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2025-07-19 01:03:02 +02:00

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//Made by Dreadrith#3238
//Discord: https://discord.gg/ZsPfrGn
//Github: https://github.com/Dreadrith/DreadScripts
//Gumroad: https://gumroad.com/dreadrith
//Ko-fi: https://ko-fi.com/dreadrith
This tool will convert your PhysBones and PBColliders to DynamicBones and DBColliders.
Of course, it's not perfect but it does almost the inverse conversion of PhysBones.
How to use
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Find the tool's window near the top left corner of Unity under
DreadTools > Utility > PhysBone Converter
1- Make sure that your avatar or root is correctly set as "Root".
2- Press Convert. Done!
You can optionally disable the "Auto" option for any setting and set your own value and curve.
This will be the same value across all DynamicBones