simplification
This commit is contained in:
@ -356,17 +356,12 @@ void qhHull::AddVertex(qhVertex* eye)
|
||||
void qhHull::FindHorizon(qhVertex* eye)
|
||||
{
|
||||
// Classify faces
|
||||
// Reuse new face buffer
|
||||
u32 visibleCount = 0;
|
||||
qhFace** visibleFaces = m_newFaces;
|
||||
for (qhFace* face = m_faceList.head; face != NULL; face = face->next)
|
||||
{
|
||||
float32 d = b3Distance(eye->position, face->plane);
|
||||
if (d > m_tolerance)
|
||||
{
|
||||
face->state = qhFace::e_visible;
|
||||
|
||||
visibleFaces[visibleCount++] = face;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -376,9 +371,12 @@ void qhHull::FindHorizon(qhVertex* eye)
|
||||
|
||||
// Find the horizon
|
||||
m_horizonCount = 0;
|
||||
for (u32 i = 0; i < visibleCount; ++i)
|
||||
for (qhFace* face = m_faceList.head; face != NULL; face = face->next)
|
||||
{
|
||||
qhFace* face = visibleFaces[i];
|
||||
if (face->state == qhFace::e_invisible)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
qhHalfEdge* begin = face->edge;
|
||||
qhHalfEdge* edge = begin;
|
||||
|
Reference in New Issue
Block a user