polyvox/tests/TestSurfaceExtractor.cpp

237 lines
10 KiB
C++

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Copyright (c) 2010 Matt Williams
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#include "TestSurfaceExtractor.h"
#include "PolyVoxCore/Density.h"
#include "PolyVoxCore/FilePager.h"
#include "PolyVoxCore/MaterialDensityPair.h"
#include "PolyVoxCore/RawVolume.h"
#include "PolyVoxCore/PagedVolume.h"
#include "PolyVoxCore/MarchingCubesSurfaceExtractor.h"
#include <QtTest>
using namespace PolyVox;
// Test our ability to modify the behaviour of the MarchingCubesSurfaceExtractor. This simple example only modifies
// the threshold (and actually this can be achieved by passing a parameter to the constructor of the
// DefaultMarchingCubesController) but you could implement custom behaviour in the other members
// if you wanted too. Actually, it's not clear if this ability is really useful because I can't think
// what you'd modify apart from the threshold but the ability is at least available. Also, the
// DefaultMarchingCubesController is templatised whereas this exmple shows that controllers don't
// have to be.
class CustomMarchingCubesController
{
public:
typedef float DensityType;
typedef float MaterialType;
float convertToDensity(float voxel)
{
return voxel;
}
float convertToMaterial(float /*voxel*/)
{
return 1.0f;
}
float blendMaterials(float /*a*/, float /*b*/, float /*weight*/)
{
return 1.0f;
}
float getThreshold(void)
{
return 50.0f;
}
};
// These 'writeDensityValueToVoxel' functions provide a unified interface for writting densities to primative and class voxel types.
// They are conceptually the inverse of the 'convertToDensity' function used by the MarchingCubesSurfaceExtractor. They probably shouldn't be part
// of PolyVox, but they might be usful to other tests so we cold move them into a 'Tests.h' or something in the future.
template<typename VoxelType>
void writeDensityValueToVoxel(int valueToWrite, VoxelType& voxel)
{
voxel = valueToWrite;
}
template<>
void writeDensityValueToVoxel(int valueToWrite, MaterialDensityPair88& voxel)
{
voxel.setDensity(valueToWrite);
}
template<typename VoxelType>
void writeMaterialValueToVoxel(int /*valueToWrite*/, VoxelType& /*voxel*/)
{
//Most types don't have a material
return;
}
template<>
void writeMaterialValueToVoxel(int valueToWrite, MaterialDensityPair88& voxel)
{
voxel.setMaterial(valueToWrite);
}
template <typename VolumeType>
VolumeType* createAndFillVolume(void)
{
const int32_t uVolumeSideLength = 64;
FilePager<VolumeType::VoxelType>* pager = new FilePager<VolumeType::VoxelType>(".");
//Create empty volume
VolumeType* volData = new VolumeType(Region(Vector3DInt32(0, 0, 0), Vector3DInt32(uVolumeSideLength - 1, uVolumeSideLength - 1, uVolumeSideLength - 1)), pager);
// Fill
for (int32_t z = 0; z < uVolumeSideLength; z++)
{
for (int32_t y = 0; y < uVolumeSideLength; y++)
{
for (int32_t x = 0; x < uVolumeSideLength; x++)
{
// Create a density field which changes throughout the volume. It's
// zero in the lower corner and increasing as the coordinates increase.
VolumeType::VoxelType voxelValue;
writeDensityValueToVoxel<VolumeType::VoxelType>(x + y + z, voxelValue);
writeMaterialValueToVoxel<VolumeType::VoxelType>(z > uVolumeSideLength / 2 ? 42 : 79, voxelValue);
volData->setVoxelAt(x, y, z, voxelValue);
}
}
}
return volData;
}
// From http://stackoverflow.com/a/5289624
float randomFloat(float a, float b)
{
float random = ((float)rand()) / (float)RAND_MAX;
float diff = b - a;
float r = random * diff;
return a + r;
}
template <typename VolumeType>
VolumeType* createAndFillVolumeWithNoise(int32_t iVolumeSideLength, float minValue, float maxValue)
{
FilePager<float>* pager = new FilePager<float>(".");
//Create empty volume
VolumeType* volData = new VolumeType(Region(Vector3DInt32(0, 0, 0), Vector3DInt32(iVolumeSideLength - 1, iVolumeSideLength - 1, iVolumeSideLength - 1)), pager);
// Seed generator for consistency between runs.
srand(12345);
// Fill
for (int32_t z = 0; z < iVolumeSideLength; z++)
{
for (int32_t y = 0; y < iVolumeSideLength; y++)
{
for (int32_t x = 0; x < iVolumeSideLength; x++)
{
float voxelValue = randomFloat(minValue, maxValue);
volData->setVoxelAt(x, y, z, voxelValue);
}
}
}
return volData;
}
void TestSurfaceExtractor::testBehaviour()
{
// These tests apply the Marching Cubes surface extractor to volumes of various voxel types. In addition we sometimes make use of custom controllers
// and user-provided meshes to make sure these various combinations work as expected.
//
// It is also noted that the number of indices and vertices is varying quite significantly based on the voxel type. This seems unexpected, but could
// be explained if some overflow is occuring when writing data into the volume, causing volumes of different voxel types to have different distributions.
