Removed a condition which isn't reached during the sphere mesh generation.
This commit is contained in:
@ -59,8 +59,7 @@ struct smEdgeVertexMap
|
||||
{
|
||||
smEdgeVertexPair* pair = pairs.Get(i);
|
||||
|
||||
if ((pair->edge.v1 == edge.v1 && pair->edge.v2 == edge.v2) ||
|
||||
(pair->edge.v1 == edge.v2 && pair->edge.v2 == edge.v1) )
|
||||
if (pair->edge.v1 == edge.v2 && pair->edge.v2 == edge.v1)
|
||||
{
|
||||
return pair;
|
||||
}
|
||||
|
Reference in New Issue
Block a user