bugfix
This commit is contained in:
parent
246072f2d3
commit
256ea14327
@ -406,20 +406,22 @@ void b3SpringCloth::UpdateContacts()
|
||||
c->Ft1 = 0.0f;
|
||||
c->Ft2 = 0.0f;
|
||||
c->lockN = true;
|
||||
c->lockT1 = false;
|
||||
c->lockT2 = false;
|
||||
}
|
||||
|
||||
#if B3_CLOTH_FRICTION == 1
|
||||
|
||||
// Apply friction impulses
|
||||
|
||||
// Note without a friction force, the tangential acceleration won't be
|
||||
// removed.
|
||||
|
||||
// Relative velocity
|
||||
b3Vec3 dv = m_v[i];
|
||||
|
||||
b3MakeTangents(c->t1, c->t2, dv, n);
|
||||
|
||||
// Note without a friction force, the tangential acceleration won't be
|
||||
// removed.
|
||||
|
||||
// Coefficients of friction for the solid
|
||||
const float32 uk = shape->GetFriction();
|
||||
const float32 us = 2.0f * uk;
|
||||
|
Loading…
x
Reference in New Issue
Block a user