use concrete pointer

This commit is contained in:
Irlan 2018-05-03 21:54:02 -03:00
parent e42399c7a5
commit 29c89ef4ee

View File

@ -74,7 +74,7 @@ public:
for (u32 i = 0; i < m_count; ++i)
{
b3Draw_draw->DrawPoint(m_points[i], 4.0f, b3Color_green);
g_draw->DrawPoint(m_points[i], 4.0f, b3Color_green);
}
for (u32 i = 0; i < hull.edgeCount; i += 2)
@ -85,7 +85,7 @@ public:
b3Vec3 v1 = hull.GetVertex(edge->origin);
b3Vec3 v2 = hull.GetVertex(twin->origin);
b3Draw_draw->DrawSegment(v1, v2, b3Color_black);
g_draw->DrawSegment(v1, v2, b3Color_black);
}
g_draw->Flush();