Use assert instead of B3_ASSERT.
This commit is contained in:
parent
3e922fc4ec
commit
077d1eead5
@ -132,8 +132,8 @@ static inline void smSubdivideMesh(smMesh& output, const smMesh& input)
|
||||
//
|
||||
void smCreateMesh(smMesh& output, u32 subdivisions)
|
||||
{
|
||||
B3_ASSERT(output.vertices.Count() == 0);
|
||||
B3_ASSERT(output.triangleIndices.Count() == 0);
|
||||
assert(output.vertices.Count() == 0);
|
||||
assert(output.triangleIndices.Count() == 0);
|
||||
|
||||
smMesh input;
|
||||
input.SetAsIcosahedron();
|
||||
|
Loading…
x
Reference in New Issue
Block a user