Allow disabling inline SSE

Should make building on i686 without SSE feasible.

Fixes: https://gitlab.freedesktop.org/pulseaudio/webrtc-audio-processing/-/issues/5
This commit is contained in:
Arun Raghavan
2024-12-26 14:24:40 -05:00
parent c144c53039
commit fed81a77c9
9 changed files with 46 additions and 17 deletions

View File

@ -14,7 +14,7 @@
// Defines WEBRTC_ARCH_X86_FAMILY, used below.
#include "rtc_base/system/arch.h"
#if defined(WEBRTC_ARCH_X86_FAMILY)
#if defined(WEBRTC_ARCH_X86_FAMILY) && !defined(WAP_DISABLE_INLINE_SSE)
#include <emmintrin.h>
#endif
#include <algorithm>
@ -49,6 +49,7 @@ struct FftData {
RTC_DCHECK_EQ(kFftLengthBy2Plus1, power_spectrum.size());
switch (optimization) {
#if defined(WEBRTC_ARCH_X86_FAMILY)
#if !defined(WAP_DISABLE_INLINE_SSE)
case Aec3Optimization::kSse2: {
constexpr int kNumFourBinBands = kFftLengthBy2 / 4;
constexpr int kLimit = kNumFourBinBands * 4;
@ -63,6 +64,7 @@ struct FftData {
power_spectrum[kFftLengthBy2] = re[kFftLengthBy2] * re[kFftLengthBy2] +
im[kFftLengthBy2] * im[kFftLengthBy2];
} break;
#endif
case Aec3Optimization::kAvx2:
SpectrumAVX2(power_spectrum);
break;