Remove unused
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		| @@ -133,20 +133,12 @@ public: | |||||||
| 	// Return the kinetic (or dynamic) energy in this system. | 	// Return the kinetic (or dynamic) energy in this system. | ||||||
| 	float32 GetEnergy() const; | 	float32 GetEnergy() const; | ||||||
|  |  | ||||||
| 	// Get the next cloth in the world cloth list. |  | ||||||
| 	const b3Cloth* GetNext() const; |  | ||||||
|  |  | ||||||
| 	// Get the next cloth in the world cloth list. |  | ||||||
| 	b3Cloth* GetNext(); |  | ||||||
|  |  | ||||||
| 	// Perform a time step.  | 	// Perform a time step.  | ||||||
| 	void Step(float32 dt); | 	void Step(float32 dt); | ||||||
|  |  | ||||||
| 	// Debug draw the cloth using the associated cloth mesh. | 	// Debug draw the cloth using the associated cloth mesh. | ||||||
| 	void Draw() const; | 	void Draw() const; | ||||||
| private: | private: | ||||||
| 	friend class b3List2<b3Cloth>; |  | ||||||
|  |  | ||||||
| 	// Compute mass of each particle. | 	// Compute mass of each particle. | ||||||
| 	void ComputeMass(); | 	void ComputeMass(); | ||||||
|  |  | ||||||
|   | |||||||
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