from conan import ConanFile from conan.tools.files import get, collect_libs from conan.tools.cmake import CMakeToolchain, CMake, cmake_layout class DiscordrpcConan(ConanFile): name = "discord-rpc" license = "MIT" author = "Edgar (Edgar@AnotherFoxGuy.com)" url = "https://github.com/AnotherFoxGuy/conan-discord-rpc" description = "This is a library for interfacing your game with a locally running Discord desktop client. It's known to work on Windows, macOS, and Linux." settings = "os", "compiler", "build_type", "arch" def layout(self): cmake_layout(self) def source(self): get(self, **self.conan_data["sources"][self.version], strip_root=True) def generate(self): tc = CMakeToolchain(self) tc.variables["BUILD_EXAMPLES"] = "OFF" tc.generate() def build(self): cmake = CMake(self) cmake.configure() cmake.build() def package(self): cmake = CMake(self) cmake.install() def package_info(self): self.cpp_info.libs = collect_libs(self)