74 lines
1.6 KiB
C
74 lines
1.6 KiB
C
/*
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Raydium - CQFD Corp.
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http://raydium.org/
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License: GPL - GNU General Public License, see "gpl.txt" file.
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*/
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// Raydium configuration file
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// For other options, see common.h
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// Enable PHP support
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#ifndef NO_PHP_SUPPORT
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#define PHP_SUPPORT
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#define PHP_INI_PATH "./"
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#endif
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#ifndef NO_ODE_SUPPORT
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// Enable ODE physics support
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#define ODE_SUPPORT
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#define ODE_QUICKSTEP
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#define ODE_PREDICTION
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//#define ODE_NETWORK_GHOSTS
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#endif
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// RegApi Support (exports Raydium API to PHP)
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#define REG_API
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// enable profiling
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#define DEBUG_PROFILE
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// (link to OpenAL is always required !)
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//#define NO_SOUND_DEBUG
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// Allow Xinerama Support for X11
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#define HAVE_XINERAMA
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// will highlight triangle with tag != 0 at render time :
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//#define RENDER_DEBUG_TAG
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// disable clipping
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//#define RENDER_DEBUG_NO_CLIP
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// disable display list optims
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//#define DEBUG_RENDER_DISABLE_DISPLAYLISTS
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// draw shadow map (view from main light)
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//#define DEBUG_SHADOW_MAP_VIEW
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// draw HDR stencil (press F10)
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//#define DEBUG_HDR_STENCIL
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// debug network "tcp style" ACKs
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//#define DEBUG_NETWORK
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// debug ODE Network interface (verbose !)
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//#define DEBUG_ODENET
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// enable movie linear framerate (1/x sec)
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// press F11 and see movie/ subdir [or create it]
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//#define DEBUG_MOVIE 25
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// allow vertex lighting for lightmaps textures
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//#define RENDER_ALLOW_LIGHTING_FOR_LIGHTMAPS
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// raydium_capture_frame_jpeg() JPEG quality percentage
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#define DEBUG_JPEG_QUALITY 75
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// axis used by Volumetric Fog when rendering meshes
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// values: 0=x y=1 z=2
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#define RENDER_VOLUMETRIC_FOG_AXIS 2
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// reverse values from axis ?
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#define RENDER_VOLUMETRIC_FOG_AXIS_REVERSE
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