diff --git a/cg-toolkit/all/conandata.yml b/cg-toolkit/all/conandata.yml new file mode 100644 index 0000000..2d920d0 --- /dev/null +++ b/cg-toolkit/all/conandata.yml @@ -0,0 +1,4 @@ +sources: + "3.1": + url: "https://github.com/AnotherFoxGuy/cg-toolkit/archive/refs/tags/3.1.tar.gz" + sha256: "f4a10e8a6db6517981692280910fea15398b7cce36bc6cfeadfce2748af439bb" \ No newline at end of file diff --git a/cg/all/conanfile.py b/cg-toolkit/all/conanfile.py similarity index 87% rename from cg/all/conanfile.py rename to cg-toolkit/all/conanfile.py index 7aa9ea2..4a69a42 100644 --- a/cg/all/conanfile.py +++ b/cg-toolkit/all/conanfile.py @@ -1,34 +1,30 @@ -from conans import ConanFile, tools -from conans.tools import os_info - - -class GcConan(ConanFile): - name = "cg-toolkit" - version = "3.1" - author = "Edgar Edgar@AnotherFoxGuy.com" - settings = "os", "arch" - exports_sources = [ - "bin*", - "bin64*", - "include*", - "lib*", - "lib64*" - ] - - def package(self): - self.copy("*.h", src="include", dst="include") - if os_info.is_linux: - if self.settings.arch.__contains__('64'): - self.copy("*.so", src="lib64", dst="lib", keep_path=False) - else: - self.copy("*.so", src="lib", dst="lib", keep_path=False) - else: - if self.settings.arch.__contains__('64'): - self.copy("*.lib", src="lib64", dst="lib", keep_path=False) - self.copy("*.dll", src="bin64", dst="bin", keep_path=False) - else: - self.copy("*.lib", src="lib", dst="lib", keep_path=False) - self.copy("*.dll", src="bin", dst="bin", keep_path=False) - - def package_info(self): - self.cpp_info.libs = tools.collect_libs(self) +from conans import ConanFile, tools +from conans.tools import os_info + + +class GcConan(ConanFile): + name = "cg-toolkit" + version = "3.1" + author = "Edgar Edgar@AnotherFoxGuy.com" + settings = "os", "arch" + + def source(self): + tools.get(**self.conan_data["sources"][self.version], strip_root=True) + + def package(self): + self.copy("*.h", src="include", dst="include") + if os_info.is_linux: + if self.settings.arch.__contains__('64'): + self.copy("*.so", src="lib64", dst="lib", keep_path=False) + else: + self.copy("*.so", src="lib", dst="lib", keep_path=False) + else: + if self.settings.arch.__contains__('64'): + self.copy("*.lib", src="lib64", dst="lib", keep_path=False) + self.copy("*.dll", src="bin64", dst="bin", keep_path=False) + else: + self.copy("*.lib", src="lib", dst="lib", keep_path=False) + self.copy("*.dll", src="bin", dst="bin", keep_path=False) + + def package_info(self): + self.cpp_info.libs = tools.collect_libs(self) diff --git a/cg/config.yml b/cg-toolkit/config.yml similarity index 100% rename from cg/config.yml rename to cg-toolkit/config.yml diff --git a/cg/all/bin/cg.dll b/cg/all/bin/cg.dll deleted file mode 100644 index 17bcdf9..0000000 Binary files a/cg/all/bin/cg.dll and /dev/null differ diff --git a/cg/all/bin/cgD3D10.dll b/cg/all/bin/cgD3D10.dll deleted file mode 100644 index 2770adb..0000000 Binary files a/cg/all/bin/cgD3D10.dll and /dev/null differ diff --git a/cg/all/bin/cgD3D11.dll b/cg/all/bin/cgD3D11.dll deleted file mode 100644 index 3256d1c..0000000 Binary files a/cg/all/bin/cgD3D11.dll and /dev/null differ diff --git a/cg/all/bin/cgD3D9.dll b/cg/all/bin/cgD3D9.dll deleted file mode 100644 index 776952e..0000000 Binary files a/cg/all/bin/cgD3D9.dll and /dev/null differ diff --git a/cg/all/bin/cgGL.dll b/cg/all/bin/cgGL.dll deleted file mode 100644 index 453daf6..0000000 Binary files a/cg/all/bin/cgGL.dll and /dev/null differ diff --git a/cg/all/bin/cgc b/cg/all/bin/cgc deleted file mode 100644 index b695ece..0000000 Binary files a/cg/all/bin/cgc and /dev/null differ diff --git a/cg/all/bin/cgc.exe b/cg/all/bin/cgc.exe deleted file mode 100644 index d46c5a8..0000000 Binary files a/cg/all/bin/cgc.exe and /dev/null differ diff --git a/cg/all/bin/cgfxcat b/cg/all/bin/cgfxcat deleted file mode 100644 index 00ba53d..0000000 Binary files a/cg/all/bin/cgfxcat and /dev/null differ diff --git a/cg/all/bin/cgfxcat.exe b/cg/all/bin/cgfxcat.exe deleted file mode 100644 index f66d383..0000000 Binary files a/cg/all/bin/cgfxcat.exe and /dev/null differ diff --git a/cg/all/bin/cginfo b/cg/all/bin/cginfo deleted file mode 100644 index 392a094..0000000 Binary files a/cg/all/bin/cginfo and /dev/null differ diff --git a/cg/all/bin/cginfo.exe b/cg/all/bin/cginfo.exe deleted file mode 100644 index 20dc658..0000000 Binary files a/cg/all/bin/cginfo.exe and /dev/null differ diff --git a/cg/all/bin/glut32.dll b/cg/all/bin/glut32.dll deleted file mode 100644 index ae209b7..0000000 Binary files a/cg/all/bin/glut32.dll and /dev/null differ diff --git a/cg/all/bin64/cg.dll b/cg/all/bin64/cg.dll deleted file mode 100644 index 3ec3b61..0000000 Binary files a/cg/all/bin64/cg.dll and /dev/null differ diff --git a/cg/all/bin64/cgD3D10.dll b/cg/all/bin64/cgD3D10.dll deleted file mode 100644 index 35f81c0..0000000 Binary files a/cg/all/bin64/cgD3D10.dll and /dev/null differ diff --git a/cg/all/bin64/cgD3D11.dll b/cg/all/bin64/cgD3D11.dll deleted file mode 100644 index 1d24ec5..0000000 Binary files a/cg/all/bin64/cgD3D11.dll and /dev/null differ diff --git a/cg/all/bin64/cgD3D9.dll b/cg/all/bin64/cgD3D9.dll deleted file mode 100644 index 77e76a6..0000000 Binary files a/cg/all/bin64/cgD3D9.dll and /dev/null differ diff --git a/cg/all/bin64/cgGL.dll b/cg/all/bin64/cgGL.dll deleted file mode 100644 index 6a4df54..0000000 Binary files a/cg/all/bin64/cgGL.dll and /dev/null differ diff --git a/cg/all/bin64/cgc.exe b/cg/all/bin64/cgc.exe deleted file mode 100644 index 9466f3b..0000000 Binary files a/cg/all/bin64/cgc.exe and /dev/null differ diff --git a/cg/all/bin64/cgfxcat.exe b/cg/all/bin64/cgfxcat.exe deleted file mode 100644 index 1e69dde..0000000 Binary files a/cg/all/bin64/cgfxcat.exe and /dev/null differ diff --git a/cg/all/bin64/cginfo.exe b/cg/all/bin64/cginfo.exe deleted file mode 100644 index d1a3d17..0000000 Binary files a/cg/all/bin64/cginfo.exe and /dev/null differ diff --git a/cg/all/bin64/glut32.dll b/cg/all/bin64/glut32.dll deleted file mode 100644 index bca24fa..0000000 Binary files a/cg/all/bin64/glut32.dll and /dev/null differ diff --git a/cg/all/include/Cg/cg.h b/cg/all/include/Cg/cg.h deleted file mode 100644 index 599af54..0000000 --- a/cg/all/include/Cg/cg.h +++ /dev/null @@ -1,1375 +0,0 @@ -/* - * - * Copyright (c) 2002-2012, NVIDIA Corporation. - * - * - * - * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration - * of your agreement to the following terms, and your use, installation, - * modification or redistribution of this NVIDIA software constitutes - * acceptance of these terms. If you do not agree with these terms, please do - * not use, install, modify or redistribute this NVIDIA software. - * - * - * - * In consideration of your agreement to abide by the following terms, and - * subject to these terms, NVIDIA grants you a personal, non-exclusive license, - * under NVIDIA's copyrights in this original NVIDIA software (the "NVIDIA - * Software"), to use, reproduce, modify and redistribute the NVIDIA - * Software, with or without modifications, in source and/or binary forms; - * provided that if you redistribute the NVIDIA Software, you must retain the - * copyright notice of NVIDIA, this notice and the following text and - * disclaimers in all such redistributions of the NVIDIA Software. Neither the - * name, trademarks, service marks nor logos of NVIDIA Corporation may be used - * to endorse or promote products derived from the NVIDIA Software without - * specific prior written permission from NVIDIA. Except as expressly stated - * in this notice, no other rights or licenses express or implied, are granted - * by NVIDIA herein, including but not limited to any patent rights that may be - * infringed by your derivative works or by other works in which the NVIDIA - * Software may be incorporated. No hardware is licensed hereunder. - * - * - * - * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT - * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING - * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION - * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. - * - * - * - * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, - * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST - * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, - * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, - * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING - * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED - * OF THE POSSIBILITY OF SUCH DAMAGE. - * - */ - -#ifndef _cg_h -#define _cg_h - -/*************************************************************************/ -/*** CG Run-Time Library API ***/ -/*************************************************************************/ - -#define CG_VERSION_NUM 3100 - -#ifdef _WIN32 -# ifndef APIENTRY /* From Win32's */ -# define CG_APIENTRY_DEFINED -# if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) || defined(__LCC__) -# define APIENTRY __stdcall -# else -# define APIENTRY -# endif -# endif -# ifndef WINGDIAPI /* From Win32's and */ -# define CG_WINGDIAPI_DEFINED -# define WINGDIAPI __declspec(dllimport) -# endif -#endif /* _WIN32 */ - -/* Set up CG_API for Win32 dllexport or gcc visibility. */ - -#ifndef CG_API -# ifdef CG_EXPORTS -# ifdef _WIN32 -# define CG_API __declspec(dllexport) -# elif defined(__GNUC__) && __GNUC__>=4 -# define CG_API __attribute__ ((visibility("default"))) -# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) -# define CG_API __global -# else -# define CG_API -# endif -# else -# define CG_API -# endif -#endif - -#ifndef CGENTRY -# ifdef _WIN32 -# define CGENTRY __cdecl -# else -# define CGENTRY -# endif -#endif - -/*************************************************************************/ -/*** Data types and enumerants ***/ -/*************************************************************************/ - -typedef int CGbool; -typedef struct _CGcontext *CGcontext; -typedef struct _CGprogram *CGprogram; -typedef struct _CGparameter *CGparameter; -typedef struct _CGobj *CGobj; -typedef struct _CGbuffer *CGbuffer; -typedef struct _CGeffect *CGeffect; -typedef struct _CGtechnique *CGtechnique; -typedef struct _CGpass *CGpass; -typedef struct _CGstate *CGstate; -typedef struct _CGstateassignment *CGstateassignment; -typedef struct _CGannotation *CGannotation; -typedef void *CGhandle; - -#define CG_FALSE ((CGbool)0) -#define CG_TRUE ((CGbool)1) - -typedef enum -{ - CG_BEHAVIOR_UNKNOWN = 0, - CG_BEHAVIOR_LATEST = 1, /* latest behavior supported at runtime */ - CG_BEHAVIOR_2200 = 1000, /* default behavior */ - CG_BEHAVIOR_3000 = 2000, - CG_BEHAVIOR_3100 = 3000, - CG_BEHAVIOR_CURRENT = CG_BEHAVIOR_3100 /* latest behavior supported at compile time */ -} CGbehavior; - -typedef enum -{ - CG_UNKNOWN_TYPE = 0, - CG_ARRAY = 2, - CG_STRING = 1135, - CG_STRUCT = 1, - CG_TYPELESS_STRUCT = 3, - CG_TEXTURE = 1137, - CG_BUFFER = 1319, - CG_UNIFORMBUFFER = 1320, - CG_ADDRESS = 1321, - CG_PIXELSHADER_TYPE = 1142, - CG_PROGRAM_TYPE = 1136, - CG_VERTEXSHADER_TYPE = 1141, - CG_SAMPLER = 1143, - CG_SAMPLER1D = 1065, - CG_SAMPLER1DARRAY = 1138, - CG_SAMPLER1DSHADOW = 1313, - CG_SAMPLER2D = 1066, - CG_SAMPLER2DARRAY = 1139, - CG_SAMPLER2DMS = 1317, /* ARB_texture_multisample */ - CG_SAMPLER2DMSARRAY = 1318, /* ARB_texture_multisample */ - CG_SAMPLER2DSHADOW = 1314, - CG_SAMPLER3D = 1067, - CG_SAMPLERBUF = 1144, - CG_SAMPLERCUBE = 1069, - CG_SAMPLERCUBEARRAY = 1140, - CG_SAMPLERRBUF = 1316, /* NV_explicit_multisample */ - CG_SAMPLERRECT = 1068, - CG_SAMPLERRECTSHADOW = 1315, - CG_TYPE_START_ENUM = 1024, - CG_BOOL = 1114, - CG_BOOL1 = 1115, - CG_BOOL2 = 1116, - CG_BOOL3 = 1117, - CG_BOOL4 = 1118, - CG_BOOL1x1 = 1119, - CG_BOOL1x2 = 1120, - CG_BOOL1x3 = 1121, - CG_BOOL1x4 = 1122, - CG_BOOL2x1 = 1123, - CG_BOOL2x2 = 1124, - CG_BOOL2x3 = 1125, - CG_BOOL2x4 = 1126, - CG_BOOL3x1 = 1127, - CG_BOOL3x2 = 1128, - CG_BOOL3x3 = 1129, - CG_BOOL3x4 = 1130, - CG_BOOL4x1 = 1131, - CG_BOOL4x2 = 1132, - CG_BOOL4x3 = 1133, - CG_BOOL4x4 = 1134, - CG_CHAR = 1166, - CG_CHAR1 = 1167, - CG_CHAR2 = 1168, - CG_CHAR3 = 1169, - CG_CHAR4 = 1170, - CG_CHAR1x1 = 1171, - CG_CHAR1x2 = 1172, - CG_CHAR1x3 = 1173, - CG_CHAR1x4 = 1174, - CG_CHAR2x1 = 1175, - CG_CHAR2x2 = 1176, - CG_CHAR2x3 = 1177, - CG_CHAR2x4 = 1178, - CG_CHAR3x1 = 1179, - CG_CHAR3x2 = 1180, - CG_CHAR3x3 = 1181, - CG_CHAR3x4 = 1182, - CG_CHAR4x1 = 1183, - CG_CHAR4x2 = 1184, - CG_CHAR4x3 = 1185, - CG_CHAR4x4 = 1186, - CG_DOUBLE = 1145, - CG_DOUBLE1 = 1146, - CG_DOUBLE2 = 1147, - CG_DOUBLE3 = 1148, - CG_DOUBLE4 = 1149, - CG_DOUBLE1x1 = 1150, - CG_DOUBLE1x2 = 1151, - CG_DOUBLE1x3 = 1152, - CG_DOUBLE1x4 = 1153, - CG_DOUBLE2x1 = 1154, - CG_DOUBLE2x2 = 1155, - CG_DOUBLE2x3 = 1156, - CG_DOUBLE2x4 = 1157, - CG_DOUBLE3x1 = 1158, - CG_DOUBLE3x2 = 1159, - CG_DOUBLE3x3 = 1160, - CG_DOUBLE3x4 = 1161, - CG_DOUBLE4x1 = 1162, - CG_DOUBLE4x2 = 1163, - CG_DOUBLE4x3 = 1164, - CG_DOUBLE4x4 = 1165, - CG_FIXED = 1070, - CG_FIXED1 = 1092, - CG_FIXED2 = 1071, - CG_FIXED3 = 1072, - CG_FIXED4 = 1073, - CG_FIXED1x1 = 1074, - CG_FIXED1x2 = 1075, - CG_FIXED1x3 = 1076, - CG_FIXED1x4 = 1077, - CG_FIXED2x1 = 1078, - CG_FIXED2x2 = 1079, - CG_FIXED2x3 = 1080, - CG_FIXED2x4 = 1081, - CG_FIXED3x1 = 1082, - CG_FIXED3x2 = 1083, - CG_FIXED3x3 = 1084, - CG_FIXED3x4 = 1085, - CG_FIXED4x1 = 1086, - CG_FIXED4x2 = 1087, - CG_FIXED4x3 = 1088, - CG_FIXED4x4 = 1089, - CG_FLOAT = 1045, - CG_FLOAT1 = 1091, - CG_FLOAT2 = 1046, - CG_FLOAT3 = 1047, - CG_FLOAT4 = 1048, - CG_FLOAT1x1 = 1049, - CG_FLOAT1x2 = 1050, - CG_FLOAT1x3 = 1051, - CG_FLOAT1x4 = 1052, - CG_FLOAT2x1 = 1053, - CG_FLOAT2x2 = 1054, - CG_FLOAT2x3 = 1055, - CG_FLOAT2x4 = 1056, - CG_FLOAT3x1 = 1057, - CG_FLOAT3x2 = 1058, - CG_FLOAT3x3 = 1059, - CG_FLOAT3x4 = 1060, - CG_FLOAT4x1 = 1061, - CG_FLOAT4x2 = 1062, - CG_FLOAT4x3 = 1063, - CG_FLOAT4x4 = 1064, - CG_HALF = 1025, - CG_HALF1 = 1090, - CG_HALF2 = 1026, - CG_HALF3 = 1027, - CG_HALF4 = 1028, - CG_HALF1x1 = 1029, - CG_HALF1x2 = 1030, - CG_HALF1x3 = 1031, - CG_HALF1x4 = 1032, - CG_HALF2x1 = 1033, - CG_HALF2x2 = 1034, - CG_HALF2x3 = 1035, - CG_HALF2x4 = 1036, - CG_HALF3x1 = 1037, - CG_HALF3x2 = 1038, - CG_HALF3x3 = 1039, - CG_HALF3x4 = 1040, - CG_HALF4x1 = 1041, - CG_HALF4x2 = 1042, - CG_HALF4x3 = 1043, - CG_HALF4x4 = 1044, - CG_INT = 1093, - CG_INT1 = 1094, - CG_INT2 = 1095, - CG_INT3 = 1096, - CG_INT4 = 1097, - CG_INT1x1 = 1098, - CG_INT1x2 = 1099, - CG_INT1x3 = 1100, - CG_INT1x4 = 1101, - CG_INT2x1 = 1102, - CG_INT2x2 = 1103, - CG_INT2x3 = 1104, - CG_INT2x4 = 1105, - CG_INT3x1 = 1106, - CG_INT3x2 = 1107, - CG_INT3x3 = 1108, - CG_INT3x4 = 1109, - CG_INT4x1 = 1110, - CG_INT4x2 = 1111, - CG_INT4x3 = 1112, - CG_INT4x4 = 1113, - CG_LONG = 1271, - CG_LONG1 = 1272, - CG_LONG2 = 1273, - CG_LONG3 = 1274, - CG_LONG4 = 1275, - CG_LONG1x1 = 1276, - CG_LONG1x2 = 1277, - CG_LONG1x3 = 1278, - CG_LONG1x4 = 1279, - CG_LONG2x1 = 1280, - CG_LONG2x2 = 1281, - CG_LONG2x3 = 1282, - CG_LONG2x4 = 1283, - CG_LONG3x1 = 1284, - CG_LONG3x2 = 1285, - CG_LONG3x3 = 1286, - CG_LONG3x4 = 1287, - CG_LONG4x1 = 1288, - CG_LONG4x2 = 1289, - CG_LONG4x3 = 1290, - CG_LONG4x4 = 1291, - CG_SHORT = 1208, - CG_SHORT1 = 1209, - CG_SHORT2 = 1210, - CG_SHORT3 = 1211, - CG_SHORT4 = 1212, - CG_SHORT1x1 = 1213, - CG_SHORT1x2 = 1214, - CG_SHORT1x3 = 1215, - CG_SHORT1x4 = 1216, - CG_SHORT2x1 = 1217, - CG_SHORT2x2 = 1218, - CG_SHORT2x3 = 1219, - CG_SHORT2x4 = 1220, - CG_SHORT3x1 = 1221, - CG_SHORT3x2 = 1222, - CG_SHORT3x3 = 1223, - CG_SHORT3x4 = 1224, - CG_SHORT4x1 = 1225, - CG_SHORT4x2 = 1226, - CG_SHORT4x3 = 1227, - CG_SHORT4x4 = 1228, - CG_UCHAR = 1187, - CG_UCHAR1 = 1188, - CG_UCHAR2 = 1189, - CG_UCHAR3 = 1190, - CG_UCHAR4 = 1191, - CG_UCHAR1x1 = 1192, - CG_UCHAR1x2 = 1193, - CG_UCHAR1x3 = 1194, - CG_UCHAR1x4 = 1195, - CG_UCHAR2x1 = 1196, - CG_UCHAR2x2 = 1197, - CG_UCHAR2x3 = 1198, - CG_UCHAR2x4 = 1199, - CG_UCHAR3x1 = 1200, - CG_UCHAR3x2 = 1201, - CG_UCHAR3x3 = 1202, - CG_UCHAR3x4 = 1203, - CG_UCHAR4x1 = 1204, - CG_UCHAR4x2 = 1205, - CG_UCHAR4x3 = 1206, - CG_UCHAR4x4 = 1207, - CG_UINT = 1250, - CG_UINT1 = 1251, - CG_UINT2 = 1252, - CG_UINT3 = 1253, - CG_UINT4 = 1254, - CG_UINT1x1 = 1255, - CG_UINT1x2 = 1256, - CG_UINT1x3 = 1257, - CG_UINT1x4 = 1258, - CG_UINT2x1 = 1259, - CG_UINT2x2 = 1260, - CG_UINT2x3 = 1261, - CG_UINT2x4 = 1262, - CG_UINT3x1 = 1263, - CG_UINT3x2 = 1264, - CG_UINT3x3 = 1265, - CG_UINT3x4 = 1266, - CG_UINT4x1 = 1267, - CG_UINT4x2 = 1268, - CG_UINT4x3 = 1269, - CG_UINT4x4 = 1270, - CG_ULONG = 1292, - CG_ULONG1 = 1293, - CG_ULONG2 = 1294, - CG_ULONG3 = 1295, - CG_ULONG4 = 1296, - CG_ULONG1x1 = 1297, - CG_ULONG1x2 = 1298, - CG_ULONG1x3 = 1299, - CG_ULONG1x4 = 1300, - CG_ULONG2x1 = 1301, - CG_ULONG2x2 = 1302, - CG_ULONG2x3 = 1303, - CG_ULONG2x4 = 1304, - CG_ULONG3x1 = 1305, - CG_ULONG3x2 = 1306, - CG_ULONG3x3 = 1307, - CG_ULONG3x4 = 1308, - CG_ULONG4x1 = 1309, - CG_ULONG4x2 = 1310, - CG_ULONG4x3 = 1311, - CG_ULONG4x4 = 1312, - CG_USHORT = 1229, - CG_USHORT1 = 1230, - CG_USHORT2 = 1231, - CG_USHORT3 = 1232, - CG_USHORT4 = 1233, - CG_USHORT1x1 = 1234, - CG_USHORT1x2 = 1235, - CG_USHORT1x3 = 1236, - CG_USHORT1x4 = 1237, - CG_USHORT2x1 = 1238, - CG_USHORT2x2 = 1239, - CG_USHORT2x3 = 1240, - CG_USHORT2x4 = 1241, - CG_USHORT3x1 = 1242, - CG_USHORT3x2 = 1243, - CG_USHORT3x3 = 1244, - CG_USHORT3x4 = 1245, - CG_USHORT4x1 = 1246, - CG_USHORT4x2 = 1247, - CG_USHORT4x3 = 1248, - CG_USHORT4x4 = 1249 -} CGtype; - -typedef enum -{ - CG_TEXUNIT0 = 2048, - CG_TEXUNIT1 = 2049, - CG_TEXUNIT2 = 2050, - CG_TEXUNIT3 = 2051, - CG_TEXUNIT4 = 2052, - CG_TEXUNIT5 = 2053, - CG_TEXUNIT6 = 2054, - CG_TEXUNIT7 = 2055, - CG_TEXUNIT8 = 2056, - CG_TEXUNIT9 = 2057, - CG_TEXUNIT10 = 2058, - CG_TEXUNIT11 = 2059, - CG_TEXUNIT12 = 2060, - CG_TEXUNIT13 = 2061, - CG_TEXUNIT14 = 2062, - CG_TEXUNIT15 = 2063, - CG_TEXUNIT16 = 4624, - CG_TEXUNIT17 = 4625, - CG_TEXUNIT18 = 4626, - CG_TEXUNIT19 = 4627, - CG_TEXUNIT20 = 4628, - CG_TEXUNIT21 = 4629, - CG_TEXUNIT22 = 4630, - CG_TEXUNIT23 = 4631, - CG_TEXUNIT24 = 4632, - CG_TEXUNIT25 = 4633, - CG_TEXUNIT26 = 4634, - CG_TEXUNIT27 = 4635, - CG_TEXUNIT28 = 4636, - CG_TEXUNIT29 = 4637, - CG_TEXUNIT30 = 4638, - CG_TEXUNIT31 = 4639, - CG_BUFFER0 = 2064, - CG_BUFFER1 = 2065, - CG_BUFFER2 = 2066, - CG_BUFFER3 = 2067, - CG_BUFFER4 = 2068, - CG_BUFFER5 = 2069, - CG_BUFFER6 = 2070, - CG_BUFFER7 = 2071, - CG_BUFFER8 = 2072, - CG_BUFFER9 = 2073, - CG_BUFFER10 = 2074, - CG_BUFFER11 = 2075, - CG_ATTR0 = 2113, - CG_ATTR1 = 2114, - CG_ATTR2 = 2115, - CG_ATTR3 = 2116, - CG_ATTR4 = 2117, - CG_ATTR5 = 2118, - CG_ATTR6 = 2119, - CG_ATTR7 = 2120, - CG_ATTR8 = 2121, - CG_ATTR9 = 2122, - CG_ATTR10 = 2123, - CG_ATTR11 = 2124, - CG_ATTR12 = 2125, - CG_ATTR13 = 2126, - CG_ATTR14 = 2127, - CG_ATTR15 = 2128, - CG_C = 2178, - CG_TEX0 = 2179, - CG_TEX1 = 2180, - CG_TEX2 = 2181, - CG_TEX3 = 2192, - CG_TEX4 = 2193, - CG_TEX5 = 2194, - CG_TEX6 = 2195, - CG_TEX7 = 2196, - CG_HPOS = 2243, - CG_COL0 = 2245, - CG_COL1 = 2246, - CG_COL2 = 2247, - CG_COL3 = 2248, - CG_PSIZ = 2309, - CG_CLP0 = 2310, - CG_CLP1 = 2311, - CG_CLP2 = 2312, - CG_CLP3 = 2313, - CG_CLP4 = 2314, - CG_CLP5 = 2315, - CG_WPOS = 2373, - CG_POINTCOORD = 2374, - CG_POSITION0 = 2437, - CG_POSITION1 = 2438, - CG_POSITION2 = 2439, - CG_POSITION3 = 2440, - CG_POSITION4 = 2441, - CG_POSITION5 = 2442, - CG_POSITION6 = 2443, - CG_POSITION7 = 2444, - CG_POSITION8 = 2445, - CG_POSITION9 = 2446, - CG_POSITION10 = 2447, - CG_POSITION11 = 2448, - CG_POSITION12 = 2449, - CG_POSITION13 = 2450, - CG_POSITION14 = 2451, - CG_POSITION15 = 2452, - CG_DIFFUSE0 = 2501, - CG_TANGENT0 = 2565, - CG_TANGENT1 = 2566, - CG_TANGENT2 = 2567, - CG_TANGENT3 = 2568, - CG_TANGENT4 = 2569, - CG_TANGENT5 = 2570, - CG_TANGENT6 = 2571, - CG_TANGENT7 = 2572, - CG_TANGENT8 = 2573, - CG_TANGENT9 = 2574, - CG_TANGENT10 = 2575, - CG_TANGENT11 = 2576, - CG_TANGENT12 = 2577, - CG_TANGENT13 = 2578, - CG_TANGENT14 = 2579, - CG_TANGENT15 = 2580, - CG_SPECULAR0 = 2629, - CG_BLENDINDICES0 = 2693, - CG_BLENDINDICES1 = 2694, - CG_BLENDINDICES2 = 2695, - CG_BLENDINDICES3 = 2696, - CG_BLENDINDICES4 = 2697, - CG_BLENDINDICES5 = 2698, - CG_BLENDINDICES6 = 2699, - CG_BLENDINDICES7 = 2700, - CG_BLENDINDICES8 = 2701, - CG_BLENDINDICES9 = 2702, - CG_BLENDINDICES10 = 2703, - CG_BLENDINDICES11 = 2704, - CG_BLENDINDICES12 = 2705, - CG_BLENDINDICES13 = 2706, - CG_BLENDINDICES14 = 2707, - CG_BLENDINDICES15 = 2708, - CG_COLOR0 = 2757, - CG_COLOR1 = 2758, - CG_COLOR2 = 2759, - CG_COLOR3 = 2760, - CG_COLOR4 = 2761, - CG_COLOR5 = 2762, - CG_COLOR6 = 2763, - CG_COLOR7 = 2764, - CG_COLOR8 = 2765, - CG_COLOR9 = 2766, - CG_COLOR10 = 2767, - CG_COLOR11 = 2768, - CG_COLOR12 = 2769, - CG_COLOR13 = 2770, - CG_COLOR14 = 2771, - CG_COLOR15 = 2772, - CG_PSIZE0 = 2821, - CG_PSIZE1 = 2822, - CG_PSIZE2 = 2823, - CG_PSIZE3 = 2824, - CG_PSIZE4 = 2825, - CG_PSIZE5 = 2826, - CG_PSIZE6 = 2827, - CG_PSIZE7 = 2828, - CG_PSIZE8 = 2829, - CG_PSIZE9 = 2830, - CG_PSIZE10 = 2831, - CG_PSIZE11 = 2832, - CG_PSIZE12 = 2833, - CG_PSIZE13 = 2834, - CG_PSIZE14 = 2835, - CG_PSIZE15 = 2836, - CG_BINORMAL0 = 2885, - CG_BINORMAL1 = 2886, - CG_BINORMAL2 = 2887, - CG_BINORMAL3 = 2888, - CG_BINORMAL4 = 2889, - CG_BINORMAL5 = 2890, - CG_BINORMAL6 = 2891, - CG_BINORMAL7 = 2892, - CG_BINORMAL8 = 2893, - CG_BINORMAL9 = 2894, - CG_BINORMAL10 = 2895, - CG_BINORMAL11 = 2896, - CG_BINORMAL12 = 2897, - CG_BINORMAL13 = 2898, - CG_BINORMAL14 = 2899, - CG_BINORMAL15 = 2900, - CG_FOG0 = 2917, - CG_FOG1 = 2918, - CG_FOG2 = 2919, - CG_FOG3 = 2920, - CG_FOG4 = 2921, - CG_FOG5 = 2922, - CG_FOG6 = 2923, - CG_FOG7 = 2924, - CG_FOG8 = 2925, - CG_FOG9 = 2926, - CG_FOG10 = 2927, - CG_FOG11 = 2928, - CG_FOG12 = 2929, - CG_FOG13 = 2930, - CG_FOG14 = 2931, - CG_FOG15 = 2932, - CG_DEPTH0 = 2933, - CG_DEPTH1 = 2934, - CG_DEPTH2 = 2935, - CG_DEPTH3 = 2936, - CG_DEPTH4 = 2937, - CG_DEPTH5 = 2938, - CG_DEPTH6 = 2939, - CG_DEPTH7 = 2940, - CG_DEPTH8 = 2941, - CG_DEPTH9 = 2942, - CG_DEPTH10 = 2943, - CG_DEPTH11 = 2944, - CG_DEPTH12 = 2945, - CG_DEPTH13 = 2946, - CG_DEPTH14 = 2947, - CG_DEPTH15 = 2948, - CG_SAMPLE0 = 2949, - CG_SAMPLE1 = 2950, - CG_SAMPLE2 = 2951, - CG_SAMPLE3 = 2952, - CG_SAMPLE4 = 2953, - CG_SAMPLE5 = 2954, - CG_SAMPLE6 = 2955, - CG_SAMPLE7 = 2956, - CG_SAMPLE8 = 2957, - CG_SAMPLE9 = 2958, - CG_SAMPLE10 = 2959, - CG_SAMPLE11 = 2960, - CG_SAMPLE12 = 2961, - CG_SAMPLE13 = 2962, - CG_SAMPLE14 = 2963, - CG_SAMPLE15 = 2964, - CG_BLENDWEIGHT0 = 3028, - CG_BLENDWEIGHT1 = 3029, - CG_BLENDWEIGHT2 = 3030, - CG_BLENDWEIGHT3 = 3031, - CG_BLENDWEIGHT4 = 3032, - CG_BLENDWEIGHT5 = 3033, - CG_BLENDWEIGHT6 = 3034, - CG_BLENDWEIGHT7 = 3035, - CG_BLENDWEIGHT8 = 3036, - CG_BLENDWEIGHT9 = 3037, - CG_BLENDWEIGHT10 = 3038, - CG_BLENDWEIGHT11 = 3039, - CG_BLENDWEIGHT12 = 3040, - CG_BLENDWEIGHT13 = 3041, - CG_BLENDWEIGHT14 = 3042, - CG_BLENDWEIGHT15 = 3043, - CG_NORMAL0 = 3092, - CG_NORMAL1 = 3093, - CG_NORMAL2 = 3094, - CG_NORMAL3 = 3095, - CG_NORMAL4 = 3096, - CG_NORMAL5 = 3097, - CG_NORMAL6 = 3098, - CG_NORMAL7 = 3099, - CG_NORMAL8 = 3100, - CG_NORMAL9 = 3101, - CG_NORMAL10 = 3102, - CG_NORMAL11 = 3103, - CG_NORMAL12 = 3104, - CG_NORMAL13 = 3105, - CG_NORMAL14 = 3106, - CG_NORMAL15 = 3107, - CG_FOGCOORD = 3156, - CG_TEXCOORD0 = 3220, - CG_TEXCOORD1 = 3221, - CG_TEXCOORD2 = 3222, - CG_TEXCOORD3 = 3223, - CG_TEXCOORD4 = 3224, - CG_TEXCOORD5 = 3225, - CG_TEXCOORD6 = 3226, - CG_TEXCOORD7 = 3227, - CG_TEXCOORD8 = 3228, - CG_TEXCOORD9 = 3229, - CG_TEXCOORD10 = 3230, - CG_TEXCOORD11 = 3231, - CG_TEXCOORD12 = 3232, - CG_TEXCOORD13 = 3233, - CG_TEXCOORD14 = 3234, - CG_TEXCOORD15 = 3235, - CG_COMBINER_CONST0 = 3284, - CG_COMBINER_CONST1 = 3285, - CG_COMBINER_STAGE_CONST0 = 3286, - CG_COMBINER_STAGE_CONST1 = 3287, - CG_OFFSET_TEXTURE_MATRIX = 3288, - CG_OFFSET_TEXTURE_SCALE = 3289, - CG_OFFSET_TEXTURE_BIAS = 3290, - CG_CONST_EYE = 3291, - CG_COVERAGE = 3292, - CG_TESSFACTOR = 3255, - CG_GLSL_UNIFORM = 3300, - CG_GLSL_ATTRIB = 3301, - CG_ENV = 3302, - CG_HLSL_UNIFORM = 3559, - CG_HLSL_VARYING = 3560, - CG_SAMPLER_RES = 3561, - CG_LASTCOL0 = 4400, - CG_LASTCOL1 = 4401, - CG_LASTCOL2 = 4402, - CG_LASTCOL3 = 4403, - CG_LASTCOL4 = 4404, - CG_LASTCOL5 = 4405, - CG_LASTCOL6 = 4406, - CG_LASTCOL7 = 4407, - CG_FACE = 4410, - CG_PRIMITIVEID = 4411, - CG_INSTANCEID = 4412, - CG_SAMPLEID = 4413, - CG_VERTEXID = 4414, - CG_LAYER = 4415, - CG_SAMPLEMASK = 4416, - CG_CONTROLPOINTID = 4417, - CG_EDGETESS = 4418, - CG_INNERTESS = 4419, - CG_SAMPLEPOS = 4420, - CG_NUMSAMPLES = 4421, - CG_UNDEFINED = 3256 -} CGresource; - -typedef enum -{ - CG_PROFILE_UNKNOWN = 6145, - CG_PROFILE_VP20 = 6146, - CG_PROFILE_FP20 = 6147, - CG_PROFILE_VP30 = 6148, - CG_PROFILE_FP30 = 6149, - CG_PROFILE_ARBVP1 = 6150, - CG_PROFILE_FP40 = 6151, - CG_PROFILE_ARBFP1 = 7000, - CG_PROFILE_VP40 = 7001, - CG_PROFILE_GLSLV = 7007, /* GLSL vertex shader */ - CG_PROFILE_GLSLF = 7008, /* GLSL fragment shader */ - CG_PROFILE_GLSLG = 7016, /* GLSL geometry shader */ - CG_PROFILE_GLSLC = 7009, /* Combined GLSL program */ - CG_PROFILE_GPU_FP = 7010, /* Deprecated alias for CG_PROFILE_GP4FP */ - CG_PROFILE_GPU_VP = 7011, /* Deprecated alias for CG_PROFILE_GP4VP */ - CG_PROFILE_GPU_GP = 7012, /* Deprecated alias for CG_PROFILE_GP4GP */ - CG_PROFILE_GP4FP = 7010, /* NV_gpu_program4 fragment program */ - CG_PROFILE_GP4VP = 7011, /* NV_gpu_program4 vertex program */ - CG_PROFILE_GP4GP = 7012, /* NV_gpu_program4 geometry program */ - CG_PROFILE_GP5FP = 7017, /* NV_gpu_program5 fragment program */ - CG_PROFILE_GP5VP = 7018, /* NV_gpu_program5 vertex program */ - CG_PROFILE_GP5GP = 7019, /* NV_gpu_program5 geometry program */ - CG_PROFILE_GP5TCP = 7020, /* NV_tessellation_program5 tessellation control program */ - CG_PROFILE_GP5TEP = 7021, /* NV_tessellation_program5 tessellation evaluation program */ - CG_PROFILE_VS_1_1 = 6153, - CG_PROFILE_VS_2_0 = 6154, - CG_PROFILE_VS_2_X = 6155, - CG_PROFILE_VS_2_SW = 6156, - CG_PROFILE_PS_1_1 = 6159, - CG_PROFILE_PS_1_2 = 