Applied a bugfix.

This commit is contained in:
Irlan 2019-04-04 10:12:56 -03:00
parent 4407e31d8a
commit 00ae0296e7

View File

@ -77,7 +77,7 @@ void b3SpringForce::Apply(const b3ClothSolverData* data)
float32 L = b3Length(dx);
if (L >= m_L0)
if (L > m_L0)
{
// Apply tension
b3Vec3 n = dx / L;