Arun Raghavan b5c48b97f6 Bump to WebRTC M131 release
Ongoing fixes and improvements, transient suppressor is gone. Also,
dropping isac because it doesn't seem to be useful, and is just build
system deadweight now.

Upstream references:

  Version: 131.0.6778.200
  WebRTC: 79aff54b0fa9238ce3518dd9eaf9610cd6f22e82
  Chromium: 2a19506ad24af755f2a215a4c61f775393e0db42
2024-12-26 12:55:16 -05:00

466 lines
18 KiB
C++

/*
* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_processing/aec3/suppression_gain.h"
#include <math.h>
#include <stddef.h>
#include <algorithm>
#include <numeric>
#include "modules/audio_processing/aec3/dominant_nearend_detector.h"
#include "modules/audio_processing/aec3/moving_average.h"
#include "modules/audio_processing/aec3/subband_nearend_detector.h"
#include "modules/audio_processing/aec3/vector_math.h"
#include "modules/audio_processing/logging/apm_data_dumper.h"
#include "rtc_base/checks.h"
#include "system_wrappers/include/field_trial.h"
namespace webrtc {
namespace {
void LimitLowFrequencyGains(std::array<float, kFftLengthBy2Plus1>* gain) {
// Limit the low frequency gains to avoid the impact of the high-pass filter
// on the lower-frequency gain influencing the overall achieved gain.
(*gain)[0] = (*gain)[1] = std::min((*gain)[1], (*gain)[2]);
}
void LimitHighFrequencyGains(bool conservative_hf_suppression,
std::array<float, kFftLengthBy2Plus1>* gain) {
// Limit the high frequency gains to avoid echo leakage due to an imperfect
// filter.
constexpr size_t kFirstBandToLimit = (64 * 2000) / 8000;
const float min_upper_gain = (*gain)[kFirstBandToLimit];
std::for_each(
gain->begin() + kFirstBandToLimit + 1, gain->end(),
[min_upper_gain](float& a) { a = std::min(a, min_upper_gain); });
(*gain)[kFftLengthBy2] = (*gain)[kFftLengthBy2Minus1];
if (conservative_hf_suppression) {
// Limits the gain in the frequencies for which the adaptive filter has not
// converged.
// TODO(peah): Make adaptive to take the actual filter error into account.
constexpr size_t kUpperAccurateBandPlus1 = 29;
constexpr float oneByBandsInSum =
1 / static_cast<float>(kUpperAccurateBandPlus1 - 20);
const float hf_gain_bound =
std::accumulate(gain->begin() + 20,
gain->begin() + kUpperAccurateBandPlus1, 0.f) *
oneByBandsInSum;
std::for_each(
gain->begin() + kUpperAccurateBandPlus1, gain->end(),
[hf_gain_bound](float& a) { a = std::min(a, hf_gain_bound); });
}
}
// Scales the echo according to assessed audibility at the other end.
