21 lines
734 B
Plaintext
21 lines
734 B
Plaintext
//Made by Dreadrith#3238
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//Discord: https://discord.gg/ZsPfrGn
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//Github: https://github.com/Dreadrith/DreadScripts
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//Gumroad: https://gumroad.com/dreadrith
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//Ko-fi: https://ko-fi.com/dreadrith
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This tool will convert your PhysBones and PBColliders to DynamicBones and DBColliders.
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Of course, it's not perfect but it does almost the inverse conversion of PhysBones.
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How to use
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----------
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Find the tool's window near the top left corner of Unity under
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DreadTools > Utility > PhysBone Converter
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1- Make sure that your avatar or root is correctly set as "Root".
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2- Press Convert. Done!
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You can optionally disable the "Auto" option for any setting and set your own value and curve.
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This will be the same value across all DynamicBones
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