2011-02-06 23:23:01 +00:00

263 lines
7.0 KiB
C++

/*******************************************************************************
Copyright (c) 2005-2009 David Williams
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*******************************************************************************/
#include "PolyVoxImpl/Utility.h"
#include "Vector.h"
#include "Volume.h"
#include <cassert>
#include <cstring> //For memcpy
#include <stdexcept> //for std::invalid_argument
namespace PolyVox
{
template <typename VoxelType>
Block<VoxelType>::Block(uint16_t uSideLength)
:m_uSideLength(0)
,m_uSideLengthPower(0)
,m_tUncompressedData(0)
,m_bIsCompressed(true)
,m_uTimestamp(0)
{
if(uSideLength != 0)
{
resize(uSideLength);
}
}
template <typename VoxelType>
Block<VoxelType>::Block(const Block<VoxelType>& rhs)
{
*this = rhs;
}
template <typename VoxelType>
Block<VoxelType>::~Block()
{
delete[] m_tUncompressedData;
m_tUncompressedData = 0;
}
template <typename VoxelType>
Block<VoxelType>& Block<VoxelType>::operator=(const Block<VoxelType>& rhs)
{
//We don't often need to assign blocks as they should be passed around by pointer.
//And I'm pretty sure we don't want to be passing around uncompressed ones becauses
//it means duplicating the uncompressed data which is expensive. This assert is to
//make sure that uncompressed blocks don't get assigned by accident.
assert(rhs.m_bIsCompressed == true);
if (this == &rhs)
{
return *this;
}
//Copy the data
m_uSideLength = rhs.m_uSideLength;
m_uSideLengthPower = rhs.m_uSideLengthPower;
m_bIsCompressed = rhs.m_bIsCompressed;
m_uTimestamp = rhs.m_uTimestamp;
runlengths = rhs.runlengths;
values = rhs.values;
if(m_bIsCompressed == false)
{
m_tUncompressedData = new VoxelType[rhs.m_uSideLength * rhs.m_uSideLength * rhs.m_uSideLength];
memcpy(m_tUncompressedData, rhs.m_tUncompressedData, m_uSideLength * m_uSideLength * m_uSideLength * sizeof(VoxelType));
}
return *this;
}
template <typename VoxelType>
uint16_t Block<VoxelType>::getSideLength(void) const
{
return m_uSideLength;
}
template <typename VoxelType>
VoxelType Block<VoxelType>::getVoxelAt(uint16_t uXPos, uint16_t uYPos, uint16_t uZPos) const
{
assert(uXPos < m_uSideLength);
assert(uYPos < m_uSideLength);
assert(uZPos < m_uSideLength);
assert(m_tUncompressedData);
return m_tUncompressedData
[
uXPos +
uYPos * m_uSideLength +
uZPos * m_uSideLength * m_uSideLength
];
}
template <typename VoxelType>
VoxelType Block<VoxelType>::getVoxelAt(const Vector3DUint16& v3dPos) const
{
return getVoxelAt(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ());
}
template <typename VoxelType>
void Block<VoxelType>::setVoxelAt(uint16_t uXPos, uint16_t uYPos, uint16_t uZPos, VoxelType tValue)
{
assert(uXPos < m_uSideLength);
assert(uYPos < m_uSideLength);
assert(uZPos < m_uSideLength);
assert(m_tUncompressedData);
m_tUncompressedData
[
uXPos +
uYPos * m_uSideLength +
uZPos * m_uSideLength * m_uSideLength
] = tValue;
}
template <typename VoxelType>
void Block<VoxelType>::setVoxelAt(const Vector3DUint16& v3dPos, VoxelType tValue)
{
setVoxelAt(v3dPos.getX(), v3dPos.getY(), v3dPos.getZ(), tValue);
}
template <typename VoxelType>
void Block<VoxelType>::fill(VoxelType tValue)
{
//The memset *may* be faster than the std::fill(), but it doesn't compile nicely
//in 64-bit mode as casting the pointer to an int causes a loss of precision.
assert(m_tUncompressedData);
const uint32_t uNoOfVoxels = m_uSideLength * m_uSideLength * m_uSideLength;
std::fill(m_tUncompressedData, m_tUncompressedData + uNoOfVoxels, tValue);
}
template <typename VoxelType>
void Block<VoxelType>::resize(uint16_t uSideLength)
{
//Debug mode validation
assert(isPowerOf2(uSideLength));
//Release mode validation
if(!isPowerOf2(uSideLength))
{
throw std::invalid_argument("Block side length must be a power of two.");
}
//Compute the side length
m_uSideLength = uSideLength;
m_uSideLengthPower = logBase2(uSideLength);
if(m_bIsCompressed == false)
{
//Delete the old data
delete[] m_tUncompressedData;
m_tUncompressedData = 0;
//If this fails an exception will be thrown. Memory is not
//allocated and there is nothing else in this class to clean up
m_tUncompressedData = new VoxelType[m_uSideLength * m_uSideLength * m_uSideLength];
}
}
template <typename VoxelType>
uint32_t Block<VoxelType>::sizeInChars(void)
{
uint32_t uSizeInChars = sizeof(Block<VoxelType>);
if(m_tUncompressedData != 0)
{
const uint32_t uNoOfVoxels = m_uSideLength * m_uSideLength * m_uSideLength;
uSizeInChars += uNoOfVoxels * sizeof(VoxelType);
}
return uSizeInChars;
}
template <typename VoxelType>
void Block<VoxelType>::compress(void)
{
VoxelType current;
uint32_t runLength = 0;
uint32_t uNoOfVoxels = m_uSideLength * m_uSideLength * m_uSideLength;
bool firstTime = true;
//uint32_t runlengthCounter = 0;
runlengths.clear();
values.clear();
for(uint32_t ct = 0; ct < uNoOfVoxels; ++ct)
{
VoxelType value = *(m_tUncompressedData + ct);
if(firstTime)
{
current = value;
runLength = 1;
firstTime = false;
}
else
{
if(value == current)
{
runLength++;
}
else
{
//stream.write(reinterpret_cast<char*>(&current), sizeof(current));
//stream.write(reinterpret_cast<char*>(&runLength), sizeof(runLength));
runlengths.push_back(runLength);
values.push_back(current);
current = value;
runLength = 1;
}
}
}
delete[] m_tUncompressedData;
m_tUncompressedData = 0;
m_bIsCompressed = true;
}
template <typename VoxelType>
void Block<VoxelType>::uncompress(void)
{
m_tUncompressedData = new VoxelType[m_uSideLength * m_uSideLength * m_uSideLength];
VoxelType* pUncompressedData = m_tUncompressedData;
for(uint32_t ct = 0; ct < runlengths.size(); ++ct)
{
for(uint32_t i = 0; i < runlengths[ct]; ++i)
{
*pUncompressedData = values[ct];
++pUncompressedData;
}
}
m_bIsCompressed = false;
}
}