void WeightEchoForAudibility(const EchoCanceller3Config& config,
rtc::ArrayView<const float> echo,
rtc::ArrayView<float> weighted_echo) {
RTC_DCHECK_EQ(kFftLengthBy2Plus1, echo.size());
RTC_DCHECK_EQ(kFftLengthBy2Plus1, weighted_echo.size());
auto weigh = [](float threshold, float normalizer, size_t begin, size_t end,
rtc::ArrayView<const float> echo,
rtc::ArrayView<float> weighted_echo) {
for (size_t k = begin; k < end; ++k) {
if (echo[k] < threshold) {
float tmp = (threshold - echo[k]) * normalizer;
weighted_echo[k] = echo[k] * std::max(0.f, 1.f - tmp * tmp);
} else {
weighted_echo[k] = echo[k];
}
}
};
float threshold = config.echo_audibility.floor_power *
config.echo_audibility.audibility_threshold_lf;
float normalizer = 1.f / (threshold - config.echo_audibility.floor_power);
weigh(threshold, normalizer, 0, 3, echo, weighted_echo);
threshold = config.echo_audibility.floor_power *
config.echo_audibility.audibility_threshold_mf;
normalizer = 1.f / (threshold - config.echo_audibility.floor_power);
weigh(threshold, normalizer, 3, 7, echo, weighted_echo);
threshold = config.echo_audibility.floor_power *
config.echo_audibility.audibility_threshold_hf;
normalizer = 1.f / (threshold - config.echo_audibility.floor_power);
weigh(threshold, normalizer, 7, kFftLengthBy2Plus1, echo, weighted_echo);
}
} // namespace
std::atomic<int> SuppressionGain::instance_count_(0);
float SuppressionGain::UpperBandsGain(
rtc::ArrayView<const std::array<float, kFftLengthBy2Plus1>> echo_spectrum,
rtc::ArrayView<const std::array<float, kFftLengthBy2Plus1>>
comfort_noise_spectrum,
const std::optional<int>& narrow_peak_band,
bool saturated_echo,
const Block& render,
const std::array<float, kFftLengthBy2Plus1>& low_band_gain) const {
RTC_DCHECK_LT(0, render.NumBands());
if (render.NumBands() == 1) {
return 1.f;
}
const int num_render_channels = render.NumChannels();
if (narrow_peak_band &&
(*narrow_peak_band > static_cast<int>(kFftLengthBy2Plus1 - 10))) {
return 0.001f;
}
constexpr size_t kLowBandGainLimit = kFftLengthBy2 / 2;
const float gain_below_8_khz = *std::min_element(
low_band_gain.begin() + kLowBandGainLimit, low_band_gain.end());
// Always attenuate the upper bands when there is saturated echo.
if (saturated_echo) {
return std::min(0.001f, gain_below_8_khz);
}
// Compute the upper and lower band energies.
const auto sum_of_squares = [](float a, float b) { return a + b * b; };
float low_band_energy = 0.f;
for (int ch = 0; ch < num_render_channels; ++ch) {
const float channel_energy =
std::accumulate(render.begin(/*band=*/0, ch),
render.end(/*band=*/0, ch), 0.0f, sum_of_squares);
low_band_energy = std::max(low_band_energy, channel_energy);
}
float high_band_energy = 0.f;
for (int k = 1; k < render.NumBands(); ++k) {
for (int ch = 0; ch < num_render_channels; ++ch) {
const float energy = std::accumulate(
render.begin(k, ch), render.end(k, ch), 0.f, sum_of_squares);
high_band_energy = std::max(high_band_energy, energy);
}
}
// If there is more power in the lower frequencies than the upper frequencies,
// or if the power in upper frequencies is low, do not bound the gain in the
// upper bands.
float anti_howling_gain;
const float activation_threshold =
kBlockSize * config_.suppressor.high_bands_suppression
.anti_howling_activation_threshold;
if (high_band_energy < std::max(low_band_energy, activation_threshold)) {
anti_howling_gain = 1.f;
} else {
// In all other cases, bound the gain for upper frequencies.
RTC_DCHECK_LE(low_band_energy, high_band_energy);
RTC_DCHECK_NE(0.f, high_band_energy);
anti_howling_gain =
config_.suppressor.high_bands_suppression.anti_howling_gain *
sqrtf(low_band_energy / high_band_energy);
}
float gain_bound = 1.f;
if (!dominant_nearend_detector_->IsNearendState()) {
// Bound the upper gain during significant echo activity.
const auto& cfg = config_.suppressor.high_bands_suppression;
auto low_frequency_energy = [](rtc::ArrayView<const float> spectrum) {
RTC_DCHECK_LE(16, spectrum.size());
return std::accumulate(spectrum.begin() + 1, spectrum.begin() + 16, 0.f);
};
for (size_t ch = 0; ch < num_capture_channels_; ++ch) {
const float echo_sum = low_frequency_energy(echo_spectrum[ch]);
const float noise_sum = low_frequency_energy(comfort_noise_spectrum[ch]);
if (echo_sum > cfg.enr_threshold * noise_sum) {
gain_bound = cfg.max_gain_during_echo;
break;
}
}
}
// Choose the gain as the minimum of the lower and upper gains.