// Of course, the use of a custom controller will also make a significant diference, but this probably does need investigating further in the future.
// This basic test just uses the default controller and automatically generates a mesh of the appropriate type.
auto uintVol = createAndFillVolume< PagedVolume<uint8_t> >();
auto uintMesh = extractMarchingCubesMesh(uintVol, uintVol->getEnclosingRegion());
QCOMPARE(uintMesh.getNoOfVertices(), uint32_t(12096)); // Verifies size of mesh and that we have 32-bit indices
QCOMPARE(uintMesh.getNoOfIndices(), uint32_t(35157)); // Verifies size of mesh
QCOMPARE(uintMesh.getIndex(100), uint32_t(44)); // Verifies that we have 32-bit indices
QCOMPARE(uintMesh.getVertex(100).data, uint8_t(1)); // Not really meaningful for a primative type
// This test makes use of a custom controller
auto floatVol = createAndFillVolume< PagedVolume<float> >();
CustomMarchingCubesController floatCustomController;
auto floatMesh = extractMarchingCubesMesh(floatVol, floatVol->getEnclosingRegion(), floatCustomController);
QCOMPARE(floatMesh.getNoOfVertices(), uint32_t(16113)); // Verifies size of mesh and that we have 32-bit indices
QCOMPARE(floatMesh.getNoOfIndices(), uint32_t(22053)); // Verifies size of mesh
QCOMPARE(floatMesh.getIndex(100), uint32_t(26)); // Verifies that we have 32-bit indices
QCOMPARE(floatMesh.getVertex(100).data, float(1.0f)); // Not really meaningful for a primative type
// This test makes use of a user provided mesh. It uses the default controller, but we have to explicitly provide this because C++ won't let us
// use a default for the second-to-last parameter but noot use a default for the last parameter.
auto intVol = createAndFillVolume< PagedVolume<int8_t> >();
Mesh< MarchingCubesVertex< int8_t >, uint16_t > intMesh;
extractMarchingCubesMeshCustom(intVol, intVol->getEnclosingRegion(), &intMesh);
QCOMPARE(intMesh.getNoOfVertices(), uint16_t(11718)); // Verifies size of mesh and that we have 16-bit indices
QCOMPARE(intMesh.getNoOfIndices(), uint32_t(34041)); // Verifies size of mesh
QCOMPARE(intMesh.getIndex(100), uint16_t(29)); // Verifies that we have 16-bit indices
QCOMPARE(intMesh.getVertex(100).data, int8_t(1)); // Not really meaningful for a primative type
// This test makes use of a user-provided mesh and also a custom controller.
auto doubleVol = createAndFillVolume< PagedVolume<double> >();
CustomMarchingCubesController doubleCustomController;
Mesh< MarchingCubesVertex< double >, uint16_t > doubleMesh;
extractMarchingCubesMeshCustom(doubleVol, doubleVol->getEnclosingRegion(), &doubleMesh, doubleCustomController);
QCOMPARE(doubleMesh.getNoOfVertices(), uint16_t(16113)); // Verifies size of mesh and that we have 32-bit indices
QCOMPARE(doubleMesh.getNoOfIndices(), uint32_t(22053)); // Verifies size of mesh
QCOMPARE(doubleMesh.getIndex(100), uint16_t(26)); // Verifies that we have 32-bit indices
QCOMPARE(doubleMesh.getVertex(100).data, double(1.0f)); // Not really meaningful for a primative type
// This test ensures the extractor works on a non-primitive voxel type.
auto materialVol = createAndFillVolume< PagedVolume<MaterialDensityPair88> >();
auto materialMesh = extractMarchingCubesMesh(materialVol, materialVol->getEnclosingRegion());
QCOMPARE(materialMesh.getNoOfVertices(), uint32_t(12096)); // Verifies size of mesh and that we have 32-bit indices
QCOMPARE(materialMesh.getNoOfIndices(), uint32_t(35157)); // Verifies size of mesh
QCOMPARE(materialMesh.getIndex(100), uint32_t(44)); // Verifies that we have 32-bit indices
QCOMPARE(materialMesh.getVertex(100).data.getMaterial(), uint16_t(79)); // Verify the data attached to the vertex
}
void TestSurfaceExtractor::testEmptyVolumePerformance()
{
auto emptyVol = createAndFillVolumeWithNoise< PagedVolume<float> >(128, -2.0f, -1.0f);
Mesh< MarchingCubesVertex< float >, uint16_t > emptyMesh;
QBENCHMARK{ extractMarchingCubesMeshCustom(emptyVol, Region(32, 32, 32, 63, 63, 63), &emptyMesh); }
QCOMPARE(emptyMesh.getNoOfVertices(), uint16_t(0));
}
void TestSurfaceExtractor::testNoiseVolumePerformance()
{
auto noiseVol = createAndFillVolumeWithNoise< PagedVolume<float> >(128, -1.0f, 1.0f);
Mesh< MarchingCubesVertex< float >, uint16_t > noiseMesh;
QBENCHMARK{ extractMarchingCubesMeshCustom(noiseVol, Region(32, 32, 32, 63, 63, 63), &noiseMesh); }
QCOMPARE(noiseMesh.getNoOfVertices(), uint16_t(48967));
}
QTEST_MAIN(TestSurfaceExtractor)