6160, - CG_PROFILE_PS_1_3 = 6161, - CG_PROFILE_PS_2_0 = 6162, - CG_PROFILE_PS_2_X = 6163, - CG_PROFILE_PS_2_SW = 6164, - CG_PROFILE_VS_3_0 = 6157, /* DX9 vertex shader */ - CG_PROFILE_PS_3_0 = 6165, /* DX9 pixel shader */ - CG_PROFILE_HLSLV = 6158, /* DX9 HLSL vertex shader */ - CG_PROFILE_HLSLF = 6166, /* DX9 HLSL fragment shader */ - CG_PROFILE_VS_4_0 = 6167, /* DX10 vertex shader */ - CG_PROFILE_PS_4_0 = 6168, /* DX10 pixel shader */ - CG_PROFILE_GS_4_0 = 6169, /* DX10 geometry shader */ - CG_PROFILE_VS_5_0 = 6170, /* DX11 vertex shader */ - CG_PROFILE_PS_5_0 = 6171, /* DX11 pixel shader */ - CG_PROFILE_GS_5_0 = 6172, /* DX11 geometry shader */ - CG_PROFILE_HS_5_0 = 6173, /* DX11 hull shader (tessellation control) */ - CG_PROFILE_DS_5_0 = 6174, /* DX11 domain shader (tessellation evaluation) */ - CG_PROFILE_GENERIC = 7002 -} CGprofile; - -typedef enum -{ - CG_NO_ERROR = 0, - CG_COMPILER_ERROR = 1, - CG_INVALID_PARAMETER_ERROR = 2, - CG_INVALID_PROFILE_ERROR = 3, - CG_PROGRAM_LOAD_ERROR = 4, - CG_PROGRAM_BIND_ERROR = 5, - CG_PROGRAM_NOT_LOADED_ERROR = 6, - CG_UNSUPPORTED_GL_EXTENSION_ERROR = 7, - CG_INVALID_VALUE_TYPE_ERROR = 8, - CG_NOT_MATRIX_PARAM_ERROR = 9, - CG_INVALID_ENUMERANT_ERROR = 10, - CG_NOT_4x4_MATRIX_ERROR = 11, - CG_FILE_READ_ERROR = 12, - CG_FILE_WRITE_ERROR = 13, - CG_NVPARSE_ERROR = 14, - CG_MEMORY_ALLOC_ERROR = 15, - CG_INVALID_CONTEXT_HANDLE_ERROR = 16, - CG_INVALID_PROGRAM_HANDLE_ERROR = 17, - CG_INVALID_PARAM_HANDLE_ERROR = 18, - CG_UNKNOWN_PROFILE_ERROR = 19, - CG_VAR_ARG_ERROR = 20, - CG_INVALID_DIMENSION_ERROR = 21, - CG_ARRAY_PARAM_ERROR = 22, - CG_OUT_OF_ARRAY_BOUNDS_ERROR = 23, - CG_CONFLICTING_TYPES_ERROR = 24, - CG_CONFLICTING_PARAMETER_TYPES_ERROR = 25, - CG_PARAMETER_IS_NOT_SHARED_ERROR = 26, - CG_INVALID_PARAMETER_VARIABILITY_ERROR = 27, - CG_CANNOT_DESTROY_PARAMETER_ERROR = 28, - CG_NOT_ROOT_PARAMETER_ERROR = 29, - CG_PARAMETERS_DO_NOT_MATCH_ERROR = 30, - CG_IS_NOT_PROGRAM_PARAMETER_ERROR = 31, - CG_INVALID_PARAMETER_TYPE_ERROR = 32, - CG_PARAMETER_IS_NOT_RESIZABLE_ARRAY_ERROR = 33, - CG_INVALID_SIZE_ERROR = 34, - CG_BIND_CREATES_CYCLE_ERROR = 35, - CG_ARRAY_TYPES_DO_NOT_MATCH_ERROR = 36, - CG_ARRAY_DIMENSIONS_DO_NOT_MATCH_ERROR = 37, - CG_ARRAY_HAS_WRONG_DIMENSION_ERROR = 38, - CG_TYPE_IS_NOT_DEFINED_IN_PROGRAM_ERROR = 39, - CG_INVALID_EFFECT_HANDLE_ERROR = 40, - CG_INVALID_STATE_HANDLE_ERROR = 41, - CG_INVALID_STATE_ASSIGNMENT_HANDLE_ERROR = 42, - CG_INVALID_PASS_HANDLE_ERROR = 43, - CG_INVALID_ANNOTATION_HANDLE_ERROR = 44, - CG_INVALID_TECHNIQUE_HANDLE_ERROR = 45, - CG_INVALID_PARAMETER_HANDLE_ERROR = 46, - CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR = 47, - CG_INVALID_FUNCTION_HANDLE_ERROR = 48, - CG_INVALID_TECHNIQUE_ERROR = 49, - CG_INVALID_POINTER_ERROR = 50, - CG_NOT_ENOUGH_DATA_ERROR = 51, - CG_NON_NUMERIC_PARAMETER_ERROR = 52, - CG_ARRAY_SIZE_MISMATCH_ERROR = 53, - CG_CANNOT_SET_NON_UNIFORM_PARAMETER_ERROR = 54, - CG_DUPLICATE_NAME_ERROR = 55, - CG_INVALID_OBJ_HANDLE_ERROR = 56, - CG_INVALID_BUFFER_HANDLE_ERROR = 57, - CG_BUFFER_INDEX_OUT_OF_RANGE_ERROR = 58, - CG_BUFFER_ALREADY_MAPPED_ERROR = 59, - CG_BUFFER_UPDATE_NOT_ALLOWED_ERROR = 60, - CG_GLSLG_UNCOMBINED_LOAD_ERROR = 61 -} CGerror; - -typedef enum -{ - CG_UNKNOWN = 4096, - CG_IN = 4097, - CG_OUT = 4098, - CG_INOUT = 4099, - CG_MIXED = 4100, - CG_VARYING = 4101, - CG_UNIFORM = 4102, - CG_CONSTANT = 4103, - CG_PROGRAM_SOURCE = 4104, /* cgGetProgramString */ - CG_PROGRAM_ENTRY = 4105, /* cgGetProgramString */ - CG_COMPILED_PROGRAM = 4106, /* cgGetProgramString */ - CG_PROGRAM_PROFILE = 4107, /* cgGetProgramString */ - CG_GLOBAL = 4108, - CG_PROGRAM = 4109, - CG_DEFAULT = 4110, - CG_ERROR = 4111, - CG_SOURCE = 4112, - CG_OBJECT = 4113, - CG_COMPILE_MANUAL = 4114, - CG_COMPILE_IMMEDIATE = 4115, - CG_COMPILE_LAZY = 4116, - CG_CURRENT = 4117, - CG_LITERAL = 4118, - CG_VERSION = 4119, /* cgGetString */ - CG_ROW_MAJOR = 4120, - CG_COLUMN_MAJOR = 4121, - CG_FRAGMENT = 4122, /* cgGetProgramInput and cgGetProgramOutput */ - CG_VERTEX = 4123, /* cgGetProgramInput and cgGetProgramOutput */ - CG_POINT = 4124, /* Geometry program cgGetProgramInput */ - CG_LINE = 4125, /* Geometry program cgGetProgramInput */ - CG_LINE_ADJ = 4126, /* Geometry program cgGetProgramInput */ - CG_TRIANGLE = 4127, /* Geometry program cgGetProgramInput */ - CG_TRIANGLE_ADJ = 4128, /* Geometry program cgGetProgramInput */ - CG_POINT_OUT = 4129, /* Geometry program cgGetProgramOutput */ - CG_LINE_OUT = 4130, /* Geometry program cgGetProgramOutput */ - CG_TRIANGLE_OUT = 4131, /* Geometry program cgGetProgramOutput */ - CG_IMMEDIATE_PARAMETER_SETTING = 4132, - CG_DEFERRED_PARAMETER_SETTING = 4133, - CG_NO_LOCKS_POLICY = 4134, - CG_THREAD_SAFE_POLICY = 4135, - CG_FORCE_UPPER_CASE_POLICY = 4136, - CG_UNCHANGED_CASE_POLICY = 4137, - CG_IS_OPENGL_PROFILE = 4138, - CG_IS_DIRECT3D_PROFILE = 4139, - CG_IS_DIRECT3D_8_PROFILE = 4140, - CG_IS_DIRECT3D_9_PROFILE = 4141, - CG_IS_DIRECT3D_10_PROFILE = 4142, - CG_IS_VERTEX_PROFILE = 4143, - CG_IS_FRAGMENT_PROFILE = 4144, - CG_IS_GEOMETRY_PROFILE = 4145, - CG_IS_TRANSLATION_PROFILE = 4146, - CG_IS_HLSL_PROFILE = 4147, - CG_IS_GLSL_PROFILE = 4148, - CG_IS_TESSELLATION_CONTROL_PROFILE = 4149, - CG_IS_TESSELLATION_EVALUATION_PROFILE = 4150, - CG_PATCH = 4152, /* cgGetProgramInput and cgGetProgramOutput */ - CG_IS_DIRECT3D_11_PROFILE = 4153 -} CGenum; - -typedef enum -{ - CG_PARAMETERCLASS_UNKNOWN = 0, - CG_PARAMETERCLASS_SCALAR = 1, - CG_PARAMETERCLASS_VECTOR = 2, - CG_PARAMETERCLASS_MATRIX = 3, - CG_PARAMETERCLASS_STRUCT = 4, - CG_PARAMETERCLASS_ARRAY = 5, - CG_PARAMETERCLASS_SAMPLER = 6, - CG_PARAMETERCLASS_OBJECT = 7, - CG_PARAMETERCLASS_BUFFER = 8 -} CGparameterclass; - -typedef enum -{ - CG_UNKNOWN_DOMAIN = 0, - CG_FIRST_DOMAIN = 1, - CG_VERTEX_DOMAIN = 1, - CG_FRAGMENT_DOMAIN = 2, - CG_GEOMETRY_DOMAIN = 3, - CG_TESSELLATION_CONTROL_DOMAIN = 4, - CG_TESSELLATION_EVALUATION_DOMAIN = 5 -} CGdomain; - -typedef enum -{ - CG_MAP_READ = 0, - CG_MAP_WRITE = 1, - CG_MAP_READ_WRITE = 2, - CG_MAP_WRITE_DISCARD = 3, - CG_MAP_WRITE_NO_OVERWRITE = 4 -} CGbufferaccess; - -typedef enum -{ - CG_BUFFER_USAGE_STREAM_DRAW = 0, - CG_BUFFER_USAGE_STREAM_READ = 1, - CG_BUFFER_USAGE_STREAM_COPY = 2, - CG_BUFFER_USAGE_STATIC_DRAW = 3, - CG_BUFFER_USAGE_STATIC_READ = 4, - CG_BUFFER_USAGE_STATIC_COPY = 5, - CG_BUFFER_USAGE_DYNAMIC_DRAW = 6, - CG_BUFFER_USAGE_DYNAMIC_READ = 7, - CG_BUFFER_USAGE_DYNAMIC_COPY = 8 -} CGbufferusage; - -#ifdef __cplusplus -extern "C" -{ -#endif - -typedef CGbool (CGENTRY * CGstatecallback)(CGstateassignment); -typedef void (CGENTRY * CGerrorCallbackFunc)(void); -typedef void (CGENTRY * CGerrorHandlerFunc)(CGcontext, CGerror, void *); -typedef void (CGENTRY * CGIncludeCallbackFunc)(CGcontext, const char *); - -/*************************************************************************/ -/*** Functions ***/ -/*************************************************************************/ - -#ifndef CG_EXPLICIT - -CG_API CGenum CGENTRY cgSetLockingPolicy(CGenum lockingPolicy); -CG_API CGenum CGENTRY cgGetLockingPolicy(void); -CG_API CGenum CGENTRY cgSetSemanticCasePolicy(CGenum casePolicy); -CG_API CGenum CGENTRY cgGetSemanticCasePolicy(void); -CG_API CGcontext CGENTRY cgCreateContext(void); -CG_API void CGENTRY cgSetContextBehavior(CGcontext context, CGbehavior behavior); -CG_API CGbehavior CGENTRY cgGetContextBehavior(CGcontext context); -CG_API const char * CGENTRY cgGetBehaviorString(CGbehavior behavior); -CG_API CGbehavior CGENTRY cgGetBehavior(const char *behavior_string); -CG_API void CGENTRY cgDestroyContext(CGcontext context); -CG_API CGbool CGENTRY cgIsContext(CGcontext context); -CG_API const char * CGENTRY cgGetLastListing(CGcontext context); -CG_API void CGENTRY cgSetLastListing(CGhandle handle, const char *listing); -CG_API void CGENTRY cgSetAutoCompile(CGcontext context, CGenum autoCompileMode); -CG_API CGenum CGENTRY cgGetAutoCompile(CGcontext context); -CG_API void CGENTRY cgSetParameterSettingMode(CGcontext context, CGenum parameterSettingMode); -CG_API CGenum CGENTRY cgGetParameterSettingMode(CGcontext context); -CG_API void CGENTRY cgSetCompilerIncludeString(CGcontext context, const char *name, const char *source); -CG_API void CGENTRY cgSetCompilerIncludeFile(CGcontext context, const char *name, const char *filename); -CG_API void CGENTRY cgSetCompilerIncludeCallback(CGcontext context, CGIncludeCallbackFunc func); -CG_API CGIncludeCallbackFunc CGENTRY cgGetCompilerIncludeCallback(CGcontext context); -CG_API CGprogram CGENTRY cgCreateProgram(CGcontext context, CGenum program_type, const char *program, CGprofile profile, const char *entry, const char **args); -CG_API CGprogram CGENTRY cgCreateProgramFromFile(CGcontext context, CGenum program_type, const char *program_file, CGprofile profile, const char *entry, const char **args); -CG_API CGprogram CGENTRY cgCopyProgram(CGprogram program); -CG_API void CGENTRY cgDestroyProgram(CGprogram program); -CG_API CGprogram CGENTRY cgGetFirstProgram(CGcontext context); -CG_API CGprogram CGENTRY cgGetNextProgram(CGprogram current); -CG_API CGcontext CGENTRY cgGetProgramContext(CGprogram program); -CG_API CGbool CGENTRY cgIsProgram(CGprogram program); -CG_API void CGENTRY cgCompileProgram(CGprogram program); -CG_API CGbool CGENTRY cgIsProgramCompiled(CGprogram program); -CG_API const char * CGENTRY cgGetProgramString(CGprogram program, CGenum pname); -CG_API CGprofile CGENTRY cgGetProgramProfile(CGprogram program); -CG_API char const * const * CGENTRY cgGetProgramOptions(CGprogram program); -CG_API void CGENTRY cgSetProgramProfile(CGprogram program, CGprofile profile); -CG_API CGenum CGENTRY cgGetProgramInput(CGprogram program); -CG_API CGenum CGENTRY cgGetProgramOutput(CGprogram program); -CG_API int CGENTRY cgGetProgramOutputVertices(CGprogram program); -CG_API void CGENTRY cgSetProgramOutputVertices(CGprogram program, int vertices); -CG_API void CGENTRY cgSetPassProgramParameters(CGprogram program); -CG_API void CGENTRY cgUpdateProgramParameters(CGprogram program); -CG_API void CGENTRY cgUpdatePassParameters(CGpass pass); -CG_API CGparameter CGENTRY cgCreateParameter(CGcontext context, CGtype type); -CG_API CGparameter CGENTRY cgCreateParameterArray(CGcontext context, CGtype type, int length); -CG_API CGparameter CGENTRY cgCreateParameterMultiDimArray(CGcontext context, CGtype type, int dim, const int *lengths); -CG_API void CGENTRY cgDestroyParameter(CGparameter param); -CG_API void CGENTRY cgConnectParameter(CGparameter from, CGparameter to); -CG_API void CGENTRY cgDisconnectParameter(CGparameter param); -CG_API CGparameter CGENTRY cgGetConnectedParameter(CGparameter param); -CG_API int CGENTRY cgGetNumConnectedToParameters(CGparameter param); -CG_API CGparameter CGENTRY cgGetConnectedToParameter(CGparameter param, int index); -CG_API CGparameter CGENTRY cgGetNamedParameter(CGprogram program, const char *name); -CG_API CGparameter CGENTRY cgGetNamedProgramParameter(CGprogram program, CGenum name_space, const char *name); -CG_API CGparameter CGENTRY cgGetNamedProgramUniformBuffer(CGprogram program, const char *blockName); -CG_API CGparameter CGENTRY cgGetNamedEffectUniformBuffer(CGeffect effect, const char *blockName); -CG_API const char * CGENTRY cgGetUniformBufferBlockName(CGparameter param); -CG_API CGparameter CGENTRY cgGetFirstParameter(CGprogram program, CGenum name_space); -CG_API CGparameter CGENTRY cgGetNextParameter(CGparameter current); -CG_API CGparameter CGENTRY cgGetFirstLeafParameter(CGprogram program, CGenum name_space); -CG_API CGparameter CGENTRY cgGetNextLeafParameter(CGparameter current); -CG_API CGparameter CGENTRY cgGetFirstStructParameter(CGparameter param); -CG_API CGparameter CGENTRY cgGetFirstUniformBufferParameter(CGparameter param); -CG_API CGparameter CGENTRY cgGetNamedStructParameter(CGparameter param, const char *name); -CG_API CGparameter CGENTRY cgGetNamedUniformBufferParameter(CGparameter param, const char *name); -CG_API CGparameter CGENTRY cgGetFirstDependentParameter(CGparameter param); -CG_API CGparameter CGENTRY cgGetArrayParameter(CGparameter aparam, int index); -CG_API int CGENTRY cgGetArrayDimension(CGparameter param); -CG_API CGtype CGENTRY cgGetArrayType(CGparameter param); -CG_API int CGENTRY cgGetArraySize(CGparameter param, int dimension); -CG_API int CGENTRY cgGetArrayTotalSize(CGparameter param); -CG_API void CGENTRY cgSetArraySize(CGparameter param, int size); -CG_API void CGENTRY cgSetMultiDimArraySize(CGparameter param, const int *sizes); -CG_API CGprogram CGENTRY cgGetParameterProgram(CGparameter param); -CG_API CGcontext CGENTRY cgGetParameterContext(CGparameter param); -CG_API CGbool CGENTRY cgIsParameter(CGparameter param); -CG_API const char * CGENTRY cgGetParameterName(CGparameter param); -CG_API CGtype CGENTRY cgGetParameterType(CGparameter param); -CG_API CGtype CGENTRY cgGetParameterBaseType(CGparameter param); -CG_API CGparameterclass