return std::min(std::min(gain_below_8_khz, anti_howling_gain), gain_bound);
}
// Computes the gain to reduce the echo to a non audible level.
void SuppressionGain::GainToNoAudibleEcho(
const std::array<float, kFftLengthBy2Plus1>& nearend,
const std::array<float, kFftLengthBy2Plus1>& echo,
const std::array<float, kFftLengthBy2Plus1>& masker,
std::array<float, kFftLengthBy2Plus1>* gain) const {
const auto& p = dominant_nearend_detector_->IsNearendState() ? nearend_params_
: normal_params_;
for (size_t k = 0; k < gain->size(); ++k) {
float enr = echo[k] / (nearend[k] + 1.f); // Echo-to-nearend ratio.
float emr = echo[k] / (masker[k] + 1.f); // Echo-to-masker (noise) ratio.
float g = 1.0f;
if (enr > p.enr_transparent_[k] && emr > p.emr_transparent_[k]) {
g = (p.enr_suppress_[k] - enr) /
(p.enr_suppress_[k] - p.enr_transparent_[k]);
g = std::max(g, p.emr_transparent_[k] / emr);
}
(*gain)[k] = g;
}
}
// Compute the minimum gain as the attenuating gain to put the signal just
// above the zero sample values.
void SuppressionGain::GetMinGain(
rtc::ArrayView<const float> weighted_residual_echo,
rtc::ArrayView<const float> last_nearend,
rtc::ArrayView<const float> last_echo,
bool low_noise_render,
bool saturated_echo,
rtc::ArrayView<float> min_gain) const {
if (!saturated_echo) {
const float min_echo_power =
low_noise_render ? config_.echo_audibility.low_render_limit
: config_.echo_audibility.normal_render_limit;
for (size_t k = 0; k < min_gain.size(); ++k) {
min_gain[k] = weighted_residual_echo[k] > 0.f
? min_echo_power / weighted_residual_echo[k]
: 1.f;
min_gain[k] = std::min(min_gain[k], 1.f);
}
if (!initial_state_ ||
config_.suppressor.lf_smoothing_during_initial_phase) {
const float& dec = dominant_nearend_detector_->IsNearendState()
? nearend_params_.max_dec_factor_lf
: normal_params_.max_dec_factor_lf;
for (int k = 0; k <= config_.suppressor.last_lf_smoothing_band; ++k) {
// Make sure the gains of the low frequencies do not decrease too
// quickly after strong nearend.
if (last_nearend[k] > last_echo[k] ||
k <= config_.suppressor.last_permanent_lf_smoothing_band) {
min_gain[k] = std::max(min_gain[k], last_gain_[k] * dec);
min_gain[k] = std::min(min_gain[k], 1.f);
}
}
}
} else {
std::fill(min_gain.begin(), min_gain.end(), 0.f);
}
}
// Compute the maximum gain by limiting the gain increase from the previous
// gain.
void SuppressionGain::GetMaxGain(rtc::ArrayView<float> max_gain) const {
const auto& inc = dominant_nearend_detector_->IsNearendState()
? nearend_params_.max_inc_factor
: normal_params_.max_inc_factor;
const auto& floor = config_.suppressor.floor_first_increase;
for (size_t k = 0; k < max_gain.size(); ++k) {
max_gain[k] = std::min(std::max(last_gain_[k] * inc, floor), 1.f);
}
}
void SuppressionGain::LowerBandGain(
bool low_noise_render,
const AecState& aec_state,
rtc::ArrayView<const std::array<float, kFftLengthBy2Plus1>>
suppressor_input,
rtc::ArrayView<const std::array<float, kFftLengthBy2Plus1>> residual_echo,
rtc::ArrayView<const std::array<float, kFftLengthBy2Plus1>> comfort_noise,
bool clock_drift,
std::array<float, kFftLengthBy2Plus1>* gain) {
gain->fill(1.f);
const bool saturated_echo = aec_state.SaturatedEcho();
std::array<float, kFftLengthBy2Plus1> max_gain;
GetMaxGain(max_gain);
for (size_t ch = 0; ch < num_capture_channels_; ++ch) {
std::array<float, kFftLengthBy2Plus1> G;
std::array<float, kFftLengthBy2Plus1> nearend;
nearend_smoothers_[ch].Average(suppressor_input[ch], nearend);
// Weight echo power in terms of audibility.
