60 lines
2.1 KiB
C++
60 lines
2.1 KiB
C++
/*******************************************************************************
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Copyright (c) 2005-2009 David Williams
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*******************************************************************************/
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#ifndef __PolyVox_RaycastWithCallback_H__
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#define __PolyVox_RaycastWithCallback_H__
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namespace PolyVox
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{
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template <typename VoxelType>
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class RaycastWithCallback
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{
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public:
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///Constructor
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RaycastWithCallback(LargeVolume<VoxelType>* volData, const Vector3DFloat& v3dStart, const Vector3DFloat& v3dDirection, polyvox_function<bool(const Vector3DInt32& position)> funcCallback);
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///Sets the start position for the ray.
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void setStart(const Vector3DFloat& v3dStart);
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///Set the direction for the ray.
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void setDirection(const Vector3DFloat& v3dDirection);
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///Performs the raycast.
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void execute();
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private:
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polyvox_function<bool(const Vector3DInt32& position)> m_funcCallback;
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void doRaycast(float x1, float y1, float z1, float x2, float y2, float z2);
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LargeVolume<VoxelType>* m_volData;
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typename LargeVolume<VoxelType>::Sampler m_sampVolume;
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Vector3DFloat m_v3dStart;
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Vector3DFloat m_v3dDirection;
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float m_fMaxDistance;
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};
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}
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#include "RaycastWithCallback.inl"
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#endif //__PolyVox_RaycastWithCallback_H__
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