CGENTRY cgGetParameterClass(CGparameter param); -CG_API int CGENTRY cgGetParameterRows(CGparameter param); -CG_API int CGENTRY cgGetParameterColumns(CGparameter param); -CG_API CGtype CGENTRY cgGetParameterNamedType(CGparameter param); -CG_API const char * CGENTRY cgGetParameterSemantic(CGparameter param); -CG_API CGresource CGENTRY cgGetParameterResource(CGparameter param); -CG_API CGresource CGENTRY cgGetParameterBaseResource(CGparameter param); -CG_API unsigned long CGENTRY cgGetParameterResourceIndex(CGparameter param); -CG_API CGenum CGENTRY cgGetParameterVariability(CGparameter param); -CG_API CGenum CGENTRY cgGetParameterDirection(CGparameter param); -CG_API CGbool CGENTRY cgIsParameterReferenced(CGparameter param); -CG_API CGbool CGENTRY cgIsParameterUsed(CGparameter param, CGhandle handle); -CG_API const double * CGENTRY cgGetParameterValues(CGparameter param, CGenum value_type, int *nvalues); -CG_API void CGENTRY cgSetParameterValuedr(CGparameter param, int nelements, const double *vals); -CG_API void CGENTRY cgSetParameterValuedc(CGparameter param, int nelements, const double *vals); -CG_API void CGENTRY cgSetParameterValuefr(CGparameter param, int nelements, const float *vals); -CG_API void CGENTRY cgSetParameterValuefc(CGparameter param, int nelements, const float *vals); -CG_API void CGENTRY cgSetParameterValueir(CGparameter param, int nelements, const int *vals); -CG_API void CGENTRY cgSetParameterValueic(CGparameter param, int nelements, const int *vals); -CG_API int CGENTRY cgGetParameterValuedr(CGparameter param, int nelements, double *vals); -CG_API int CGENTRY cgGetParameterValuedc(CGparameter param, int nelements, double *vals); -CG_API int CGENTRY cgGetParameterValuefr(CGparameter param, int nelements, float *vals); -CG_API int CGENTRY cgGetParameterValuefc(CGparameter param, int nelements, float *vals); -CG_API int CGENTRY cgGetParameterValueir(CGparameter param, int nelements, int *vals); -CG_API int CGENTRY cgGetParameterValueic(CGparameter param, int nelements, int *vals); -CG_API int CGENTRY cgGetParameterDefaultValuedr(CGparameter param, int nelements, double *vals); -CG_API int CGENTRY cgGetParameterDefaultValuedc(CGparameter param, int nelements, double *vals); -CG_API int CGENTRY cgGetParameterDefaultValuefr(CGparameter param, int nelements, float *vals); -CG_API int CGENTRY cgGetParameterDefaultValuefc(CGparameter param, int nelements, float *vals); -CG_API int CGENTRY cgGetParameterDefaultValueir(CGparameter param, int nelements, int *vals); -CG_API int CGENTRY cgGetParameterDefaultValueic(CGparameter param, int nelements, int *vals); -CG_API const char * CGENTRY cgGetStringParameterValue(CGparameter param); -CG_API void CGENTRY cgSetStringParameterValue(CGparameter param, const char *str); -CG_API int CGENTRY cgGetParameterOrdinalNumber(CGparameter param); -CG_API CGbool CGENTRY cgIsParameterGlobal(CGparameter param); -CG_API int CGENTRY cgGetParameterIndex(CGparameter param); -CG_API void CGENTRY cgSetParameterVariability(CGparameter param, CGenum vary); -CG_API void CGENTRY cgSetParameterSemantic(CGparameter param, const char *semantic); -CG_API void CGENTRY cgSetParameter1f(CGparameter param, float x); -CG_API void CGENTRY cgSetParameter2f(CGparameter param, float x, float y); -CG_API void CGENTRY cgSetParameter3f(CGparameter param, float x, float y, float z); -CG_API void CGENTRY cgSetParameter4f(CGparameter param, float x, float y, float z, float w); -CG_API void CGENTRY cgSetParameter1d(CGparameter param, double x); -CG_API void CGENTRY cgSetParameter2d(CGparameter param, double x, double y); -CG_API void CGENTRY cgSetParameter3d(CGparameter param, double x, double y, double z); -CG_API void CGENTRY cgSetParameter4d(CGparameter param, double x, double y, double z, double w); -CG_API void CGENTRY cgSetParameter1i(CGparameter param, int x); -CG_API void CGENTRY cgSetParameter2i(CGparameter param, int x, int y); -CG_API void CGENTRY cgSetParameter3i(CGparameter param, int x, int y, int z); -CG_API void CGENTRY cgSetParameter4i(CGparameter param, int x, int y, int z, int w); -CG_API void CGENTRY cgSetParameter1iv(CGparameter param, const int *v); -CG_API void CGENTRY cgSetParameter2iv(CGparameter param, const int *v); -CG_API void CGENTRY cgSetParameter3iv(CGparameter param, const int *v); -CG_API void CGENTRY cgSetParameter4iv(CGparameter param, const int *v); -CG_API void CGENTRY cgSetParameter1fv(CGparameter param, const float *v); -CG_API void CGENTRY cgSetParameter2fv(CGparameter param, const float *v); -CG_API void CGENTRY cgSetParameter3fv(CGparameter param, const float *v); -CG_API void CGENTRY cgSetParameter4fv(CGparameter param, const float *v); -CG_API void CGENTRY cgSetParameter1dv(CGparameter param, const double *v); -CG_API void CGENTRY cgSetParameter2dv(CGparameter param, const double *v); -CG_API void CGENTRY cgSetParameter3dv(CGparameter param, const double *v); -CG_API void CGENTRY cgSetParameter4dv(CGparameter param, const double *v); -CG_API void CGENTRY cgSetMatrixParameterir(CGparameter param, const int *matrix); -CG_API void CGENTRY cgSetMatrixParameterdr(CGparameter param, const double *matrix); -CG_API void CGENTRY cgSetMatrixParameterfr(CGparameter param, const float *matrix); -CG_API void CGENTRY cgSetMatrixParameteric(CGparameter param, const int *matrix); -CG_API void CGENTRY cgSetMatrixParameterdc(CGparameter param, const double *matrix); -CG_API void CGENTRY cgSetMatrixParameterfc(CGparameter param, const float *matrix); -CG_API void CGENTRY cgGetMatrixParameterir(CGparameter param, int *matrix); -CG_API void CGENTRY cgGetMatrixParameterdr(CGparameter param, double *matrix); -CG_API void CGENTRY cgGetMatrixParameterfr(CGparameter param, float *matrix); -CG_API void CGENTRY cgGetMatrixParameteric(CGparameter param, int *matrix); -CG_API void CGENTRY cgGetMatrixParameterdc(CGparameter param, double *matrix); -CG_API void CGENTRY cgGetMatrixParameterfc(CGparameter param, float *matrix); -CG_API CGenum CGENTRY cgGetMatrixParameterOrder(CGparameter param); -CG_API CGparameter CGENTRY cgGetNamedSubParameter(CGparameter param, const char *name); -CG_API const char * CGENTRY cgGetTypeString(CGtype type); -CG_API CGtype CGENTRY cgGetType(const char *type_string); -CG_API CGtype CGENTRY cgGetNamedUserType(CGhandle handle, const char *name); -CG_API int CGENTRY cgGetNumUserTypes(CGhandle handle); -CG_API CGtype CGENTRY cgGetUserType(CGhandle handle, int index); -CG_API int CGENTRY cgGetNumParentTypes(CGtype type); -CG_API CGtype CGENTRY cgGetParentType(CGtype type, int index); -CG_API CGbool CGENTRY cgIsParentType(CGtype parent, CGtype child); -CG_API CGbool CGENTRY cgIsInterfaceType(CGtype type); -CG_API const char * CGENTRY cgGetResourceString(CGresource resource); -CG_API CGresource CGENTRY cgGetResource(const char *resource_string); -CG_API const char * CGENTRY cgGetEnumString(CGenum en); -CG_API CGenum CGENTRY cgGetEnum(const char *enum_string); -CG_API const char * CGENTRY cgGetProfileString(CGprofile profile); -CG_API CGprofile CGENTRY cgGetProfile(const char *profile_string); -CG_API int CGENTRY cgGetNumSupportedProfiles(void); -CG_API CGprofile CGENTRY cgGetSupportedProfile(int index); -CG_API CGbool CGENTRY cgIsProfileSupported(CGprofile profile); -CG_API CGbool CGENTRY cgGetProfileProperty(CGprofile profile, CGenum query); -CG_API const char * CGENTRY cgGetParameterClassString(CGparameterclass pc); -CG_API CGparameterclass CGENTRY cgGetParameterClassEnum(const char *pString); -CG_API const char * CGENTRY cgGetDomainString(CGdomain domain); -CG_API CGdomain CGENTRY cgGetDomain(const char *domain_string); -CG_API CGdomain CGENTRY cgGetProgramDomain(CGprogram program); -CG_API CGerror CGENTRY cgGetError(void); -CG_API CGerror CGENTRY cgGetFirstError(void); -CG_API const char * CGENTRY cgGetErrorString(CGerror error); -CG_API const char * CGENTRY cgGetLastErrorString(CGerror *error); -CG_API void CGENTRY cgSetErrorCallback(CGerrorCallbackFunc func); -CG_API CGerrorCallbackFunc CGENTRY cgGetErrorCallback(void); -CG_API void CGENTRY cgSetErrorHandler(CGerrorHandlerFunc func, void *data); -CG_API CGerrorHandlerFunc CGENTRY cgGetErrorHandler(void **data); -CG_API const char * CGENTRY cgGetString(CGenum sname); -CG_API CGeffect CGENTRY cgCreateEffect(CGcontext context, const char *code, const char **args); -CG_API CGeffect CGENTRY cgCreateEffectFromFile(CGcontext context, const char *filename, const char **args); -CG_API CGeffect CGENTRY cgCopyEffect(CGeffect effect); -CG_API void CGENTRY cgDestroyEffect(CGeffect effect); -CG_API CGcontext CGENTRY cgGetEffectContext(CGeffect effect); -CG_API CGbool CGENTRY cgIsEffect(CGeffect effect); -CG_API CGeffect CGENTRY cgGetFirstEffect(CGcontext context); -CG_API CGeffect CGENTRY cgGetNextEffect(CGeffect effect); -CG_API CGprogram CGENTRY cgCreateProgramFromEffect(CGeffect effect, CGprofile profile, const char *entry, const char **args); -CG_API CGtechnique CGENTRY cgGetFirstTechnique(CGeffect effect); -CG_API CGtechnique CGENTRY cgGetNextTechnique(CGtechnique tech); -CG_API CGtechnique CGENTRY cgGetNamedTechnique(CGeffect effect, const char *name); -CG_API const char * CGENTRY cgGetTechniqueName(CGtechnique tech); -CG_API CGbool CGENTRY cgIsTechnique(CGtechnique tech); -CG_API CGbool CGENTRY cgValidateTechnique(CGtechnique tech); -CG_API CGbool CGENTRY cgIsTechniqueValidated(CGtechnique tech); -CG_API CGeffect CGENTRY cgGetTechniqueEffect(CGtechnique tech); -CG_API CGpass CGENTRY cgGetFirstPass(CGtechnique tech); -CG_API CGpass CGENTRY cgGetNamedPass(CGtechnique tech, const char *name); -CG_API CGpass CGENTRY cgGetNextPass(CGpass pass); -CG_API CGbool CGENTRY cgIsPass(CGpass pass); -CG_API const char * CGENTRY cgGetPassName(CGpass pass); -CG_API CGtechnique CGENTRY cgGetPassTechnique(CGpass pass); -CG_API CGprogram CGENTRY cgGetPassProgram(CGpass pass, CGdomain domain); -CG_API void CGENTRY cgSetPassState(CGpass pass); -CG_API void CGENTRY cgResetPassState(CGpass pass); -CG_API CGstateassignment CGENTRY cgGetFirstStateAssignment(CGpass pass); -CG_API CGstateassignment CGENTRY cgGetNamedStateAssignment(CGpass pass, const char *name); -CG_API CGstateassignment CGENTRY cgGetNextStateAssignment(CGstateassignment sa); -CG_API CGbool CGENTRY cgIsStateAssignment(CGstateassignment sa); -CG_API CGbool CGENTRY cgCallStateSetCallback(CGstateassignment sa); -CG_API CGbool CGENTRY cgCallStateValidateCallback(CGstateassignment sa); -CG_API CGbool CGENTRY cgCallStateResetCallback(CGstateassignment sa); -CG_API CGpass CGENTRY cgGetStateAssignmentPass(CGstateassignment sa); -CG_API CGparameter CGENTRY cgGetSamplerStateAssignmentParameter(CGstateassignment sa); -CG_API const float * CGENTRY cgGetFloatStateAssignmentValues(CGstateassignment sa, int *nvalues); -CG_API const int * CGENTRY cgGetIntStateAssignmentValues(CGstateassignment sa, int *nvalues); -CG_API const CGbool * CGENTRY cgGetBoolStateAssignmentValues(CGstateassignment sa, int *nvalues); -CG_API const char * CGENTRY cgGetStringStateAssignmentValue(CGstateassignment sa); -CG_API CGprogram CGENTRY cgGetProgramStateAssignmentValue(CGstateassignment sa); -CG_API CGparameter CGENTRY cgGetTextureStateAssignmentValue(CGstateassignment sa); -CG_API CGparameter CGENTRY cgGetSamplerStateAssignmentValue(CGstateassignment sa); -CG_API int CGENTRY cgGetStateAssignmentIndex(CGstateassignment sa); -CG_API int CGENTRY cgGetNumDependentStateAssignmentParameters(CGstateassignment sa); -CG_API CGparameter CGENTRY cgGetDependentStateAssignmentParameter(CGstateassignment sa, int index); -CG_API int CGENTRY cgGetNumDependentProgramArrayStateAssignmentParameters(CGstateassignment sa); -CG_API CGparameter CGENTRY cgGetDependentProgramArrayStateAssignmentParameter(CGstateassignment sa, int index); -CG_API CGparameter CGENTRY cgGetConnectedStateAssignmentParameter(CGstateassignment sa); -CG_API CGstate CGENTRY cgGetStateAssignmentState(CGstateassignment sa); -CG_API CGstate CGENTRY cgGetSamplerStateAssignmentState(CGstateassignment sa); -CG_API CGstate CGENTRY cgCreateState(CGcontext context, const char *name, CGtype type); -CG_API CGstate CGENTRY cgCreateArrayState(CGcontext context, const char *name, CGtype type, int nelements); -CG_API void CGENTRY cgSetStateCallbacks(CGstate state, CGstatecallback set, CGstatecallback reset, CGstatecallback validate); -CG_API void CGENTRY cgSetStateLatestProfile(CGstate state, CGprofile profile); -CG_API CGstatecallback CGENTRY cgGetStateSetCallback(CGstate state); -CG_API CGstatecallback CGENTRY cgGetStateResetCallback(CGstate state); -CG_API CGstatecallback CGENTRY cgGetStateValidateCallback(CGstate state); -CG_API CGprofile CGENTRY cgGetStateLatestProfile(CGstate state); -CG_API CGcontext CGENTRY cgGetStateContext(CGstate state); -CG_API CGtype CGENTRY cgGetStateType(CGstate state); -CG_API const char * CGENTRY cgGetStateName(CGstate state); -CG_API CGstate CGENTRY cgGetNamedState(CGcontext