std::array<float, kFftLengthBy2Plus1> weighted_residual_echo;
WeightEchoForAudibility(config_, residual_echo[ch], weighted_residual_echo);
std::array<float, kFftLengthBy2Plus1> min_gain;
GetMinGain(weighted_residual_echo, last_nearend_[ch], last_echo_[ch],
low_noise_render, saturated_echo, min_gain);
GainToNoAudibleEcho(nearend, weighted_residual_echo, comfort_noise[0], &G);
// Clamp gains.
for (size_t k = 0; k < gain->size(); ++k) {
G[k] = std::max(std::min(G[k], max_gain[k]), min_gain[k]);
(*gain)[k] = std::min((*gain)[k], G[k]);
}
// Store data required for the gain computation of the next block.
std::copy(nearend.begin(), nearend.end(), last_nearend_[ch].begin());
std::copy(weighted_residual_echo.begin(), weighted_residual_echo.end(),
last_echo_[ch].begin());
}
LimitLowFrequencyGains(gain);
// Use conservative high-frequency gains during clock-drift or when not in
// dominant nearend.
if (!dominant_nearend_detector_->IsNearendState() || clock_drift ||
config_.suppressor.conservative_hf_suppression) {
LimitHighFrequencyGains(config_.suppressor.conservative_hf_suppression,
gain);
}
// Store computed gains.
std::copy(gain->begin(), gain->end(), last_gain_.begin());
// Transform gains to amplitude domain.
aec3::VectorMath(optimization_).Sqrt(*gain);
}
SuppressionGain::SuppressionGain(const EchoCanceller3Config& config,
Aec3Optimization optimization,
int sample_rate_hz,
size_t num_capture_channels)
: data_dumper_(new ApmDataDumper(instance_count_.fetch_add(1) + 1)),
optimization_(optimization),
config_(config),
num_capture_channels_(num_capture_channels),
state_change_duration_blocks_(
static_cast<int>(config_.filter.config_change_duration_blocks)),
last_nearend_(num_capture_channels_, {0}),
last_echo_(num_capture_channels_, {0}),
nearend_smoothers_(
num_capture_channels_,
aec3::MovingAverage(kFftLengthBy2Plus1,
config.suppressor.nearend_average_blocks)),
nearend_params_(config_.suppressor.last_lf_band,
config_.suppressor.first_hf_band,
config_.suppressor.nearend_tuning),
normal_params_(config_.suppressor.last_lf_band,
config_.suppressor.first_hf_band,
config_.suppressor.normal_tuning),
use_unbounded_echo_spectrum_(config.suppressor.dominant_nearend_detection
.use_unbounded_echo_spectrum) {
RTC_DCHECK_LT(0, state_change_duration_blocks_);
last_gain_.fill(1.f);
if (config_.suppressor.use_subband_nearend_detection) {
dominant_nearend_detector_ = std::make_unique<SubbandNearendDetector>(
config_.suppressor.subband_nearend_detection, num_capture_channels_);
} else {
dominant_nearend_detector_ = std::make_unique<DominantNearendDetector>(
config_.suppressor.dominant_nearend_detection, num_capture_channels_);
}
RTC_DCHECK(dominant_nearend_detector_);
}
SuppressionGain::~SuppressionGain() = default;
void SuppressionGain::GetGain(
rtc::ArrayView<const std::array<float, kFftLengthBy2Plus1>>
nearend_spectrum,
rtc::ArrayView<const std::array<float, kFftLengthBy2Plus1>> echo_spectrum,
rtc::ArrayView<const std::array<float, kFftLengthBy2Plus1>>
residual_echo_spectrum,
rtc::ArrayView<const std::array<float, kFftLengthBy2Plus1>>
residual_echo_spectrum_unbounded,
rtc::ArrayView<const std::array<float, kFftLengthBy2Plus1>>
comfort_noise_spectrum,
const RenderSignalAnalyzer& render_signal_analyzer,
const AecState& aec_state,
const Block& render,
bool clock_drift,
float* high_bands_gain,
std::array<float, kFftLengthBy2Plus1>* low_band_gain) {
RTC_DCHECK(high_bands_gain);
RTC_DCHECK(low_band_gain);
// Choose residual echo spectrum for dominant nearend detection.
