Change the Spy and Medic's default weapons.
The Spy starts out with his Knife and the Medic with his Medi-Gun.
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@@ -5,3 +5,8 @@ exec _reset.cfg
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// Medic Music
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// Plays "MEDIC!" on first class load.
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medic_music
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// Medi-Gun
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// Starts the Medic with his medi-gun active.
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slot2
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@@ -8,6 +8,11 @@ exec _reset.cfg
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spy_music
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// Knife
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// Starts the game with the knife active.
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slot3
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// Taunt
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// Automatically undisguises the spy before performing a taunt.
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// Note: most of the time, removing the disguise will not happen quickly
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