context, const char *name); -CG_API CGstate CGENTRY cgGetFirstState(CGcontext context); -CG_API CGstate CGENTRY cgGetNextState(CGstate state); -CG_API CGbool CGENTRY cgIsState(CGstate state); -CG_API void CGENTRY cgAddStateEnumerant(CGstate state, const char *name, int value); -CG_API CGstate CGENTRY cgCreateSamplerState(CGcontext context, const char *name, CGtype type); -CG_API CGstate CGENTRY cgCreateArraySamplerState(CGcontext context, const char *name, CGtype type, int nelements); -CG_API CGstate CGENTRY cgGetNamedSamplerState(CGcontext context, const char *name); -CG_API CGstate CGENTRY cgGetFirstSamplerState(CGcontext context); -CG_API CGstateassignment CGENTRY cgGetFirstSamplerStateAssignment(CGparameter param); -CG_API CGstateassignment CGENTRY cgGetNamedSamplerStateAssignment(CGparameter param, const char *name); -CG_API void CGENTRY cgSetSamplerState(CGparameter param); -CG_API CGparameter CGENTRY cgGetNamedEffectParameter(CGeffect effect, const char *name); -CG_API CGparameter CGENTRY cgGetFirstLeafEffectParameter(CGeffect effect); -CG_API CGparameter CGENTRY cgGetFirstEffectParameter(CGeffect effect); -CG_API CGparameter CGENTRY cgGetEffectParameterBySemantic(CGeffect effect, const char *semantic); -CG_API CGannotation CGENTRY cgGetFirstTechniqueAnnotation(CGtechnique tech); -CG_API CGannotation CGENTRY cgGetFirstPassAnnotation(CGpass pass); -CG_API CGannotation CGENTRY cgGetFirstParameterAnnotation(CGparameter param); -CG_API CGannotation CGENTRY cgGetFirstProgramAnnotation(CGprogram program); -CG_API CGannotation CGENTRY cgGetFirstEffectAnnotation(CGeffect effect); -CG_API CGannotation CGENTRY cgGetNextAnnotation(CGannotation ann); -CG_API CGannotation CGENTRY cgGetNamedTechniqueAnnotation(CGtechnique tech, const char *name); -CG_API CGannotation CGENTRY cgGetNamedPassAnnotation(CGpass pass, const char *name); -CG_API CGannotation CGENTRY cgGetNamedParameterAnnotation(CGparameter param, const char *name); -CG_API CGannotation CGENTRY cgGetNamedProgramAnnotation(CGprogram program, const char *name); -CG_API CGannotation CGENTRY cgGetNamedEffectAnnotation(CGeffect effect, const char *name); -CG_API CGbool CGENTRY cgIsAnnotation(CGannotation ann); -CG_API const char * CGENTRY cgGetAnnotationName(CGannotation ann); -CG_API CGtype CGENTRY cgGetAnnotationType(CGannotation ann); -CG_API const float * CGENTRY cgGetFloatAnnotationValues(CGannotation ann, int *nvalues); -CG_API const int * CGENTRY cgGetIntAnnotationValues(CGannotation ann, int *nvalues); -CG_API const char * CGENTRY cgGetStringAnnotationValue(CGannotation ann); -CG_API const char * const * CGENTRY cgGetStringAnnotationValues(CGannotation ann, int *nvalues); -CG_API const CGbool * CGENTRY cgGetBoolAnnotationValues(CGannotation ann, int *nvalues); -CG_API const int * CGENTRY cgGetBooleanAnnotationValues(CGannotation ann, int *nvalues); -CG_API int CGENTRY cgGetNumDependentAnnotationParameters(CGannotation ann); -CG_API CGparameter CGENTRY cgGetDependentAnnotationParameter(CGannotation ann, int index); -CG_API void CGENTRY cgEvaluateProgram(CGprogram program, float *buf, int ncomps, int nx, int ny, int nz); -CG_API CGbool CGENTRY cgSetEffectName(CGeffect effect, const char *name); -CG_API const char * CGENTRY cgGetEffectName(CGeffect effect); -CG_API CGeffect CGENTRY cgGetNamedEffect(CGcontext context, const char *name); -CG_API CGparameter CGENTRY cgCreateEffectParameter(CGeffect effect, const char *name, CGtype type); -CG_API CGtechnique CGENTRY cgCreateTechnique(CGeffect effect, const char *name); -CG_API CGparameter CGENTRY cgCreateEffectParameterArray(CGeffect effect, const char *name, CGtype type, int length); -CG_API CGparameter CGENTRY cgCreateEffectParameterMultiDimArray(CGeffect effect, const char *name, CGtype type, int dim, const int *lengths); -CG_API CGpass CGENTRY cgCreatePass(CGtechnique tech, const char *name); -CG_API CGstateassignment CGENTRY cgCreateStateAssignment(CGpass pass, CGstate state); -CG_API CGstateassignment CGENTRY cgCreateStateAssignmentIndex(CGpass pass, CGstate state, int index); -CG_API CGstateassignment CGENTRY cgCreateSamplerStateAssignment(CGparameter param, CGstate state); -CG_API CGbool CGENTRY cgSetFloatStateAssignment(CGstateassignment sa, float value); -CG_API CGbool CGENTRY cgSetIntStateAssignment(CGstateassignment sa, int value); -CG_API CGbool CGENTRY cgSetBoolStateAssignment(CGstateassignment sa, CGbool value); -CG_API CGbool CGENTRY cgSetStringStateAssignment(CGstateassignment sa, const char *value); -CG_API CGbool CGENTRY cgSetProgramStateAssignment(CGstateassignment sa, CGprogram program); -CG_API CGbool CGENTRY cgSetSamplerStateAssignment(CGstateassignment sa, CGparameter param); -CG_API CGbool CGENTRY cgSetTextureStateAssignment(CGstateassignment sa, CGparameter param); -CG_API CGbool CGENTRY cgSetFloatArrayStateAssignment(CGstateassignment sa, const float *vals); -CG_API CGbool CGENTRY cgSetIntArrayStateAssignment(CGstateassignment sa, const int *vals); -CG_API CGbool CGENTRY cgSetBoolArrayStateAssignment(CGstateassignment sa, const CGbool *vals); -CG_API CGannotation CGENTRY cgCreateTechniqueAnnotation(CGtechnique tech, const char *name, CGtype type); -CG_API CGannotation CGENTRY cgCreatePassAnnotation(CGpass pass, const char *name, CGtype type); -CG_API CGannotation CGENTRY cgCreateParameterAnnotation(CGparameter param, const char *name, CGtype type); -CG_API CGannotation CGENTRY cgCreateProgramAnnotation(CGprogram program, const char *name, CGtype type); -CG_API CGannotation CGENTRY cgCreateEffectAnnotation(CGeffect effect, const char *name, CGtype type); -CG_API CGbool CGENTRY cgSetIntAnnotation(CGannotation ann, int value); -CG_API CGbool CGENTRY cgSetFloatAnnotation(CGannotation ann, float value); -CG_API CGbool CGENTRY cgSetBoolAnnotation(CGannotation ann, CGbool value); -CG_API CGbool CGENTRY cgSetStringAnnotation(CGannotation ann, const char *value); -CG_API int CGENTRY cgGetNumStateEnumerants(CGstate state); -CG_API const char * CGENTRY cgGetStateEnumerant(CGstate state, int index, int *value); -CG_API const char * CGENTRY cgGetStateEnumerantName(CGstate state, int value); -CG_API int CGENTRY cgGetStateEnumerantValue(CGstate state, const char *name); -CG_API CGeffect CGENTRY cgGetParameterEffect(CGparameter param); -CG_API CGparameterclass CGENTRY cgGetTypeClass(CGtype type); -CG_API CGtype CGENTRY cgGetTypeBase(CGtype type); -CG_API CGbool CGENTRY cgGetTypeSizes(CGtype type, int *nrows, int *ncols); -CG_API void CGENTRY cgGetMatrixSize(CGtype type, int *nrows, int *ncols); -CG_API int CGENTRY cgGetNumProgramDomains(CGprogram program); -CG_API CGdomain CGENTRY cgGetProfileDomain(CGprofile profile); -CG_API CGprofile CGENTRY cgGetProfileSibling(CGprofile profile, CGdomain domain); -CG_API CGprogram CGENTRY cgCombinePrograms(int n, const CGprogram *exeList); -CG_API CGprogram CGENTRY cgCombinePrograms2(const CGprogram exe1, const CGprogram exe2); -CG_API CGprogram CGENTRY cgCombinePrograms3(const CGprogram exe1, const CGprogram exe2, const CGprogram exe3); -CG_API CGprogram CGENTRY cgCombinePrograms4(const CGprogram exe1, const CGprogram exe2, const CGprogram exe3, const CGprogram exe4); -CG_API CGprogram CGENTRY cgCombinePrograms5(const CGprogram exe1, const CGprogram exe2, const CGprogram exe3, const CGprogram exe4, const CGprogram exe5); -CG_API CGprofile CGENTRY cgGetProgramDomainProfile(CGprogram program, int index); -CG_API CGprogram CGENTRY cgGetProgramDomainProgram(CGprogram program, int index); -CG_API CGobj CGENTRY cgCreateObj(CGcontext context, CGenum program_type, const char *source, CGprofile profile, const char **args); -CG_API CGobj CGENTRY cgCreateObjFromFile(CGcontext context, CGenum program_type, const char *source_file, CGprofile profile, const char **args); -CG_API void CGENTRY cgDestroyObj(CGobj obj); -CG_API long CGENTRY cgGetParameterResourceSize(CGparameter param); -CG_API CGtype CGENTRY cgGetParameterResourceType(CGparameter param); -CG_API const char * CGENTRY cgGetParameterResourceName(CGparameter param); -CG_API int CGENTRY cgGetParameterBufferIndex(CGparameter param); -CG_API int CGENTRY cgGetParameterBufferOffset(CGparameter param); -CG_API CGbuffer CGENTRY cgCreateBuffer(CGcontext context, int size, const void *data, CGbufferusage bufferUsage); -CG_API CGbool CGENTRY cgIsBuffer(CGbuffer buffer); -CG_API void CGENTRY cgSetBufferData(CGbuffer buffer, int size, const void *data); -CG_API void CGENTRY cgSetBufferSubData(CGbuffer buffer, int offset, int size, const void *data); -CG_API void CGENTRY cgSetProgramBuffer(CGprogram program, int bufferIndex, CGbuffer buffer); -CG_API void CGENTRY cgSetUniformBufferParameter(CGparameter param, CGbuffer buffer); -CG_API void * CGENTRY cgMapBuffer(CGbuffer buffer, CGbufferaccess access); -CG_API void CGENTRY cgUnmapBuffer(CGbuffer buffer); -CG_API void CGENTRY cgDestroyBuffer(CGbuffer buffer); -CG_API CGbuffer CGENTRY cgGetProgramBuffer(CGprogram program, int bufferIndex); -CG_API CGbuffer CGENTRY cgGetUniformBufferParameter(CGparameter param); -CG_API int CGENTRY cgGetBufferSize(CGbuffer buffer); -CG_API int CGENTRY cgGetProgramBufferMaxSize(CGprofile profile); -CG_API int CGENTRY cgGetProgramBufferMaxIndex(CGprofile profile); -CG_API CGbuffer CGENTRY cgGetEffectParameterBuffer(CGparameter param); -CG_API void CGENTRY cgSetEffectParameterBuffer(CGparameter param, CGbuffer buffer); - -#endif - -#ifdef __cplusplus -} -#endif - -#ifdef CG_APIENTRY_DEFINED -# undef CG_APIENTRY_DEFINED -# undef APIENTRY -#endif - -#ifdef CG_WINGDIAPI_DEFINED -# undef CG_WINGDIAPI_DEFINED -# undef WINGDIAPI -#endif - -#endif diff --git a/cg/all/include/Cg/cgD3D10.h b/cg/all/include/Cg/cgD3D10.h deleted file mode 100644 index d0072ac..0000000 --- a/cg/all/include/Cg/cgD3D10.h +++ /dev/null @@ -1,127 +0,0 @@ -/* - * - * Copyright (c) 2002-2012, NVIDIA Corporation. - * - * - * - * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration - * of your agreement to the following terms, and your use, installation, - * modification or redistribution of this NVIDIA software constitutes - * acceptance of these terms. If you do not agree with these terms, please do - * not use, install, modify or redistribute this NVIDIA software. - * - * - * - * In consideration of your agreement to abide by the following terms, and - * subject to these terms, NVIDIA grants you a personal, non-exclusive license, - * under NVIDIA's copyrights in this original NVIDIA software (the "NVIDIA - * Software"), to use, reproduce, modify and redistribute the NVIDIA - * Software, with or without modifications, in source and/or binary forms; - * provided that if you redistribute the NVIDIA Software, you must retain the - * copyright notice of NVIDIA, this notice and the following text and - * disclaimers in all such redistributions of the NVIDIA Software. Neither the - * name, trademarks, service marks nor logos of NVIDIA Corporation may be used - * to endorse or promote products derived from the NVIDIA Software without - * specific prior written permission from NVIDIA. Except as expressly stated - * in this notice, no other rights or licenses express or implied, are granted - * by NVIDIA herein, including but not limited to any patent rights that may be - * infringed by your derivative works or by other works in which the NVIDIA - * Software may be incorporated. No hardware is licensed hereunder. - * - * - * - * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT - * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING - * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION - * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. - * - * - * - * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, - * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST - * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, - * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, - * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING - * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED - * OF THE POSSIBILITY OF SUCH DAMAGE. - * - */ - -#ifndef __CGD3D10_H__ -#define __CGD3D10_H__ - -#ifdef _WIN32 - -#pragma once - -#include -#include - -#include "Cg/cg.h" - -/* Set up for either Win32 import/export/lib. */ - -#ifdef CGD3D10DLL_EXPORTS -# define CGD3D10DLL_API __declspec(dllexport) -#elif defined(CG_LIB) -# define CGD3D10DLL_API -#else -# define CGD3D10DLL_API __declspec(dllimport) -#endif - -#ifndef CGD3D10ENTRY -# ifdef _WIN32 -# define CGD3D10ENTRY __cdecl -# else -# define CGD3D10ENTRY -# endif -#endif - -#ifdef __cplusplus -extern "C" -{ -#endif - -#ifndef CGD3D10_EXPLICIT - -CGD3D10DLL_API ID3D10Device * CGD3D10ENTRY cgD3D10GetDevice(CGcontext Context); -CGD3D10DLL_API HRESULT CGD3D10ENTRY cgD3D10SetDevice(CGcontext Context, ID3D10Device *pDevice); -CGD3D10DLL_API void CGD3D10ENTRY cgD3D10SetTextureParameter(CGparameter Parameter, ID3D10Resource *pTexture); -CGD3D10DLL_API void CGD3D10ENTRY