const auto echo = use_unbounded_echo_spectrum_
? residual_echo_spectrum_unbounded
: residual_echo_spectrum;
// Update the nearend state selection.
dominant_nearend_detector_->Update(nearend_spectrum, echo,
comfort_noise_spectrum, initial_state_);
// Compute gain for the lower band.
bool low_noise_render = low_render_detector_.Detect(render);
LowerBandGain(low_noise_render, aec_state, nearend_spectrum,
residual_echo_spectrum, comfort_noise_spectrum, clock_drift,
low_band_gain);
// Compute the gain for the upper bands.
const std::optional<int> narrow_peak_band =
render_signal_analyzer.NarrowPeakBand();
*high_bands_gain =
UpperBandsGain(echo_spectrum, comfort_noise_spectrum, narrow_peak_band,
aec_state.SaturatedEcho(), render, *low_band_gain);
data_dumper_->DumpRaw("aec3_dominant_nearend",
dominant_nearend_detector_->IsNearendState());
}
void SuppressionGain::SetInitialState(bool state) {
initial_state_ = state;
if (state) {
initial_state_change_counter_ = state_change_duration_blocks_;
} else {
initial_state_change_counter_ = 0;
}
}
// Detects when the render signal can be considered to have low power and
// consist of stationary noise.
bool SuppressionGain::LowNoiseRenderDetector::Detect(const Block& render) {
float x2_sum = 0.f;
float x2_max = 0.f;
for (int ch = 0; ch < render.NumChannels(); ++ch) {
for (float x_k : render.View(/*band=*/0, ch)) {
const float x2 = x_k * x_k;
x2_sum += x2;
x2_max = std::max(x2_max, x2);
}
}
x2_sum = x2_sum / render.NumChannels();
constexpr float kThreshold = 50.f * 50.f * 64.f;
const bool low_noise_render =
average_power_ < kThreshold && x2_max < 3 * average_power_;
average_power_ = average_power_ * 0.9f + x2_sum * 0.1f;
return low_noise_render;
}
SuppressionGain::GainParameters::GainParameters(
int last_lf_band,
int first_hf_band,
const EchoCanceller3Config::Suppressor::Tuning& tuning)
: max_inc_factor(tuning.max_inc_factor),
max_dec_factor_lf(tuning.max_dec_factor_lf) {
// Compute per-band masking thresholds.
RTC_DCHECK_LT(last_lf_band, first_hf_band);
auto& lf = tuning.mask_lf;
auto& hf = tuning.mask_hf;
RTC_DCHECK_LT(lf.enr_transparent, lf.enr_suppress);
RTC_DCHECK_LT(hf.enr_transparent, hf.enr_suppress);
for (int k = 0; k < static_cast<int>(kFftLengthBy2Plus1); k++) {
float a;
if (k <= last_lf_band) {
a = 0.f;
} else if (k < first_hf_band) {
a = (k - last_lf_band) / static_cast<float>(first_hf_band - last_lf_band);
} else {
a = 1.f;
}
enr_transparent_[k] = (1 - a) * lf.enr_transparent + a * hf.enr_transparent;
enr_suppress_[k] = (1 - a) * lf.enr_suppress + a * hf.enr_suppress;
emr_transparent_[k] = (1 - a) * lf.emr_transparent + a * hf.emr_transparent;
}
}
} // namespace webrtc