
}
}
template <typename VoxelType>
void PagedVolume<VoxelType>::Sampler::moveNegativeY(void)
{
// Base version updates position and validity flags.
BaseVolume<VoxelType>::template Sampler< PagedVolume<VoxelType> >::moveNegativeY();
// Then we update the voxel pointer
if(((this->mYPosInVolume + 1) % this->mVolume->m_uChunkSideLength != 0))
{
//No need to compute new chunk.
mCurrentVoxel -= this->mVolume->m_uChunkSideLength;
}
else
{
//We've hit the chunk boundary. Just calling setPosition() is the easiest way to resolve this.
setPosition(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
}
}
template <typename VoxelType>
void PagedVolume<VoxelType>::Sampler::moveNegativeZ(void)
{
// Base version updates position and validity flags.
BaseVolume<VoxelType>::template Sampler< PagedVolume<VoxelType> >::moveNegativeZ();
// Then we update the voxel pointer
if(((this->mZPosInVolume + 1) % this->mVolume->m_uChunkSideLength != 0))
{
//No need to compute new chunk.
mCurrentVoxel -= this->mVolume->m_uChunkSideLength * this->mVolume->m_uChunkSideLength;
}
else
{
//We've hit the chunk boundary. Just calling setPosition() is the easiest way to resolve this.
setPosition(this->mXPosInVolume, this->mYPosInVolume, this->mZPosInVolume);
}
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1nx1ny1nz(void) const
{
if(CAN_GO_NEG_X(this->mXPosInVolume) && CAN_GO_NEG_Y(this->mYPosInVolume) && CAN_GO_NEG_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 - this->mVolume->m_uChunkSideLength - this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1nx1ny0pz(void) const
{
if(CAN_GO_NEG_X(this->mXPosInVolume) && CAN_GO_NEG_Y(this->mYPosInVolume) )
{
return *(mCurrentVoxel - 1 - this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1nx1ny1pz(void) const
{
if(CAN_GO_NEG_X(this->mXPosInVolume) && CAN_GO_NEG_Y(this->mYPosInVolume) && CAN_GO_POS_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 - this->mVolume->m_uChunkSideLength + this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume-1,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1nx0py1nz(void) const
{
if(CAN_GO_NEG_X(this->mXPosInVolume) && CAN_GO_NEG_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 - this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1nx0py0pz(void) const
{
if(CAN_GO_NEG_X(this->mXPosInVolume) )
{
return *(mCurrentVoxel - 1);
}
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1nx0py1pz(void) const
{
if(CAN_GO_NEG_X(this->mXPosInVolume) && CAN_GO_POS_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 + this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1nx1py1nz(void) const
{
if(CAN_GO_NEG_X(this->mXPosInVolume) && CAN_GO_POS_Y(this->mYPosInVolume) && CAN_GO_NEG_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 + this->mVolume->m_uChunkSideLength - this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1nx1py0pz(void) const
{
if(CAN_GO_NEG_X(this->mXPosInVolume) && CAN_GO_POS_Y(this->mYPosInVolume) )
{
return *(mCurrentVoxel - 1 + this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1nx1py1pz(void) const
{
if(CAN_GO_NEG_X(this->mXPosInVolume) && CAN_GO_POS_Y(this->mYPosInVolume) && CAN_GO_POS_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel - 1 + this->mVolume->m_uChunkSideLength + this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume-1,this->mYPosInVolume+1,this->mZPosInVolume+1);
}
//////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel0px1ny1nz(void) const
{
if(CAN_GO_NEG_Y(this->mYPosInVolume) && CAN_GO_NEG_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel - this->mVolume->m_uChunkSideLength - this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel0px1ny0pz(void) const
{
if(CAN_GO_NEG_Y(this->mYPosInVolume) )
{
return *(mCurrentVoxel - this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel0px1ny1pz(void) const
{
if(CAN_GO_NEG_Y(this->mYPosInVolume) && CAN_GO_POS_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel - this->mVolume->m_uChunkSideLength + this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume,this->mYPosInVolume-1,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel0px0py1nz(void) const
{
if(CAN_GO_NEG_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel - this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume,this->mYPosInVolume,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel0px0py0pz(void) const
{
return *mCurrentVoxel;
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel0px0py1pz(void) const
{
if(CAN_GO_POS_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel + this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume,this->mYPosInVolume,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel0px1py1nz(void) const
{
if(CAN_GO_POS_Y(this->mYPosInVolume) && CAN_GO_NEG_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel + this->mVolume->m_uChunkSideLength - this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel0px1py0pz(void) const
{
if(CAN_GO_POS_Y(this->mYPosInVolume) )
{
return *(mCurrentVoxel + this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel0px1py1pz(void) const
{
if(CAN_GO_POS_Y(this->mYPosInVolume) && CAN_GO_POS_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel + this->mVolume->m_uChunkSideLength + this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume,this->mYPosInVolume+1,this->mZPosInVolume+1);
}
//////////////////////////////////////////////////////////////////////////
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1px1ny1nz(void) const
{
if(CAN_GO_POS_X(this->mXPosInVolume) && CAN_GO_NEG_Y(this->mYPosInVolume) && CAN_GO_NEG_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 - this->mVolume->m_uChunkSideLength - this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1px1ny0pz(void) const
{
if(CAN_GO_POS_X(this->mXPosInVolume) && CAN_GO_NEG_Y(this->mYPosInVolume) )
{
return *(mCurrentVoxel + 1 - this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1px1ny1pz(void) const
{
if(CAN_GO_POS_X(this->mXPosInVolume) && CAN_GO_NEG_Y(this->mYPosInVolume) && CAN_GO_POS_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 - this->mVolume->m_uChunkSideLength + this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume-1,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1px0py1nz(void) const
{
if(CAN_GO_POS_X(this->mXPosInVolume) && CAN_GO_NEG_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 - this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1px0py0pz(void) const
{
if(CAN_GO_POS_X(this->mXPosInVolume) )
{
return *(mCurrentVoxel + 1);
}
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1px0py1pz(void) const
{
if(CAN_GO_POS_X(this->mXPosInVolume) && CAN_GO_POS_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 + this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume,this->mZPosInVolume+1);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1px1py1nz(void) const
{
if(CAN_GO_POS_X(this->mXPosInVolume) && CAN_GO_POS_Y(this->mYPosInVolume) && CAN_GO_NEG_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 + this->mVolume->m_uChunkSideLength - this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume-1);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1px1py0pz(void) const
{
if(CAN_GO_POS_X(this->mXPosInVolume) && CAN_GO_POS_Y(this->mYPosInVolume) )
{
return *(mCurrentVoxel + 1 + this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume);
}
template <typename VoxelType>
VoxelType PagedVolume<VoxelType>::Sampler::peekVoxel1px1py1pz(void) const
{
if(CAN_GO_POS_X(this->mXPosInVolume) && CAN_GO_POS_Y(this->mYPosInVolume) && CAN_GO_POS_Z(this->mZPosInVolume) )
{
return *(mCurrentVoxel + 1 + this->mVolume->m_uChunkSideLength + this->mVolume->m_uChunkSideLength*this->mVolume->m_uChunkSideLength);
}
return this->mVolume->getVoxel(this->mXPosInVolume+1,this->mYPosInVolume+1,this->mZPosInVolume+1);
}
}
#undef CAN_GO_NEG_X
#undef CAN_GO_POS_X
#undef CAN_GO_NEG_Y
#undef CAN_GO_POS_Y
#undef CAN_GO_NEG_Z
#undef CAN_GO_POS_Z