cgD3D10SetSamplerStateParameter(CGparameter Parameter, ID3D10SamplerState *pSamplerState); -CGD3D10DLL_API void CGD3D10ENTRY cgD3D10SetTextureSamplerStateParameter(CGparameter Parameter, ID3D10Resource *pTexture, ID3D10SamplerState *pSamplerState); -CGD3D10DLL_API HRESULT CGD3D10ENTRY cgD3D10LoadProgram(CGprogram Program, UINT Flags); -CGD3D10DLL_API ID3D10Blob * CGD3D10ENTRY cgD3D10GetCompiledProgram(CGprogram Program); -CGD3D10DLL_API ID3D10Blob * CGD3D10ENTRY cgD3D10GetProgramErrors(CGprogram Program); -CGD3D10DLL_API CGbool CGD3D10ENTRY cgD3D10IsProgramLoaded(CGprogram Program); -CGD3D10DLL_API HRESULT CGD3D10ENTRY cgD3D10BindProgram(CGprogram Program); -CGD3D10DLL_API void CGD3D10ENTRY cgD3D10UnloadProgram(CGprogram Program); -CGD3D10DLL_API void CGD3D10ENTRY cgD3D10UnbindProgram(CGprogram Program); -CGD3D10DLL_API ID3D10Buffer * CGD3D10ENTRY cgD3D10GetBufferByIndex(CGprogram Program, UINT Index); -CGD3D10DLL_API void CGD3D10ENTRY cgD3D10RegisterStates(CGcontext Context); -CGD3D10DLL_API void CGD3D10ENTRY cgD3D10SetManageTextureParameters(CGcontext Context, CGbool Flag); -CGD3D10DLL_API CGbool CGD3D10ENTRY cgD3D10GetManageTextureParameters(CGcontext Context); -CGD3D10DLL_API ID3D10Blob * CGD3D10ENTRY cgD3D10GetIASignatureByPass(CGpass Pass); -CGD3D10DLL_API CGprofile CGD3D10ENTRY cgD3D10GetLatestVertexProfile(void); -CGD3D10DLL_API CGprofile CGD3D10ENTRY cgD3D10GetLatestGeometryProfile(void); -CGD3D10DLL_API CGprofile CGD3D10ENTRY cgD3D10GetLatestPixelProfile(void); -CGD3D10DLL_API CGbool CGD3D10ENTRY cgD3D10IsProfileSupported(CGprofile Profile); -CGD3D10DLL_API DWORD CGD3D10ENTRY cgD3D10TypeToSize(CGtype Type); -CGD3D10DLL_API HRESULT CGD3D10ENTRY cgD3D10GetLastError(void); -CGD3D10DLL_API const char ** CGD3D10ENTRY cgD3D10GetOptimalOptions(CGprofile Profile); -CGD3D10DLL_API const char * CGD3D10ENTRY cgD3D10TranslateCGerror(CGerror Error); -CGD3D10DLL_API const char * CGD3D10ENTRY cgD3D10TranslateHRESULT(HRESULT hr); -CGD3D10DLL_API CGbuffer CGD3D10ENTRY cgD3D10CreateBuffer(CGcontext Context, int size, const void *data, D3D10_USAGE bufferUsage); -CGD3D10DLL_API CGbuffer CGD3D10ENTRY cgD3D10CreateBufferFromObject(CGcontext Context, ID3D10Buffer *obj, CGbool manageObject); -CGD3D10DLL_API ID3D10Buffer * CGD3D10ENTRY cgD3D10GetBufferObject(CGbuffer buffer); - -#endif /* CGD3D10_EXPLICIT */ - -#ifdef __cplusplus -} -#endif - -#endif /* _WIN32 */ - -#endif diff --git a/cg/all/include/Cg/cgD3D11.h b/cg/all/include/Cg/cgD3D11.h deleted file mode 100644 index 588143c..0000000 --- a/cg/all/include/Cg/cgD3D11.h +++ /dev/null @@ -1,129 +0,0 @@ -/* - * - * Copyright (c) 2002-2012, NVIDIA Corporation. - * - * - * - * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration - * of your agreement to the following terms, and your use, installation, - * modification or redistribution of this NVIDIA software constitutes - * acceptance of these terms. If you do not agree with these terms, please do - * not use, install, modify or redistribute this NVIDIA software. - * - * - * - * In consideration of your agreement to abide by the following terms, and - * subject to these terms, NVIDIA grants you a personal, non-exclusive license, - * under NVIDIA's copyrights in this original NVIDIA software (the "NVIDIA - * Software"), to use, reproduce, modify and redistribute the NVIDIA - * Software, with or without modifications, in source and/or binary forms; - * provided that if you redistribute the NVIDIA Software, you must retain the - * copyright notice of NVIDIA, this notice and the following text and - * disclaimers in all such redistributions of the NVIDIA Software. Neither the - * name, trademarks, service marks nor logos of NVIDIA Corporation may be used - * to endorse or promote products derived from the NVIDIA Software without - * specific prior written permission from NVIDIA. Except as expressly stated - * in this notice, no other rights or licenses express or implied, are granted - * by NVIDIA herein, including but not limited to any patent rights that may be - * infringed by your derivative works or by other works in which the NVIDIA - * Software may be incorporated. No hardware is licensed hereunder. - * - * - * - * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT - * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING - * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION - * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. - * - * - * - * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, - * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST - * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, - * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, - * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING - * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED - * OF THE POSSIBILITY OF SUCH DAMAGE. - * - */ - -#ifndef __CGD3D11_H__ -#define __CGD3D11_H__ - -#ifdef _WIN32 - -#pragma once - -#include -#include - -#include "Cg/cg.h" - -/* Set up for either Win32 import/export/lib. */ - -#ifdef CGD3D11DLL_EXPORTS -# define CGD3D11DLL_API __declspec(dllexport) -#elif defined(CG_LIB) -# define CGD3D11DLL_API -#else -# define CGD3D11DLL_API __declspec(dllimport) -#endif - -#ifndef CGD3D11ENTRY -# ifdef _WIN32 -# define CGD3D11ENTRY __cdecl -# else -# define CGD3D11ENTRY -# endif -#endif - -#ifdef __cplusplus -extern "C" -{ -#endif - -#ifndef CGD3D11_EXPLICIT - -CGD3D11DLL_API ID3D11Device * CGD3D11ENTRY cgD3D11GetDevice(CGcontext Context); -CGD3D11DLL_API HRESULT CGD3D11ENTRY cgD3D11SetDevice(CGcontext Context, ID3D11Device *pDevice); -CGD3D11DLL_API void CGD3D11ENTRY cgD3D11SetTextureParameter(CGparameter Parameter, ID3D11Resource *pTexture); -CGD3D11DLL_API void CGD3D11ENTRY cgD3D11SetSamplerStateParameter(CGparameter Parameter, ID3D11SamplerState *pSamplerState); -CGD3D11DLL_API void CGD3D11ENTRY cgD3D11SetTextureSamplerStateParameter(CGparameter Parameter, ID3D11Resource *pTexture, ID3D11SamplerState *pSamplerState); -CGD3D11DLL_API HRESULT CGD3D11ENTRY cgD3D11LoadProgram(CGprogram Program, UINT Flags); -CGD3D11DLL_API ID3D10Blob * CGD3D11ENTRY cgD3D11GetCompiledProgram(CGprogram Program); -CGD3D11DLL_API ID3D10Blob * CGD3D11ENTRY cgD3D11GetProgramErrors(CGprogram Program); -CGD3D11DLL_API CGbool CGD3D11ENTRY cgD3D11IsProgramLoaded(CGprogram Program); -CGD3D11DLL_API HRESULT CGD3D11ENTRY cgD3D11BindProgram(CGprogram Program); -CGD3D11DLL_API void CGD3D11ENTRY cgD3D11UnloadProgram(CGprogram Program); -CGD3D11DLL_API ID3D11Buffer * CGD3D11ENTRY cgD3D11GetBufferByIndex(CGprogram Program, UINT Index); -CGD3D11DLL_API void CGD3D11ENTRY cgD3D11RegisterStates(CGcontext Context); -CGD3D11DLL_API void CGD3D11ENTRY cgD3D11SetManageTextureParameters(CGcontext Context, CGbool Flag); -CGD3D11DLL_API CGbool CGD3D11ENTRY cgD3D11GetManageTextureParameters(CGcontext Context); -CGD3D11DLL_API ID3D10Blob * CGD3D11ENTRY cgD3D11GetIASignatureByPass(CGpass Pass); -CGD3D11DLL_API CGprofile CGD3D11ENTRY cgD3D11GetLatestVertexProfile(void); -CGD3D11DLL_API CGprofile CGD3D11ENTRY cgD3D11GetLatestGeometryProfile(void); -CGD3D11DLL_API CGprofile CGD3D11ENTRY cgD3D11GetLatestPixelProfile(void); -CGD3D11DLL_API CGprofile CGD3D11ENTRY cgD3D11GetLatestHullProfile(void); -CGD3D11DLL_API CGprofile CGD3D11ENTRY cgD3D11GetLatestDomainProfile(void); -CGD3D11DLL_API CGbool CGD3D11ENTRY cgD3D11IsProfileSupported(CGprofile Profile); -CGD3D11DLL_API DWORD CGD3D11ENTRY cgD3D11TypeToSize(CGtype Type); -CGD3D11DLL_API HRESULT CGD3D11ENTRY cgD3D11GetLastError(void); -CGD3D11DLL_API const char ** CGD3D11ENTRY cgD3D11GetOptimalOptions(CGprofile Profile); -CGD3D11DLL_API const char * CGD3D11ENTRY cgD3D11TranslateCGerror(CGerror Error); -CGD3D11DLL_API const char * CGD3D11ENTRY cgD3D11TranslateHRESULT(HRESULT hr); -CGD3D11DLL_API void CGD3D11ENTRY cgD3D11UnbindProgram(CGprogram Program); -CGD3D11DLL_API CGbuffer CGD3D11ENTRY cgD3D11CreateBuffer(CGcontext Context, int size, const void *data, D3D11_USAGE bufferUsage); -CGD3D11DLL_API CGbuffer CGD3D11ENTRY cgD3D11CreateBufferFromObject(CGcontext Context, ID3D11Buffer *obj, CGbool manageObject); -CGD3D11DLL_API ID3D11Buffer * CGD3D11ENTRY cgD3D11GetBufferObject(CGbuffer buffer); - -#endif /* CGD3D11_EXPLICIT */ - -#ifdef __cplusplus -} -#endif - -#endif /* _WIN32 */ - -#endif diff --git a/cg/all/include/Cg/cgD3D9.h b/cg/all/include/Cg/cgD3D9.h deleted file mode 100644 index 29c118a..0000000 --- a/cg/all/include/Cg/cgD3D9.h +++ /dev/null @@ -1,161 +0,0 @@ -/* - * - * Copyright (c) 2002-2012, NVIDIA Corporation. - * - * - * - * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration - * of your agreement to the following terms, and your use, installation, - * modification or redistribution of this NVIDIA software constitutes - * acceptance of these terms. If you do not agree with these terms, please do - * not use, install, modify or redistribute this NVIDIA software. - * - * - * - * In consideration of your agreement to abide by the following terms, and - * subject to these terms, NVIDIA grants you a personal, non-exclusive license, - * under NVIDIA's copyrights in this original NVIDIA software (the "NVIDIA - * Software"), to use, reproduce, modify and redistribute the NVIDIA - * Software, with or without modifications, in source and/or binary forms; - * provided that if you redistribute the NVIDIA Software, you must retain the - * copyright notice of NVIDIA, this notice and the following text and - * disclaimers in all such redistributions of the NVIDIA Software. Neither the - * name, trademarks, service marks nor logos of NVIDIA Corporation may be used - * to endorse or promote products derived from the NVIDIA Software without - * specific prior written permission from NVIDIA. Except as expressly stated - * in this notice, no other rights or licenses express or implied, are granted - * by NVIDIA herein, including but not limited to any patent rights that may be - * infringed by your derivative works or by other works in which the NVIDIA - * Software may be incorporated. No hardware is licensed hereunder. - * - * - * - * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT - * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING - * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION - * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. - * - * - * - * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, - * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST - * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, - * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, - * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING - * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED - * OF THE POSSIBILITY OF SUCH DAMAGE. - * - */ - -#ifndef CGD3D9_INCLUDED -#define CGD3D9_INCLUDED - -#ifdef _WIN32 - -#pragma once - -#include "cg.h" - -#include -#include -#include - -/* Set up for either Win32 import/export/lib. */ - -#ifdef CGD3D9DLL_EXPORTS -# define CGD3D9DLL_API __declspec(dllexport) -#elif defined(CG_LIB) -# define CGD3D9DLL_API -#else -# define CGD3D9DLL_API __declspec(dllimport) -#endif - -#ifndef CGD3D9ENTRY -# ifdef _WIN32 -# define CGD3D9ENTRY __cdecl -# else -# define CGD3D9ENTRY -# endif -#endif - -enum cgD3D9Errors -{ - cgD3D9Failed = 1000, - cgD3D9DebugTrace = 1001 -}; - -/*--------------------------------------------------------------------------- -// HRESULTs specific to cgD3D9. When the CGerror is set to cgD3D9Failed -// cgD3D9GetLastError will return an HRESULT that could be one these. -// Use cgD3D9TranslateHRESULT() to translate these errors into strings. ----------------------------------------------------------------------------*/ - -static const HRESULT CGD3D9ERR_NOTLOADED = MAKE_HRESULT(1, 0x877, 1); -static const HRESULT CGD3D9ERR_NODEVICE = MAKE_HRESULT(1, 0x877, 2); -static const HRESULT CGD3D9ERR_NOTSAMPLER = MAKE_HRESULT(1, 0x877, 3); -static const HRESULT CGD3D9ERR_INVALIDPROFILE = MAKE_HRESULT(1, 0x877, 4); -static const HRESULT CGD3D9ERR_NULLVALUE = MAKE_HRESULT(1, 0x877, 5); -static const HRESULT CGD3D9ERR_OUTOFRANGE = MAKE_HRESULT(1, 0x877, 6); -static const HRESULT CGD3D9ERR_NOTUNIFORM = MAKE_HRESULT(1, 0x877, 7); -static const HRESULT CGD3D9ERR_NOTMATRIX = MAKE_HRESULT(1, 0x877, 8); -static const HRESULT CGD3D9ERR_INVALIDPARAM = MAKE_HRESULT(1, 0x877, 9); - -/*--------------------------------------------------------------------------- -// Other error return values ----------------------------------------------------------------------------*/ - -static const DWORD CGD3D9_INVALID_USAGE = 0xFF; - -#ifdef __cplusplus -extern "C" -{ -#endif - -#ifndef CGD3D9_EXPLICIT - -CGD3D9DLL_API DWORD CGD3D9ENTRY cgD3D9TypeToSize(CGtype type); -CGD3D9DLL_API BYTE CGD3D9ENTRY cgD3D9ResourceToDeclUsage(CGresource resource); -CGD3D9DLL_API CGbool CGD3D9ENTRY cgD3D9GetVertexDeclaration(CGprogram prog, D3DVERTEXELEMENT9 decl[MAXD3DDECLLENGTH]); -CGD3D9DLL_API CGbool CGD3D9ENTRY