/* * Copyright (c) 2020 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_AUDIO_PROCESSING_INCLUDE_AUDIO_FRAME_PROXIES_H_ #define MODULES_AUDIO_PROCESSING_INCLUDE_AUDIO_FRAME_PROXIES_H_ namespace webrtc { class AudioFrame; class AudioProcessing; // Processes a 10 ms |frame| of the primary audio stream using the provided // AudioProcessing object. On the client-side, this is the near-end (or // captured) audio. The |sample_rate_hz_|, |num_channels_|, and // |samples_per_channel_| members of |frame| must be valid. If changed from the // previous call to this function, it will trigger an initialization of the // provided AudioProcessing object. // The function returns any error codes passed from the AudioProcessing // ProcessStream method. int ProcessAudioFrame(AudioProcessing* ap, AudioFrame* frame); // Processes a 10 ms |frame| of the reverse direction audio stream using the // provided AudioProcessing object. The frame may be modified. On the // client-side, this is the far-end (or to be rendered) audio. The // |sample_rate_hz_|, |num_channels_|, and |samples_per_channel_| members of // |frame| must be valid. If changed from the previous call to this function, it // will trigger an initialization of the provided AudioProcessing object. // The function returns any error codes passed from the AudioProcessing // ProcessReverseStream method. int ProcessReverseAudioFrame(AudioProcessing* ap, AudioFrame* frame); } // namespace webrtc #endif // MODULES_AUDIO_PROCESSING_INCLUDE_AUDIO_FRAME_PROXIES_H_