Remove __forceinline

This commit is contained in:
Irlan 2019-05-27 19:16:35 -03:00
parent 6d2ac0d714
commit df21ca37d7

View File

@ -55,7 +55,7 @@ b3SoftBodySolver::~b3SoftBodySolver()
}
// https://animation.rwth-aachen.de/media/papers/2016-MIG-StableRotation.pdf
static B3_FORCE_INLINE void b3ExtractRotation(b3Mat33& out, b3Quat& q, const b3Mat33& A, u32 maxIterations = 20)
static void b3ExtractRotation(b3Mat33& out, b3Quat& q, const b3Mat33& A, u32 maxIterations = 20)
{
for (u32 iteration = 0; iteration < maxIterations; ++iteration)
{
@ -90,7 +90,7 @@ static B3_FORCE_INLINE void b3ExtractRotation(b3Mat33& out, b3Quat& q, const b3M
out = b3QuatMat33(q);
}
static B3_FORCE_INLINE void b3SolveMPCG(b3DenseVec3& x,
static void b3SolveMPCG(b3DenseVec3& x,
const b3SparseMat33& A, const b3DenseVec3& b,
const b3DenseVec3& x0, const b3DiagMat33& S, u32 maxIterations = 20)
{