from conan import ConanFile from conan.tools.files import ( get, collect_libs, apply_conandata_patches, export_conandata_patches, ) from conan.tools.cmake import CMakeToolchain, CMake, CMakeDeps, cmake_layout import os class CaelumConan(ConanFile): name = "ogre3d-caelum" license = "GNU Lesser General Public License v2.1" url = "https://github.com/RigsOfRods/Caelum/issues" description = "Library for rendering of dynamic and realistic skies" settings = "os", "compiler", "build_type", "arch" def export_sources(self): export_conandata_patches(self) def layout(self): cmake_layout(self) def requirements(self): self.requires("ogre3d/[13.x]@anotherfoxguy/stable") self.requires("libpng/1.6.38") def source(self): get(self, **self.conan_data["sources"][self.version], strip_root=True) def generate(self): tc = CMakeToolchain(self) tc.generate() deps = CMakeDeps(self) deps.generate() def _patch_sources(self): apply_conandata_patches(self) def build(self): self._patch_sources() cmake = CMake(self) cmake.configure() cmake.build() def package(self): cmake = CMake(self) cmake.install() def package_info(self): self.cpp_info.set_property("cmake_module_file_name", "Caelum") self.cpp_info.set_property("cmake_module_target_name", "Caelum::Caelum") self.cpp_info.set_property("cmake_file_name", "Caelum") self.cpp_info.set_property("cmake_target_name", "Caelum::Caelum") self.cpp_info.includedirs = ["include", "include/Caelum"] self.cpp_info.libs = collect_libs(self) def package_id(self): self.info.requires["ogre3d"].full_recipe_mode()