cgD3D9ValidateVertexDeclaration(CGprogram prog, const D3DVERTEXELEMENT9 *decl); -CGD3D9DLL_API IDirect3DDevice9 * CGD3D9ENTRY cgD3D9GetDevice(void); -CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9SetDevice(IDirect3DDevice9 *pDevice); -CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9LoadProgram(CGprogram prog, CGbool paramShadowing, DWORD assemFlags); -CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9UnloadProgram(CGprogram prog); -CGD3D9DLL_API CGbool CGD3D9ENTRY cgD3D9IsProgramLoaded(CGprogram prog); -CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9BindProgram(CGprogram prog); -CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9SetUniform(CGparameter param, const void *floats); -CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9SetUniformArray(CGparameter param, DWORD offset, DWORD numItems, const void *values); -CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9SetUniformMatrix(CGparameter param, const D3DMATRIX *matrix); -CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9SetUniformMatrixArray(CGparameter param, DWORD offset, DWORD numItems, const D3DMATRIX *matrices); -CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9SetTexture(CGparameter param, IDirect3DBaseTexture9 *tex); -CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9SetSamplerState(CGparameter param, D3DSAMPLERSTATETYPE type, DWORD value); -CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9SetTextureWrapMode(CGparameter param, DWORD value); -CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9EnableParameterShadowing(CGprogram prog, CGbool enable); -CGD3D9DLL_API CGbool CGD3D9ENTRY cgD3D9IsParameterShadowingEnabled(CGprogram prog); -CGD3D9DLL_API CGprofile CGD3D9ENTRY cgD3D9GetLatestVertexProfile(void); -CGD3D9DLL_API CGprofile CGD3D9ENTRY cgD3D9GetLatestPixelProfile(void); -CGD3D9DLL_API const char ** CGD3D9ENTRY cgD3D9GetOptimalOptions(CGprofile profile); -CGD3D9DLL_API CGbool CGD3D9ENTRY cgD3D9IsProfileSupported(CGprofile profile); -CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9GetLastError(void); -CGD3D9DLL_API const char * CGD3D9ENTRY cgD3D9TranslateCGerror(CGerror error); -CGD3D9DLL_API const char * CGD3D9ENTRY cgD3D9TranslateHRESULT(HRESULT hr); -CGD3D9DLL_API void CGD3D9ENTRY cgD3D9EnableDebugTracing(CGbool enable); -CGD3D9DLL_API void CGD3D9ENTRY cgD3D9RegisterStates(CGcontext ctx); -CGD3D9DLL_API void CGD3D9ENTRY cgD3D9SetManageTextureParameters(CGcontext ctx, CGbool flag); -CGD3D9DLL_API CGbool CGD3D9ENTRY cgD3D9GetManageTextureParameters(CGcontext ctx); -CGD3D9DLL_API IDirect3DBaseTexture9 * CGD3D9ENTRY cgD3D9GetTextureParameter(CGparameter param); -CGD3D9DLL_API void CGD3D9ENTRY cgD3D9SetTextureParameter(CGparameter param, IDirect3DBaseTexture9 *tex); -CGD3D9DLL_API void CGD3D9ENTRY cgD3D9UnloadAllPrograms(void); -CGD3D9DLL_API HRESULT CGD3D9ENTRY cgD3D9UnbindProgram(CGprogram prog); - -#endif /* CGD3D9_EXPLICIT */ - -#ifdef __cplusplus -} -#endif - -#endif /* _WIN32 */ - -#endif diff --git a/cg/all/include/Cg/cgGL.h b/cg/all/include/Cg/cgGL.h deleted file mode 100644 index a646df0..0000000 --- a/cg/all/include/Cg/cgGL.h +++ /dev/null @@ -1,263 +0,0 @@ -/* - * - * Copyright (c) 2002-2012, NVIDIA Corporation. - * - * - * - * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration - * of your agreement to the following terms, and your use, installation, - * modification or redistribution of this NVIDIA software constitutes - * acceptance of these terms. If you do not agree with these terms, please do - * not use, install, modify or redistribute this NVIDIA software. - * - * - * - * In consideration of your agreement to abide by the following terms, and - * subject to these terms, NVIDIA grants you a personal, non-exclusive license, - * under NVIDIA's copyrights in this original NVIDIA software (the "NVIDIA - * Software"), to use, reproduce, modify and redistribute the NVIDIA - * Software, with or without modifications, in source and/or binary forms; - * provided that if you redistribute the NVIDIA Software, you must retain the - * copyright notice of NVIDIA, this notice and the following text and - * disclaimers in all such redistributions of the NVIDIA Software. Neither the - * name, trademarks, service marks nor logos of NVIDIA Corporation may be used - * to endorse or promote products derived from the NVIDIA Software without - * specific prior written permission from NVIDIA. Except as expressly stated - * in this notice, no other rights or licenses express or implied, are granted - * by NVIDIA herein, including but not limited to any patent rights that may be - * infringed by your derivative works or by other works in which the NVIDIA - * Software may be incorporated. No hardware is licensed hereunder. - * - * - * - * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT - * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING - * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION - * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS. - * - * - * - * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, - * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST - * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, - * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, - * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING - * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED - * OF THE POSSIBILITY OF SUCH DAMAGE. - * - */ - -#ifndef _cggl_h -#define _cggl_h - -/*************************************************************************/ -/*** CGGL Run-Time Library API ***/ -/*************************************************************************/ - -#include - -#ifdef _WIN32 -# ifndef APIENTRY /* From Win32's */ -# define CGGL_APIENTRY_DEFINED -# if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) || defined(__LCC__) -# define APIENTRY __stdcall -# else -# define APIENTRY -# endif -# endif -# ifndef WINGDIAPI /* From Win32's and */ -# define CGGL_WINGDIAPI_DEFINED -# define WINGDIAPI __declspec(dllimport) -# endif -#endif /* _WIN32 */ - -/* Set up CGGL_API for Win32 dllexport or gcc visibility. */ - -#ifndef CGGL_API -# ifdef CGGL_EXPORTS -# ifdef _WIN32 -# define CGGL_API __declspec(dllexport) -# elif defined(__GNUC__) && __GNUC__>=4 -# define CGGL_API __attribute__ ((visibility("default"))) -# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) -# define CGGL_API __global -# else -# define CGGL_API -# endif -# else -# define CGGL_API -# endif -#endif - -#ifndef CGGLENTRY -# ifdef _WIN32 -# define CGGLENTRY __cdecl -# else -# define CGGLENTRY -# endif -#endif - -/* Use CGGL_NO_OPENGL to avoid including OpenGL headers. */ - -#ifndef CGGL_NO_OPENGL -# ifdef __APPLE__ -# include -# else -# include -# endif -#endif - -/*************************************************************************/ -/*** Data types and enumerants ***/ -/*************************************************************************/ - -typedef enum -{ - CG_GL_MATRIX_IDENTITY = 0, - CG_GL_MATRIX_TRANSPOSE = 1, - CG_GL_MATRIX_INVERSE = 2, - CG_GL_MATRIX_INVERSE_TRANSPOSE = 3, - CG_GL_MODELVIEW_MATRIX = 4, - CG_GL_PROJECTION_MATRIX = 5, - CG_GL_TEXTURE_MATRIX = 6, - CG_GL_MODELVIEW_PROJECTION_MATRIX = 7, - CG_GL_VERTEX = 8, - CG_GL_FRAGMENT = 9, - CG_GL_GEOMETRY = 10, - CG_GL_TESSELLATION_CONTROL = 11, - CG_GL_TESSELLATION_EVALUATION = 12 -} CGGLenum; - -typedef enum -{ - CG_GL_GLSL_DEFAULT = 0, - CG_GL_GLSL_100 = 1, - CG_GL_GLSL_110 = 2, - CG_GL_GLSL_120 = 3 -} CGGLglslversion; - -#ifdef __cplusplus -extern "C" -{ -#endif - -/*************************************************************************/ -/*** Functions ***/ -/*************************************************************************/ - -#ifndef CGGL_EXPLICIT - -CGGL_API CGbool CGGLENTRY cgGLIsProfileSupported(CGprofile profile); -CGGL_API void CGGLENTRY cgGLEnableProfile(CGprofile profile); -CGGL_API void CGGLENTRY cgGLDisableProfile(CGprofile profile); -CGGL_API CGprofile CGGLENTRY cgGLGetLatestProfile(CGGLenum profile_type); -CGGL_API void CGGLENTRY cgGLSetOptimalOptions(CGprofile profile); -CGGL_API char const ** CGGLENTRY cgGLGetOptimalOptions(CGprofile profile); -CGGL_API void CGGLENTRY cgGLLoadProgram(CGprogram program); -CGGL_API void CGGLENTRY cgGLUnloadProgram(CGprogram program); -CGGL_API CGbool CGGLENTRY cgGLIsProgramLoaded(CGprogram program); -CGGL_API void CGGLENTRY cgGLBindProgram(CGprogram program); -CGGL_API void CGGLENTRY cgGLUnbindProgram(CGprofile profile); -CGGL_API GLuint CGGLENTRY cgGLGetProgramID(CGprogram program); -CGGL_API void CGGLENTRY cgGLSetParameter1f(CGparameter param, float x); -CGGL_API void CGGLENTRY cgGLSetParameter2f(CGparameter param, float x, float y); -CGGL_API void CGGLENTRY cgGLSetParameter3f(CGparameter param, float x, float y, float z); -CGGL_API void CGGLENTRY cgGLSetParameter4f(CGparameter param, float x, float y, float z, float w); -CGGL_API void CGGLENTRY cgGLSetParameter1fv(CGparameter param, const float *v); -CGGL_API void CGGLENTRY cgGLSetParameter2fv(CGparameter param, const float *v); -CGGL_API void CGGLENTRY cgGLSetParameter3fv(CGparameter param, const float *v); -CGGL_API void CGGLENTRY cgGLSetParameter4fv(CGparameter param, const float *v); -CGGL_API void CGGLENTRY cgGLSetParameter1d(CGparameter param, double x); -CGGL_API void CGGLENTRY cgGLSetParameter2d(CGparameter param, double x, double y); -CGGL_API void CGGLENTRY cgGLSetParameter3d(CGparameter param, double x, double y, double z); -CGGL_API void CGGLENTRY cgGLSetParameter4d(CGparameter param, double x, double y, double z, double w); -CGGL_API void CGGLENTRY cgGLSetParameter1dv(CGparameter param, const double *v); -CGGL_API void CGGLENTRY cgGLSetParameter2dv(CGparameter param, const double *v); -CGGL_API void CGGLENTRY cgGLSetParameter3dv(CGparameter param, const double *v); -CGGL_API void CGGLENTRY cgGLSetParameter4dv(CGparameter param, const double *v); -CGGL_API void CGGLENTRY cgGLGetParameter1f(CGparameter param, float *v); -CGGL_API void CGGLENTRY cgGLGetParameter2f(CGparameter param, float *v); -CGGL_API void CGGLENTRY cgGLGetParameter3f(CGparameter param, float *v); -CGGL_API void CGGLENTRY cgGLGetParameter4f(CGparameter param, float *v); -CGGL_API void CGGLENTRY cgGLGetParameter1d(CGparameter param, double *v); -CGGL_API void CGGLENTRY cgGLGetParameter2d(CGparameter param, double *v); -CGGL_API void CGGLENTRY cgGLGetParameter3d(CGparameter param, double *v); -CGGL_API void CGGLENTRY cgGLGetParameter4d(CGparameter param, double *v); -CGGL_API void CGGLENTRY cgGLSetParameterArray1f(CGparameter param, long offset, long nelements, const float *v); -CGGL_API void CGGLENTRY cgGLSetParameterArray2f(CGparameter param, long offset, long nelements, const float *v); -CGGL_API void CGGLENTRY cgGLSetParameterArray3f(CGparameter param, long offset, long nelements, const float *v); -CGGL_API void CGGLENTRY cgGLSetParameterArray4f(CGparameter param, long offset, long nelements, const float *v); -CGGL_API void CGGLENTRY cgGLSetParameterArray1d(CGparameter param, long offset, long nelements, const double *v); -CGGL_API void CGGLENTRY cgGLSetParameterArray2d(CGparameter param, long offset, long nelements, const double *v); -CGGL_API void CGGLENTRY cgGLSetParameterArray3d(CGparameter param, long offset, long nelements, const double *v); -CGGL_API void CGGLENTRY cgGLSetParameterArray4d(CGparameter param, long offset, long nelements, const double *v); -CGGL_API void CGGLENTRY cgGLGetParameterArray1f(CGparameter param, long offset, long nelements, float *v); -CGGL_API void CGGLENTRY cgGLGetParameterArray2f(CGparameter param, long offset, long nelements, float *v); -CGGL_API void CGGLENTRY cgGLGetParameterArray3f(CGparameter param, long offset, long nelements, float *v); -CGGL_API void CGGLENTRY cgGLGetParameterArray4f(CGparameter param, long offset, long nelements, float *v); -CGGL_API void CGGLENTRY cgGLGetParameterArray1d(CGparameter param, long offset, long nelements, double *v); -CGGL_API void CGGLENTRY cgGLGetParameterArray2d(CGparameter param, long offset, long nelements, double *v); -CGGL_API void CGGLENTRY cgGLGetParameterArray3d(CGparameter param, long offset, long nelements, double *v); -CGGL_API void CGGLENTRY cgGLGetParameterArray4d(CGparameter param, long offset, long nelements, double *v); -CGGL_API void CGGLENTRY cgGLSetParameterPointer(CGparameter param, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); -CGGL_API void CGGLENTRY cgGLEnableClientState(CGparameter param); -CGGL_API void CGGLENTRY cgGLDisableClientState(CGparameter param); -CGGL_API void CGGLENTRY cgGLSetMatrixParameterdr(CGparameter param, const double *matrix); -CGGL_API void CGGLENTRY cgGLSetMatrixParameterfr(CGparameter param, const float *matrix); -CGGL_API void CGGLENTRY cgGLSetMatrixParameterdc(CGparameter param, const double *matrix); -CGGL_API void CGGLENTRY cgGLSetMatrixParameterfc(CGparameter param, const float *matrix); -CGGL_API void CGGLENTRY