Support kinematic nodes
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@ -69,10 +69,12 @@ struct b3NodeBodyContactWorldPoint
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};
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// Static node: Can be moved manually.
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// Kinematic node: Non-zero velocity, can be moved by the solver.
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// Dynamic node: Non-zero velocity determined by force, can be moved by the solver.
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enum b3SoftBodyNodeType
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{
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e_staticSoftBodyNode,
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e_kinematicSoftBodyNode,
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e_dynamicSoftBodyNode
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};
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