cgGLGetMatrixParameterdr(CGparameter param, double *matrix); -CGGL_API void CGGLENTRY cgGLGetMatrixParameterfr(CGparameter param, float *matrix); -CGGL_API void CGGLENTRY cgGLGetMatrixParameterdc(CGparameter param, double *matrix); -CGGL_API void CGGLENTRY cgGLGetMatrixParameterfc(CGparameter param, float *matrix); -CGGL_API void CGGLENTRY cgGLSetStateMatrixParameter(CGparameter param, CGGLenum matrix, CGGLenum transform); -CGGL_API void CGGLENTRY cgGLSetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, const float *matrices); -CGGL_API void CGGLENTRY cgGLSetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, const float *matrices); -CGGL_API void CGGLENTRY cgGLSetMatrixParameterArraydc(CGparameter param, long offset, long nelements, const double *matrices); -CGGL_API void CGGLENTRY cgGLSetMatrixParameterArraydr(CGparameter param, long offset, long nelements, const double *matrices); -CGGL_API void CGGLENTRY cgGLGetMatrixParameterArrayfc(CGparameter param, long offset, long nelements, float *matrices); -CGGL_API void CGGLENTRY cgGLGetMatrixParameterArrayfr(CGparameter param, long offset, long nelements, float *matrices); -CGGL_API void CGGLENTRY cgGLGetMatrixParameterArraydc(CGparameter param, long offset, long nelements, double *matrices); -CGGL_API void CGGLENTRY cgGLGetMatrixParameterArraydr(CGparameter param, long offset, long nelements, double *matrices); -CGGL_API void CGGLENTRY cgGLSetTextureParameter(CGparameter param, GLuint texobj); -CGGL_API GLuint CGGLENTRY cgGLGetTextureParameter(CGparameter param); -CGGL_API void CGGLENTRY cgGLEnableTextureParameter(CGparameter param); -CGGL_API void CGGLENTRY cgGLDisableTextureParameter(CGparameter param); -CGGL_API GLenum CGGLENTRY cgGLGetTextureEnum(CGparameter param); -CGGL_API void CGGLENTRY cgGLSetManageTextureParameters(CGcontext ctx, CGbool flag); -CGGL_API CGbool CGGLENTRY cgGLGetManageTextureParameters(CGcontext ctx); -CGGL_API void CGGLENTRY cgGLSetupSampler(CGparameter param, GLuint texobj); -CGGL_API void CGGLENTRY cgGLRegisterStates(CGcontext ctx); -CGGL_API void CGGLENTRY cgGLEnableProgramProfiles(CGprogram program); -CGGL_API void CGGLENTRY cgGLDisableProgramProfiles(CGprogram program); -CGGL_API void CGGLENTRY cgGLSetDebugMode(CGbool debug); -CGGL_API CGbuffer CGGLENTRY cgGLCreateBuffer(CGcontext context, int size, const void *data, GLenum bufferUsage); -CGGL_API GLuint CGGLENTRY cgGLGetBufferObject(CGbuffer buffer); -CGGL_API CGbuffer CGGLENTRY cgGLCreateBufferFromObject(CGcontext context, GLuint obj, CGbool manageObject); -CGGL_API void CGGLENTRY cgGLSetContextOptimalOptions(CGcontext context, CGprofile profile); -CGGL_API char const ** CGGLENTRY cgGLGetContextOptimalOptions(CGcontext context, CGprofile profile); -CGGL_API void CGGLENTRY cgGLSetContextGLSLVersion(CGcontext context, CGGLglslversion version); -CGGL_API CGGLglslversion CGGLENTRY cgGLGetContextGLSLVersion(CGcontext context); -CGGL_API const char * CGGLENTRY cgGLGetGLSLVersionString(CGGLglslversion version); -CGGL_API CGGLglslversion CGGLENTRY cgGLGetGLSLVersion(const char *version_string); -CGGL_API CGGLglslversion CGGLENTRY cgGLDetectGLSLVersion(void); - -#endif - -#ifdef __cplusplus -} -#endif - -#ifdef CGGL_APIENTRY_DEFINED -# undef CGGL_APIENTRY_DEFINED -# undef APIENTRY -#endif - -#ifdef CGGL_WINGDIAPI_DEFINED -# undef CGGL_WINGDIAPI_DEFINED -# undef WINGDIAPI -#endif - -#endif diff --git a/cg/all/lib/cg.lib b/cg/all/lib/cg.lib deleted file mode 100644 index 9721c01..0000000 Binary files a/cg/all/lib/cg.lib and /dev/null differ diff --git a/cg/all/lib/cgD3D10.lib b/cg/all/lib/cgD3D10.lib deleted file mode 100644 index 5167953..0000000 Binary files a/cg/all/lib/cgD3D10.lib and /dev/null differ diff --git a/cg/all/lib/cgD3D11.lib b/cg/all/lib/cgD3D11.lib deleted file mode 100644 index d6b8faf..0000000 Binary files a/cg/all/lib/cgD3D11.lib and /dev/null differ diff --git a/cg/all/lib/cgD3D9.lib b/cg/all/lib/cgD3D9.lib deleted file mode 100644 index 04cae59..0000000 Binary files a/cg/all/lib/cgD3D9.lib and /dev/null differ diff --git a/cg/all/lib/cgGL.lib b/cg/all/lib/cgGL.lib deleted file mode 100644 index 66ce20e..0000000 Binary files a/cg/all/lib/cgGL.lib and /dev/null differ diff --git a/cg/all/lib/glut32.lib b/cg/all/lib/glut32.lib deleted file mode 100644 index d276f7c..0000000 Binary files a/cg/all/lib/glut32.lib and /dev/null differ diff --git a/cg/all/lib/libCg.so b/cg/all/lib/libCg.so deleted file mode 100644 index 0dd04df..0000000 Binary files a/cg/all/lib/libCg.so and /dev/null differ diff --git a/cg/all/lib/libCgGL.so b/cg/all/lib/libCgGL.so deleted file mode 100644 index ca0ff03..0000000 Binary files a/cg/all/lib/libCgGL.so and /dev/null differ diff --git a/cg/all/lib64/cg.lib b/cg/all/lib64/cg.lib deleted file mode 100644 index 93f7279..0000000 Binary files a/cg/all/lib64/cg.lib and /dev/null differ diff --git a/cg/all/lib64/cgD3D10.lib b/cg/all/lib64/cgD3D10.lib deleted file mode 100644 index ec73f7f..0000000 Binary files a/cg/all/lib64/cgD3D10.lib and /dev/null differ diff --git a/cg/all/lib64/cgD3D11.lib b/cg/all/lib64/cgD3D11.lib deleted file mode 100644 index 85dda4d..0000000 Binary files a/cg/all/lib64/cgD3D11.lib and /dev/null differ diff --git a/cg/all/lib64/cgD3D9.lib b/cg/all/lib64/cgD3D9.lib deleted file mode 100644 index c95afc8..0000000 Binary files a/cg/all/lib64/cgD3D9.lib and /dev/null differ diff --git a/cg/all/lib64/cgGL.lib b/cg/all/lib64/cgGL.lib deleted file mode 100644 index 472c4ae..0000000 Binary files a/cg/all/lib64/cgGL.lib and /dev/null differ diff --git a/cg/all/lib64/glut32.lib b/cg/all/lib64/glut32.lib deleted file mode 100644 index be7cda2..0000000 Binary files a/cg/all/lib64/glut32.lib and /dev/null differ diff --git a/cg/all/lib64/libCg.so b/cg/all/lib64/libCg.so deleted file mode 100644 index e0f8cbe..0000000 Binary files a/cg/all/lib64/libCg.so and /dev/null differ diff --git a/cg/all/lib64/libCgGL.so b/cg/all/lib64/libCgGL.so deleted file mode 100644 index 44b8f94..0000000 Binary files a/cg/all/lib64/libCgGL.so and /dev/null differ diff --git a/cg/all/license.txt b/cg/all/license.txt deleted file mode 100644 index 1b95fe0..0000000 --- a/cg/all/license.txt +++ /dev/null @@ -1,138 +0,0 @@ -License For Customer Use of NVIDIA Software - -IMPORTANT NOTICE -- READ CAREFULLY: This License For Customer Use of -NVIDIA Software ("LICENSE") is the agreement which governs use of the -software of NVIDIA Corporation and its subsidiaries ("NVIDIA") downloadable -herefrom, including computer software and associated printed materials -("SOFTWARE"). By downloading, installing, copying, or otherwise using the -SOFTWARE, you agree to be bound by the terms of this LICENSE. If you do -not agree to the terms of this LICENSE, do not download the SOFTWARE. - -RECITALS - -Use of NVIDIA's products requires three elements: the SOFTWARE, the hardware -on a graphics controller board, and a personal computer. The SOFTWARE is -protected by copyright laws and international copyright treaties, as well as -other intellectual property laws and treaties. The SOFTWARE is not sold, and -instead is only licensed for use, strictly in accordance with this document. -The hardware is protected by various patents, and is sold, but this agreement -does not cover that sale, since it may not necessarily be sold as a package -with the SOFTWARE. This agreement sets forth the terms and conditions of the -SOFTWARE LICENSE only. - -1. DEFINITIONS - -1.1 Customer. Customer means the entity or individual that downloads the - SOFTWARE. - -2. GRANT OF LICENSE - -2.1 Rights and Limitations of Grant. NVIDIA hereby grants Customer the - following non-exclusive, worldwide, royalty-free, non-transferable right - to use the SOFTWARE, with the following limitations: - -2.1.1 Rights. Customer may use, reproduce, distribute, publicly display - and publicly perform the SOFTWARE. - -2.1.2 Limitations. - -No Reverse Engineering. Customer may not reverse engineer, decompile, or -disassemble the SOFTWARE, nor attempt in any other manner to obtain the -source code. - -No Modification. The SOFTWARE may be redistributed providing that distributed -Cg compiler and runtime binaries are unmodified, except for decompression and -compression. - -No Rental. Customer may not rent or lease the SOFTWARE to someone else. - -No Support. NVIDIA will not be responsible for providing maintenance and -support to Customer or any other end users for the Software distributed by -Customer or others. - -3. TERMINATION - -This LICENSE will automatically terminate if Customer fails to comply with -any of the terms and conditions hereof. In such event, Customer must destroy -all copies of the SOFTWARE and all of its component parts. - -4. COPYRIGHT - -All title and copyrights in and to the SOFTWARE (including but not limited to -all images, photographs, animations, video, audio, music, text, and other -information incorporated into the SOFTWARE), the accompanying printed -materials, and any copies of the SOFTWARE, are owned by NVIDIA, or its -suppliers. The SOFTWARE is protected by copyright laws and international -treaty provisions. Accordingly, Customer is required to treat the SOFTWARE -like any other copyrighted material. - -Customer agrees that the Software is proprietary information of NVIDIA and -that NVIDIA owns all right, title and interest therein. There are no implied -licenses under this License, and any rights not expressly granted are reserved -by NVIDIA. The Software is not sold, and instead is only licensed for use, -strictly in accordance with this License. All copies of the Software shall -contain NVIDIA's proprietary rights notices as provided therein. Customer -shall not remove or modify any such proprietary rights notices of NVIDIA. This -License will automatically terminate if Customer fails to comply with any of -the terms and conditions hereof. In such event, Customer must cease -reproducing, distributing, or otherwise using the Software and destroy all -copies thereof. - -5. APPLICABLE LAW - -This agreement shall be deemed to have been made in, and shall be construed -pursuant to, the laws of the State of Delaware. Any suit or controversy -arising hereunder shall be brought in the federal or state courts located in -Santa Clara County, California, and each party submits to the venue and -jurisdiction thereof. - -6. DISCLAIMER OF WARRANTIES AND LIMITATION ON LIABILITY - -6.1 No Warranties. TO THE MAXIMUM EXTENT PERMITTED BY - APPLICABLE LAW, THE SOFTWARE IS PROVIDED "AS IS" AND NVIDIA - AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS - OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED - WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR - PURPOSE AND NONINFRINGEMENT. - -6.2 No Liability for Consequential Damages. TO THE MAXIMUM - EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL - NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, - INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER - (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF - BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS - INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF - THE USE OF OR INABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA - HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. THESE - LIMITATIONS SHALL APPLY NOTWITHSTANDING ANY FAILURE OF - ESSENTIAL PURPOSE OF ANY LIMITED REMEDY. NVIDIA SHALL HAVE - NO CONTRACTUAL OBLIGATION TO INDEMNIFY CUSTOMER UNDER - THIS LICENSE. CUSTOMER AND/OR END-USERS OF THE SOFTWARE - DISTRIBUTED BY CUSTOMER ASSUME THE ENTIRE COST OF ANY - DAMAGE, LOSS, OR EXPENSE RESULTING FROM THEIR USE OR - EXPLOITATION OF THE SOFTWARE. - -7. MISCELLANEOUS - -The United Nations Convention on Contracts for the International Sale of -Goods is specifically disclaimed. This agreement is the final, complete -and exclusive agreement between the parties relating to the subject matter -hereof, and supersedes all prior or contemporaneous understandings and -agreements relating to such subject matter, whether oral or written. -Customer agrees that it will not ship, transfer or export the SOFTWARE -into any country, or use the SOFTWARE in any manner, prohibited by the -United States Bureau of Export Administration or any export laws, -restrictions or regulations. - -If any provision of this License is held to be invalid or unenforceable -for any reason, the remaining provisions will continue in full force -without being impaired or invalidated in any way. - -No term or provisions hereof shall be deemed waived, and no breach excused, -unless such waiver or consent is in writing and signed by the party claimed -to have waived or consented. The waiver by either party of a breach of any -provision of this License will not operate or be interpreted as a waiver of -any other or subsequent breach. - -This License may be changed only by mutual agreement in writing of the -authorized representatives of the parties.